@GrandHarrier said:
Steam forces you to install Steam. So complaining that a game forces you to install something (like Origin) is a null arguement.
I don't quite understand this argument. There is a lot of stuff that requires Steam because it is only available on Steam, but usually you willingly install Steam, knowing that Steam is the service you will be using to purchase that game, download it, and acquire any updates and/or downloadable content through. What EA was doing (or attempting/proposing) that Valve is refusing to accept is installing their complete backend, completely separate from the Steam service, through the normal install process. The reason for this is because that backend isn't simply an engine (like DirectX or .NET Framework), or a friends list backend (like Games for Windows Live or UPlay, though I'm sure these services are beginning to skirt the line), it is a complete storefront engine that forces content through a pipeline that is completely seperate from the Steam servers. The reasons I stated are two major ones, but if you need a third, despite EA and DICE being big and "trusted", having no control or information regarding the information pipeline involved with a game's updates and DLC means EA could suddenly pull, change, or add content, and Steam servers would be none the wiser.
Imagine downloading 10GB worth of a video game (it's likely), having the download finish only to download the 5-100MB EA Origin backend, have it install, then have to download an additional 5GB of updated files and/or DLC. It doesn't affect any other download service the same way, since most other download services like Direct2Drive and such sell either the initial game and DLC codes to download from other services, or you simply download the game as an installer, and download updates as seperate files or downloaders. Since Steam is an inherently different type of service, it needs these barriers in place to keep companies from effectively screwing over its customers.
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