Lego games miss the point entirely
By Delta_Ass 6 Comments
Okay, I've really gotta get this off of my chest.
The appeal of Lego, and why it's probably the greatest toy ever invented, is that your imagination takes control. When kids play with Lego, they aren't trying to build what's on the box. They aren't trying to recreate the actual "intended" Lego set. Or, you shouldn't be. That's not what you do with Lego blocks. Lego is about giving you building blocks to build whatever is deep within your heart, yearning to break free and take form in physical space. When I was a kid, I just took my pile of Lego blocks and built World War II battleships, the RMS Titanic, BattleMechs with gantries, USS Enterprise starships, aircraft carriers... whatever I could think of. It was pure delight and the reason Lego is so popular worldwide. That gift of creation is universal and appeals to everyone.
So... I really just don't fucking understand what's going on with these Lego games with Traveller's Tales . What is going on here? I watch videos of the gameplay, and it just seems like arcadey action games where you shoot stuff and gold Lego chips fall on you. Well, who the hell wants that? Who wants to play a bland arcade game with a Lego block aesthetic? Who cares about shooting stuff for points? They've completely missed the point of Lego! Where is the act of putting blocks together to form whatever you want? Where is that joy of physical construction? That tiny tug of frustration when you realize there's a piece that's stuck on too tight and you have to wiggle it free in order to perfect your creation? If I wanted to play as Batman in a video game, I'd play Arkham City, not Lego Batman.
I dunno. I just don't get it.
