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dietomaha

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dietomaha

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I'm really enjoying the game, but I do wish there was an easier way to track completed areas. It's pretty hard to tell some of the locations that are completed apart from the ones that aren't. I'd really appreciate a total count per zone too, to keep track of stuff.

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dietomaha

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I can't imagine this was actually accidental. That seems like a thing that can't just 'accidentally' happen. I don't think there's a guy at Epic with a big switch on his desk labeled 'Cross Platform (DO NOT TOUCH).' It seems more like someone wanting people to know just how easy it could be to enable cross-platform play. Which is interesting in itself.

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dietomaha

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@dietomaha: I will disagree that the game has a big check-list to fill out, though, primarily because after a certain point in the story Legion starts taking back outposts, which undoes the stuff you've cleared in that area. There's lots of open world stuff to do (though it's mostly all the same few simple activities) but it doesn't give me any sense of satisfaction for the above-stated reason.

Fuuuuuck that. Especially the second part. That's like the number one no-no in my book for open world games. If I do something, I don't want to have to redo it ever again. I was really hoping that was just a story occurrence and it wouldn't happen out in the world. I just passed that part last night.

But really, the checklist I was referring to was the big status screen in the Ark, with the missions and crystals and collectibles, etc. Nothing on that screen (I ... hope) can be retaken.

Either way, what you said still makes me like the game a bit less...

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dietomaha

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I'm liking it honestly. It is by no means one of the best open world games, but I'm still enjoying my time with it so far (about 10 hours in). When I got this game, I was in the mood for a game with a big open-world checklist to fill out, and this certainly has that. I haven't unlocked all the agents yet, but everyone I've played so far has been pretty fun and just different enough. I'm a big fan of Rama, she's always on my team. I love a good archer.

I absolutely do wish the traversal got more robust as you went on though. Like let me climb buildings or something.

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#5  Edited By dietomaha

Man, I completely disagree. I really enjoyed this game. I was fully anticipating this being another classic-style Ninja Theory-ass game, but I really enjoyed what they did here. I even liked the puzzles. It felt, dare I say, casual. Which surprisingly was right up my alley (coming from someone who platinums every Souls game there is /humble). I don't really see the comments about the combat being simplistic though. The first couple fights sure, but later in the game (Sea of Corpses for instance) it's pretty dang hectic and tough.

I really liked the Norse trappings, and that the setting wasn't the really even the focus of the story. They built this awesome beautiful world, but the main character is too wrapped up in her own mind to even draw attention to it. I seriously applaud them for going for a game like this, especially in this day and age where originality is sometimes pretty damn hard to come by. I love it when games take risks, and I feel like this one (mostly) nailed it.

Also it's a pretty easy platinum too #justsayin

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dietomaha

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Lots of posters so far are coming off kinda snooty sounding, lol. Oh, Gunslinger! How exceptionally droll!

Eh, whatever. The Dark Tower series will always be one of my favorites. I really like Stephen King in general, but I didn't really start picking up his stuff until I started reading this series. Now he's probably one of my favorite authors. I'm re-reading Wizard and Glass right now actually, probably my favorite in the series (followed closely by Drawing of the Three and Wolves). I love these books. Even the later books. Even Wind through the Keyhole.

I'm looking forward to the movie, hesitantly, but I am still very curious to see what that is.

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#7  Edited By dietomaha

I mean, I love the Crash trilogy, but even before this thread I was thinking to myself 'this is good, but it's still nowhere near Mario levels of good.'

Honestly though, I don't even think it would be in my top 5 3d platformers. I'd say Mario first, Banjo, Jak and Daxter (the first one anyways), Ratchet and Clank, and Sly Cooper are all better franchises than Crash. Which, again, is not to say I don't like the games. I do, quite a bit.

The frustration factor is very high though. I was constantly missing jumps because they were very difficult to judge exactly how far away they were. Same with enemies. I run into enemies / obstacles all the time because I can't always tell how far away from it I am. I've never had that problem in other games nearly as much as I do in Crash. I'm almost finished with all 3 games now, and I still run into this problem pretty frequently. Plus sometimes the games are just plain unfair.

So they are good games, but not nearly in the same league as Mario. Imo.

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dietomaha

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Don't be a dick

This is a stupid thread. The exact kind of thing I come to GB to avoid.

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I'm all in. I really enjoyed the Crash games back in the day, I think enough time has passed to have another go around.

Given the more recent entries in the Crash series, I'd rather have this than a new game honestly.

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dietomaha

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So glad to see the responses in this thread. 100% agree. Not every game needs a customizable character. I fully think this game would be worse off for it.

Telling a character's personal story is way more interesting to me than being able to choose the gender / scars / haircut, and then ending up with a mute / poorly voiced / written generic character.