deerokus's forum posts

#1 Edited by deerokus (568 posts) -

Blockbuster UK was separate from the now dead (?) US chain for many, many years. About eight years ago they basically focused on selling rather than renting, and for a while owned the second biggest games retailer in the UK. They went bust earlier in the year but some remnants of the chain are still around it seems. Looking on the website, they have one branch in my city, Glasgow, and two more in commuter towns well outside the city. (Glasgow isn't an enormous city, but is the biggest city in Scotland, and its greater conurbation has around 1.75m people).

Which makes it kind of weird that the pre-orders were 'record breaking', since they have so few shops left. Maybe on a per-shop ratio basis or something.

I'm not sure where else would be doing console pre-orders just now, mind you. Obviously Amazon et al will be doing them,* GAME obviously (our equivalent of Gamestop), the odd indie shop, probably HMV and maybe Tesco (our equivalent of Wal-Mart, though actually a rival to the Wal-Mart-owned-chain). Maybe all the mentals who want to pre-order a console and don't have the internet had to go to Blockies?

*I have noticed that Americans seem to buy games and consoles from Amazon and other internet retailers far less than we do in the UK. Presumably because your country is so vast, delivery takes a lot longer so you don't get them on release day?

And here, you can preorder you Xbone now with UK Blockbuster :D

#2 Edited by deerokus (568 posts) -

Don't play as a King to start with (and certainly not a Muslim ruler, they are 'advanced mode'), far too much going on to get your head around, especially with the Iberian peninsula where you are getting your shit pushed in by all those Muslim dynasties. So assuming you're not starting in 867 with The Old Gods, a really nice 'self-tutorial' game is to play as one of the small Irish dukes. You have a small number of vassals, no liege, don't have to worry about invasion for a while, can play at your own pace, and can learn how to use titles, casus bellis, claims etc in order to expand your realm. As you get more land and more vassals it gets more complex, until you can try to form the Kingdom of Ireland. Then you learn about all the extra complexity of being a King. Note that this doesn't apply if you're using the 867 start date, where it is one of the hardest possible starts, since Ireland is a technological backwater and loads of Vikings will come, raid and pillage your lands, kidnap your women, wreck your shit with impunity, hear your lamentations and conquer the island in short order.

After that I had a great time playing in southern Italy as a second game until I formed the Kingdom of Sicily and made my dynasty one of the most powerful in Europe, but I think that has got more difficult since then with various changes to the game.

As for specific questions:

1. many reasons. If you are a King, you might create a duchy to hand out to a son or dynasty member. Delegation is important - you don't want to be ruling a kingdom with 40 direct vassals - so it's a good idea to create duchies if you can, and hand them out to family or trusted courtiers. All the counties under those dukes will be vassals of your vassal dukes, meaning you have less to deal with. Of course, you don't want to create overly-powerful dukes who could overthrow you!

Another very important use of such a title is to get claims. Let's say you control two counties, and a neighbouring county is in someone else' hands (especially if it is a different realm from your own). If you create the duchy title for those counties, you get de jure claims on the counties you don't control. This means you have a casus belli, and can declare war to win the holdings. It ends up being more complex, of course - if I have an annoying vassal I might give him an unimportant duchy so that he becomes independent and leaves me alone for a while, for example.

2. Depends - some characters are in hopeless situations at the start of the game. In most cases surrendering isn't too bad, but hey, you should learn to love losing in this game! Whether allies will join in depends heavily on what people think of you, and the person you're fighting, and a bunch of other things. Don't get too reliant on allies, most of the time they'll be fleeting alliances that last as long as a marriage between your dynasties.

3. Hand out titles, see above about delegating. I try to keep my holdings one below my demesne limit to allow some flexibility. To make up for the loss, try to increase vassal taxes/levies. Of course, if you have too few holdings in a large realm you will be very weak and vulnerable in civil wars.

This wiki has some decent guides but as you will discover, much of the fun in CK2 is in losing spectacularly and entertainingly. As this site succinctly describes.

#3 Posted by deerokus (568 posts) -

This is exactly what I've been looking for! Most of the corps recruiting new people seem to have an application process which is more torturous and arduous than applying for a real job :D

I'm not quite ready to join the corp and be anything but useless, but once I have a slightly better grip on the basics I will apply.

