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Deleth

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The life and death of Lar Namina Explanation & Introduction.

The life and possible death of Lar Namina, a tale of courage and cowardice, of success and failure, of greed, murder and fraud!

No Caption Provided

I'm currently fairly bored soI've decided to start a new game of X3:Albion Prelude. To spice things up I'm going for the DiD mode. That means if you die once everything you've accomplished is gone and no matter what happens or goes wrong you can't reload.

Since the game does not have a real "goal" as it's an open ended sand box game I've set myself two goals for the time being:

http://www.giantbomb.com/achievements/it-was-about-time/174901/

http://www.giantbomb.com/achievements/survivor/174923/

I will keep this going untill these two goals are reached or Lar Namina will die a horrible, painful and grusome death. The second one being far more likely as in this game about everything is trying to kill you. Including the auto pilot, asteroids, giant ships coming through jump gates while you're trying to enter them and space flies.

As for Lar Namina. Lar Namina is a 12 year old girl trying to go out into space making a name for herself and find her fortune. Yes you've read that right Namina is only twelve years old. Apparently Boron parent's expect their children to move out and make a living on their own at an fairly early age. At least they've seem to have sponsored Namina an Boron Octopus (ship) instead of expecting her to venture out into just wearing a space suite.

Sadly weapons weren't included but in all honesty who in their right mind would give an 12 year old girl armed weapons afterall? Instead however they gave her two bottles of space fuel. An illegal drug. All in all I'm wondering how the Borons could survive for so long, they seem to be pretty bad at parenting.

No Caption Provided

Namina's starting point is on the very bottom of the right side of the map. Somewhere Namina for various reasons doesn't want to be such high pirate activity, xenon, hardly any bussiness opportunities, sectors being ugly and having silly names. Where Namina does want to be is the top left of the Map where the core sectors of Argons, Borons and Teladi are located.

The problem however is that as a Boron 2 out of the 6 mayor races hate Namina by default, the Split and Paranid. This wouldn't be as much of an issue as it is if these races weren't extremly trigger happy and would box in the sectors currently available to Namina. As you can see the way on the left is completly blocked off by an batch of red Paranid and Split sectors.

The north on the other hand looks relatively safe, sadly it isn't. Sure Namina would only have to pass through a few pirate sectors to reach the Allied Argon sectors. The problem with this however is that the central Argon sectors aren't actually safe because the Argons are currently having an all out war with their Terran bretherns and these sectors are the main battlefield. So the Boron being Allied to the Argon brings up our enemy count to 3/6 mayor races.

So Namina's first goal being to reach the core sectors one should have a look at what kind of resources she has at her disposal to accomplice this.

- An small Boron Octupus M5 scout ship with no weapons but an 1MJ shield an maximum speed of around 171/ms (upgradable to around 490/ms) with a hull strenght of 1.800 and 1000 shield strenght and only 5 cargo. (to put that into perspective, where Namina's ship has 1000 shield strenght, an average destroyer has around 10.000.000 - 16.000.000 in shield strenght and their smallest weapon could insta gib Namina, an average freighter has around 10.000 - 14.000 cargo)

- Two units of space fuel worth around 2400 credits.

- 1000 Credits in Cash.

Well, that's not much to be honest. The current max speed of her ship means that some destroyers could run her down , she doesn't have any cargo space to actually transport things so that's out of the window, not having any weapons means that any kind of fighting is impossible aswell not that doing fighting in an scout ship is a great idea to begin with and Namina doesn't even have enough credits to be able to work as a taxi for people wanting to travel as she can't afford a life support system for her cargo hold. Oh well.

Edit. I'm not quite sure where to exactly put this. As it's not really about Albion Prelude but about Namina and my DiD. Well whatever!

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Deleth

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Edited By Deleth

The life and possible death of Lar Namina, a tale of courage and cowardice, of success and failure, of greed, murder and fraud!

No Caption Provided

I'm currently fairly bored soI've decided to start a new game of X3:Albion Prelude. To spice things up I'm going for the DiD mode. That means if you die once everything you've accomplished is gone and no matter what happens or goes wrong you can't reload.

Since the game does not have a real "goal" as it's an open ended sand box game I've set myself two goals for the time being:

http://www.giantbomb.com/achievements/it-was-about-time/174901/

http://www.giantbomb.com/achievements/survivor/174923/

I will keep this going untill these two goals are reached or Lar Namina will die a horrible, painful and grusome death. The second one being far more likely as in this game about everything is trying to kill you. Including the auto pilot, asteroids, giant ships coming through jump gates while you're trying to enter them and space flies.

As for Lar Namina. Lar Namina is a 12 year old girl trying to go out into space making a name for herself and find her fortune. Yes you've read that right Namina is only twelve years old. Apparently Boron parent's expect their children to move out and make a living on their own at an fairly early age. At least they've seem to have sponsored Namina an Boron Octopus (ship) instead of expecting her to venture out into just wearing a space suite.

Sadly weapons weren't included but in all honesty who in their right mind would give an 12 year old girl armed weapons afterall? Instead however they gave her two bottles of space fuel. An illegal drug. All in all I'm wondering how the Borons could survive for so long, they seem to be pretty bad at parenting.

No Caption Provided

Namina's starting point is on the very bottom of the right side of the map. Somewhere Namina for various reasons doesn't want to be such high pirate activity, xenon, hardly any bussiness opportunities, sectors being ugly and having silly names. Where Namina does want to be is the top left of the Map where the core sectors of Argons, Borons and Teladi are located.

The problem however is that as a Boron 2 out of the 6 mayor races hate Namina by default, the Split and Paranid. This wouldn't be as much of an issue as it is if these races weren't extremly trigger happy and would box in the sectors currently available to Namina. As you can see the way on the left is completly blocked off by an batch of red Paranid and Split sectors.

The north on the other hand looks relatively safe, sadly it isn't. Sure Namina would only have to pass through a few pirate sectors to reach the Allied Argon sectors. The problem with this however is that the central Argon sectors aren't actually safe because the Argons are currently having an all out war with their Terran bretherns and these sectors are the main battlefield. So the Boron being Allied to the Argon brings up our enemy count to 3/6 mayor races.

So Namina's first goal being to reach the core sectors one should have a look at what kind of resources she has at her disposal to accomplice this.

- An small Boron Octupus M5 scout ship with no weapons but an 1MJ shield an maximum speed of around 171/ms (upgradable to around 490/ms) with a hull strenght of 1.800 and 1000 shield strenght and only 5 cargo. (to put that into perspective, where Namina's ship has 1000 shield strenght, an average destroyer has around 10.000.000 - 16.000.000 in shield strenght and their smallest weapon could insta gib Namina, an average freighter has around 10.000 - 14.000 cargo)

- Two units of space fuel worth around 2400 credits.

- 1000 Credits in Cash.

Well, that's not much to be honest. The current max speed of her ship means that some destroyers could run her down , she doesn't have any cargo space to actually transport things so that's out of the window, not having any weapons means that any kind of fighting is impossible aswell not that doing fighting in an scout ship is a great idea to begin with and Namina doesn't even have enough credits to be able to work as a taxi for people wanting to travel as she can't afford a life support system for her cargo hold. Oh well.

Edit. I'm not quite sure where to exactly put this. As it's not really about Albion Prelude but about Namina and my DiD. Well whatever!