Metal Gear Scanlon - Part 11 LIVE!
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This perfectly competent open-world game gets a heck of a lot more interesting when it throws an endless host of savage, dynamic AI enemies into the mix.
Access Games' episodic follow-up to Deadly Premonition is a tremendously strange trip.
For the first time in the franchise's 15-year history, you can pummel your friends on the go. It comes with some drawbacks, but not enough to get in the way of another chaotic, fun experience.
Waiting for the PC version.
@ben_h: Yeah, I was joking!
It'll still run better than Saints Row II.
Yep, 1984 Kojimaland has better technology than 2005 Kojimaland because something, something magic.
At least Kojima has the excuse of wanting to keep the game "fun" or something. George Lucas, on the other hand, has no excuse.
@humanity: Jesus. I forgot about fucking JG core. Man, that stuff was dumb. Can't wait til Drew gets to Metal Gear Solid IV: the Movie.
The way he was able to do zero work in college makes me think he'd figure it out. He'd sweet talk into the influential circles, start a riot, and sneak out the drain pipe.
@truthtellah: Just in case there is any confusion, I made this thread in response to the previous week's podcast; not the most recent one. And I didn't know about Jeff's dad at the time of course.
I appreciate you not giving me a cereal box quote. This thread is ridiculous.
"Do you think this person is a little too "X"?
"You should seek counseling."
A++ advice, fellas, but I wasn't really looking for philosophical tips.
Sorry, Jeff. There's no way he wasn't proud of you.
I just want to congratulate you on that title.
Use your keyboard!
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