#4 Edited by deerokus (568 posts) -

Alright, I've never posted in here before, but I finally have a game that's been bugging me. I'm going crazy here, so please help save my sanity. Here's what little I know:

  1. It was a PC game.
  2. Likely a mid to late '90s release, as that's when I would have played it.
  3. It was an FPS.
  4. I believe it had polygonal graphics. I definitely remember it looking more advanced than, say, Doom.
  5. Instead of guns, you had other things, such as, I believe, water balloons.
  6. I seem to recall quite a bit of toilet humor and general grossness.
  7. There maaaay have been some stealth elements.
  8. I think there was a big duck or bird running around that would shoot you.

For the love of god, someone know what I'm talking about. Honestly, I may have dreamed this nightmarishly crazy sounding game.

Sounds a bit like the South Park FPS.

#5 Edited by deerokus (568 posts) -

Isn't this more about EA previously having real guns which are official merchandise of their games? Seems they're stopping that, rather than not having branded guns in their games.

#6 Edited by deerokus (568 posts) -

@mikkaq said:

@abendlaender said:

As a non-canadian: That's I we learned it in school in europe, so I don't think it's weird at all.

Edit: I hope I don't offend some sort of canadian national treasure by saying this but: Bagged milk looks unpractical as hell.

But it's so damn cheap. That's literally the only reason to buy it. It's for college kids (like me) and poor families who can't afford the practicality of a carton of milk. Milk cartons are almost 5 bucks or over 5 bucks in some case (for a 2L carton). It's like 3 and change for the bags and you get like 4 and a half liters. A jug or bottle is unheard of here for some reason.

@chocolaterhinovampire said:

@mikkaq: I think the new bills look and feel like shit but it does make me think of the fuuture

Why is Canadian milk so expensive? That's like twice as expensive as it is in the UK.

#7 Edited by deerokus (568 posts) -

It does depend on the country somewhat, but I get the impression in the US it's de rigeur? I live in Scotland, used to live in France, and it's not done in the same way it seems to be in the US. In Scotland and the rest of the UK you tip the staff at most non-fast-food restaurants, as well as taxi drivers, tradesmen, guys who sell newspapers and hairdressers. And, to be safe, I always tip takeaway delivery drivers, but that isn't exactly expected. Maybe leave some change in the change box thing at a coffee shop or cafe. That's about it. It can be weird to tip in other situations. In fact, one company I worked for expressly banned us from accepting tips, which caused some bother when an old lady tried to give me a pound :<.

If you have, say a light meal in a bistro in France it's kind of standard to just tip the change that's leftover, maybe €1-2 for good service. Probably more for a fancy restaurant but I could never afford that. You wouldn't tip for a cup of coffee or a demi of beer. If you're American, however, service staff know that you guys expect to leave tips, so might try to con you into it a little bit.

As mentioned above, waiting staff are paid much more in places like France (and even in the UK) than they are in America, which is a key distinction.

So as with much of what Patrick declares to be a fact, it's a semi-truth he hasn't bothered looking into properly.

#8 Posted by deerokus (568 posts) -

@Sooty said:

Sounds dumb and I've never heard it before.

I was listening to some 2009 bombcasts and they used it, so I bet you've heard it before. Brad had discovered LOL and HON. MOBA hadn't been an established term yet. They were talking about possible names for the DOTA clone genre and Vinny suggested Hero Action Game, which they rejected because it was too similar to the already existing Character Action Game.

Lords Management, please

#9 Edited by deerokus (568 posts) -

The inability of Americans to prounounce 'Craig' and 'Graeme/Graham' always makes me laugh. And confuses me. Jack Bauer's brother in 24 had something like 5 different pronunciations of his name, all of which were wrong. And they didn't even spell it properly! 'Graem' FFS! >:<

As a Scot, I've noticed that Americans with Scottish surnames (of which there are many) often mispronounce them. 'McKay' seems to be 'Muh-KAY' (rhyming with ray) in America. It should really be 'Muh-KY' (rhyming with sky).

Anyway Lara isn't that unusual a name, is it? I have known several. It's just Larry with an 'ah' sound instead of an 'ee' at the end. Very easy. Getting it wrong is like pronouncing 'Ryan' as 'Ree-an' or something stupid.

#10 Posted by deerokus (568 posts) -

@smiddy said:

I just hope Sega let Relic do their own thing.

They probably will, just about the only things Sega do right these days are the PC-only games from their British studios.