@EvilNiGHTS said:
Had a bit of a bit about this earlier. It's sad to see any studio close, especially one with a tenure like Psygnosis, but it's especially biting considering their particular legacy. Psygnosis were a studio that made games very much synonymous with the Playstation brand in Europe early on, and it was Wipeout that Sony demoed in nightclubs to directly appeal to the 18+ demographic. Not only did they lend credence to Sony as a console manufacturer early on (as in "I don't think they'd be were they are today without some of those games), but they were a large part of pushing gaming into the mainstream in Europe and making it socially acceptable for adults. "Sad day for the game industry" doesn't do it justice.
This was exactly what I was going to say. They were THE key PS developer in Europe, early on, at least. Without their games, which had a very specific identity to them, Sony probably wouldn't have been able to succesfully pitch to the mass-market 18-35 crowd of the era as they did so brilliantly, they wouldn't have destroyed Sega and Nintendo, and the games industry would be completely different. They convinced people that playing videogames was a viable alternative to going to nightclubs and taking drugs and having sex!
Wipeout, for a long time, was Sony's Mario or Sonic (at least in UK and Europe), so strongly was it identified with the PlayStation and what it represented.
Also, the vast majority of what they released on PS1 was amazing, and often very ahead of its time. Sad.
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