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DeeJay

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DeeJay

138

Forum Posts

-1

Wiki Points

17

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Reviews: 3

User Lists: 3

#1  Edited By DeeJay

New trailers are pretty freggin' bad ass. Hopefully we'll get a solid release date out of them at e3.

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DeeJay

138

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Reviews: 3

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#2  Edited By DeeJay

I've played Tekken 6 BR, a lot, it is a balanced fighting game, or at least just as balanced as any other Tekken game.

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DeeJay

138

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#3  Edited By DeeJay

Kuma, in some form, has been in every Tekken game (first two Kuma and Kuma II since then).

And he is the bomb too, Kuma fucks shit up.

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DeeJay

138

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#4  Edited By DeeJay

Disgaree about the huge leap thing. Tekken 6 evolved from Tekken 5 much more then Tekken 5 did for Tekken 4.

Two words.
Rage, Bound.

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DeeJay

138

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#5  Edited By DeeJay

I played it a lot yesterday again, played more with Lars, I'm in love. GUNIT why dont you play Lars if you think he looks good? He's pretty easy to play.

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DeeJay

138

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#6  Edited By DeeJay

Its out in Aus as well. I played it yesterday. Its very similar to 6 but there are some small difference that make a big difference, if that makes sense. You kinda need to play it to understand.

And also.
Lars. Is. The. BOMB.

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DeeJay

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#7  Edited By DeeJay

By the way, I forgot to mention that in Tekken 6, walls are much much stickier, for example with Lee, his pre bound combo is six hits long...SIX

Six wall hits is impossible in DR but its pretty common in Tekken 6.

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DeeJay

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#8  Edited By DeeJay

Well, if money isn't a problem then I'd say go for the Street Fighter IV Tournament Edition Stick. As I said, its expensive as fuck, but it looks like such a great stick. I would definitely get it if I could afford it.

And yeah, juggling is substantially longer in Tekken 6 because of two things:
Bound and walls. Bound is when you do a certain move during a juggle and they'll land on the ground in a position that'll let you continue the juggle, for example with Lee, his staple juggle in Tekken 5 DR was launcher, 1,2f , 1,2,f, 1,2f, 3,4
Now its launcher, 1,2f 1,2f, f4,3 B! f+2,1 (f4,3 and f2,1 are both new moves by the way).

Also that glowy thing is called rage, when your opponent has less than 5 percent health they go into rage mode, wherein their attacks do about 30% more damage. But rage has been nerfed in Tekken 6 BR, it does less than an extra 30% now, not exactly sure how much though. As far as juggle damage being nerfed, no it hasnt in 6 but it has been nerfed in BR.

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DeeJay

138

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#9  Edited By DeeJay
ProzacGunner said:
But what helped me most in your post is your transition to arcade stick, I think I will go over to it, I have time, I'm 19, even though there aren't any Tekken 6 Arcades I know of here(Norway, Oslo).
I believe with dedication I could probaly do fine with it, I mean, I have touched one. I'm not struggling to become the best ever in my country or something absurd, but I want to have some game, so that I am a competition and not just a scrub player.

In conclusion, I'm gonna get Arcade stick, I'm gonna practice with it, I'm gonna beat all my friends, which btw I'm doing, And I'm gonna beat people online, damn the lag and the kickers! and I'm gonna get good at it! ...so any suggestions to what stick to get? Hori? Or steal my friends offical namco stick? the one I touched... or maybe just wait for the street fighter 4 one... but that's street fighter... anyways, thanks."
Its good that you have ambition, and I don't mean to kill your ambitions, but online (at least DR Online) and games with friends don't mean anything compared to arcade competition. It's a bummer that there aren't any Tekken 6 machines in Norway, and I'd bet money that Norway won't be getting any machines either. But once you start playing against good players in an arcade, you'll soon realize that friendly competition really isn't much. If they can fix the online so it isn't rediculously laggy for Tekken 6, then online competition could mean a lot too, and of course, if your friends are serious players then that can be good as well, but nothing beats competition from a variety of good players at an arcade.

So far as buying an arcade stick, I have one, the Hori Arcade Fighting Stick 3 for PS3, its a very good stick for its price. I bought it for $70Au inc. shipping and whatnot, when most sticks are around the $150 mark. Its a good stick, but I only bought it so I didn't have to play pad at home and be sloppy with the stick when I play at an arcade. Your trying to get into some pro shit, with wave dashes, back cancels, turtling ect., which is great (all stuff I practice at an arcade) but you'd be better off waiting for the Tournament Edition Street Fighter 4 stick. Its expensive as hell, but it looks to be the best arcade stick...ever probably, with all of its authentic arcade parts and whatnot. If thats too expensive for you, maybe go for the Hori Street Fighter IV stick. If thats also too pricey, then just go for the Hori Arcade Fighting Stick 3. Its a good stick, not the best, but it does its job very well.

Heres a list of arcade sticks for you to check out:
http://sdtekken.com/tech-area/arcade-sticks/

By the way, most of the problems your having, to me, seem like they're stemming from lack of practice, rather then the controller not being right. Being a good Tekken player is hard, you gotta learn some pretty crazy shit, and most of that is difficult and takes a lot of practise. EWGF is much easier to do on a stick in my opinion, but things like dashing, wavedashing, backdash cancel ect., you won't magically be able to do them on stick, they'll still take practise to do. Again, being a good player and being able to do all that stuff is really hard and takes practise.

And by the way again, most of that stuff (wavedash, dash jabs ect.) are mainly only useful on Mishima's so...yeah. Just so you know, Mishima's are the hardest to use in the game. Using them requires you to know they're mix ups perfectly, you need precise timing and you need to concentrate. A lot. Especially with Kazuya. But they're also the most effective, so yeah.

Also, if your looking to improve your game, youtube your character and watch how the pros use them. That helps a lot.
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DeeJay

138

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#10  Edited By DeeJay

I personally use a stick, but it wasn't easy to transition. I first used a stick in February of last year when Tekken 6 just hit arcades. I forced myself to learn to use it, because I really didn't want to wait until god knows when Tekken 6 would come out (which we now know was a good decision, because its only hitting the PS3 in Fall). It took a while, I'll be honest. Especially because I'm a Mishima player, and doing CD's, letalone wavedashing and whatnot on the stick was impossible at first. But after some practice, eventually it just clicked and I got better and better.

As for the problems your having, I can safely say that 95% of players go through what you go through. You just need more practice. It took me a while before I could do the EWGF, I just didn't get it. Now I have no problem busting them out. I'll give you a hint though, with the EWGF, its not how fast you can do the CD motion its how small the gap is between the CD and the pressing of the 2 button (triangle button for pad players). As for the CH d/f+2 EWGF launch, thats a tricky one. For the life of me, I can't do it. I'm still working on doing 5 EWGF's (I can do 4), then I'll work on that one.

So to answer your question, I use stick and, after jumping over some hurdles, I find it much more comfortable and easier to play with. And again, don't worry about your problems, you just need to play more and they'll fix themselves.