@spitz1000: You need to remove the trailing slash, like so: giantbomb.com/api/documentation
giantbomb.com/api/documentation/ should work, but it doesn't.
Please add a spoiler tag to the title. Regardless how you feel about Matt Daemon, his role was supposed to be a surprise for the audience.
And oh, I just came here to say that the soundtrack is amazing. The song they use in the trailers and throughout the movie is Thomas Bergersen - Final Frontier. Hans Zimmer did not compose the entire soundtrack :)
Interstellar is amazing. Preordered!
Rest in peace Ryan Davis. The one thing that filled my heart with joy and happiness was your laughter and positive attitude. I will miss you so much! Thank you for everything.
Without you - GiantBomb crew - my life would be SO different... You guys helped me a whole ton back when I was depressed.
My condolences to all devastated by this loss!
I think it was "okay". They need to increase the time spent on a game and focus more on the personality of all the new people involved. It's sounds kind of dumb, but we need to get to know the GameSpot folks! :e
FarCry 3 is a fun game. I really like it, but some of those optional missions are just plain boring. At times, it feels like they're there just to justify the big map. With that said, FarCry 3 is a perfect example of a game where iteration made it so much better!
I recognize the fact that I have to sit and read forums, blogs and twitter in order to find new and exciting games - but that takes time! I work 9 hrs/day (afternoon shift) and I study at least 2 hrs/day, so I really don't have to time to sift through tons of data. But if that results in me playing better games, I'd gladly do it. So where do I go from there? Is there a indie-game site that purely covers indiegames or games in the "middle"-segment? I know that Patrick has introduced a ton of indiegames, maybe I should take a look at some of those...
@clonedzero: You are absolutely right. A lot of it has to do with a new console generation. But that doesn't mean games that come out soon have been in development for 3 months, it's been 2-3 years. Did they know that a new console generation was coming back then? Perhaps, did they know something concrete? I think not. And that might be the big problem, you know? This generation has been going on for too long!
My big takeaway from this thread is that I should play more games on Steam, spend more time finding new games and I really need to play S.T.A.L.K.E.R. The GiantBomb community never fails to impress me :)
Indie games are pretty great and there's a bunch of cool shit like Owlboy and The Iconoclasts coming out of indie game developers that look and play super awesome.
I looked up Owlboy and Iconoclasts and wow, now I'm excited again. They both remind me of the Megaman X series on SNES!
Guess what, if you go to burger places a lot and always order the hamburgers, you'll get tired of hamburgers eventually, no matter how expensive or innovative the hamburgers might be. Try something else on the menu instead of blaming the hamburgers.
Also why does every person always insist with starting these types of posts with "I've been playing video games for 20 years".
I'll never get tired of burgers! I live in Sweden and I make my own burgers at home, with meat and cheese imported from USA :). As for the "20 years"-part. You want to let people know that you're basing your fact/feelings on experience. I know it's cliché and I'm sorry :)
You've never dove into The Witcher 2, Metro 2033, Persona 3/4, Uncharted, Ratchet and Clank, S.T.A.L.K.E.R., Fallout 3/NV, or one of many, many other great games?
I have played those games marked in bold. In the case of Fallout 3: New Vegas - I felt fatigued with the FPS genre, also that game was so damn buggy! I've been meaning to play Metro 2033 and the Witcher 2, but I haven't had the time. Just started Ni No Kuni on the PS3 which I enjoy, still 12hrs in.
@ben_h: Are you excited for SC2: Heart of the Swarm?
@audiobusting: Thanks for the tip!
Triple A games ain't doing it for you? Play other games. DONE!
In their current state, no. All those games I've mentioned in my initial post seem to be "equal to" their predecessor, not "better".
getting uppity about big franchises is a waste of your time since there is PLENTY of alternatives.
Yes, you are right. But I enjoy big franchises now and then. I'm just saying that AAA-games which have sequels should be better than they are. Mass Effect 2 & 3 are both games that I feel have really been something special. Minus the ME3 DLC ofc...
I'd like to start a discussion about something that's been bothering me for a while. I've been playing videogames roughly 20 years; my love for gaming has always been strong, but I'm afraid that its slowly fading away - and I don't want it to. All this lack of creativity from developers, overuse of DLC and too many sequels has worn me out. Here are my thoughts:
DLC has never been great in its current form: So little time passes between a game release and DLC that it feels insignificant and generic. Every time I buy some additional content for a game I can't help but feeling conned. All that "extra exclusive content" is often just hooked onto the game and it rarely provides any sort of additional meaning or value to the game. The attachment of achievements to a specific set of content is immoral, purely because you are forced to buy more in order to achieve it all.
As for sequels, the big problem with sequels is not that its a sequel. The problem is money - a game costs so much money initially that you are forced to make at least two games in order to earn a meaningful profit. Studios are so focused on doing what focus tests/groups are telling them that their own creativity is taken aside. Everything is so over-studied and thought-of before hand that developers forget the reason why things work as they do.
Like Dave, I used to build websites for a living, and I'll never forget this one client that taught me what a creative process was all about: I was finished with his project, and when I showed him the design he said "No, this is not what I wanted." - initially, I was shocked, but I asked him what he disliked and he replied: "All of it, you listened to what I told you, and you built that. You need to listen to yourself, and build that instead! I hired you create, not to obey!". So I did, and it ended up great, because I went through a process in which I constantly reevaluated my work. I think this goes for game development as well - you can't let someone else educate you on what you need to be doing when you are creating it. I also hope studios/developers are recognizing the fact that big-budget games are a thing of the past. A combination of too many people and too much money are a recipe for disaster. Just take a good look at Medal of Honor, Assassin's Creed and Call of Duty.
I want to start loving videogames again, but its too repetitive, greedy, uncreative, iterative and boring. I should be pumped up for Tomb Raider, Bioshock Infinite and Gears of War: Judgement - but I'm not. :/
Anyways, I'd appreciate to hear your thoughts on dlc/sequels!
Don't worry. He will rot and eventually die in prison. However, IF he ever gets out, someone on the street will kill him, I'm sure. This terrorist (I refuse to say his name as he's no longer entitled to it) reminds me a lot of Thomas Quick, also a psychopath and dirtbag from Sweden. He constantly tries to get out but he never will.
Use your keyboard!
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