I don't have any experience with the 3DS but I had the exact problem with my Vita. After a hour or so there would be shooting pain up my left forearm and cramping in my ring/pinky fingers. I bought the Sony after market grip and it made it better although I still get the same cramping after a few hours. The 3DS may look a bit goofy in the contraption but don't fall into RSD for that thing.
djou's forum posts
*GTA5, I don't know what exactly I was hoping for but this game was a total "meh" from me at the end of the day. More of the same old thing from Rockstar.
*SimCity and BF4, I played the hell out of both games but boy did EA bungle these. I don't think I ever regretted buying and playing a game more than SC. It pretty much killed the entire franchise for me. I'm officially moving onto Cities XL, Anno, and Tropico.
*Beyond Two Souls, this was by far my biggest disappointment. I'm no fan of David Cage, but there are many affecting moments in this game that are still lingering in my mind, combined with some of the biggest horseshit I've ever played. I threw my hands up in the air out of disbelief at the action and dialogue more than once, after being misty eyed just an hour previously. From being moved by busking on the street playing Lost Cause, to one of the most ridiculous Indian spiritual quests I can imagine.
If this game we half as long and downloadable instead of the hot mess it turned out to be people would be falling all over themselves to praise it ala Gone Home.
The quick and dirty solution, I would stop selling the console with the pad included. It should be an optional add on and Nintendo should sell the console with the pro controller and maybe wiimote. This would allow them to lower the price to possibly $150 maybe $200. If a game demands they gamepad, they could bundle them. Like a Wonderful 101 bundle, etc.
Simultaneously they should launch a PR campaign selling the cheaper Wii U as the thing that plays the next Mario Kart, next gen Wii games, and all the Wii library. That would be appealing.
In secret they should work on the next iteration of the gamepad, which would launch as the next gen Nintendo handheld.
This may eliminate one of the biggest differentiators between the Wii U and all other consoles but consumers have spoken, nobody cares about the gamepad. I desperately want to play 3D world but not enough to buy a new console.
Yes, I largely agree with you but I don't think its losing its specialness, its just the gap between devs that use it in a skilled way and devs that are not is becoming more apparent. A game like McPixel which uses crude pixel art will lose is "specialness" because its a shallow gimmick, but when a game uses pixel art well (by this I mean, vibrant colors, great animations-both in movement and idle, excellent sound design) it can be absolutely amazing. The idle pose of Starbound and the motion blurb animation when the sprite swings their weapon come to mind. Its that perfect combination that is well done and nostalgic. The same goes for the entirety of Fez. Personally I've always preferred the stylized look of pixel art over the muddy browns of KIllzone.
To me, pixel art is the new cell shading, a few games popularized the style, then it was used too much. Now there are a few games here and there that do it well (Borderlands, Gunslinger). I hope pixel art reaches that level.
Pixel art is just easy to pick on. It's no more prolific than using 3D models or whatever else but for some reason people feel like they can paint pixel art as one standard style when it's really a medium. It's like saying painting is overdone and all the same while ignoring all the difference between Caravaggio and Picasso.
The idea that there's an over saturation is also pretty misguided. It crops up a lot in Indie games but is barely there beyond that. It's just easy to pick out. As OP says, the same can be said of modern 3D games.
Pixelart may be losing it's "specialness" because Indie Devs are using it more but if it's done well then that two others games this week were also pixelart shouldn't matter.
@rorie: Wow, that was really long and some of the questions were poorly conceived, the income question in particular. I imagine this will be used for some nonsense to sell more ads but who starts with a $50k tier? I have a full time job and make a completely respectable middle class living and I don't make $50k. A paralegal or high school teacher have starting salaries of $35-40k and I'm sure CBS would die to attract those types to their properties. How many people working at CBSi even make that? The way the question is tiered you're probably going to get a lot of people lying or just clicking the first option.
I loved 2033 and the book and played it on ranger hardcore. Started Last Light but I never ended up finishing it. The numerous bugs were really disappointing. I would get to spots where I would desperately need to pick up ammo or med packs but the game wouldn't allow me, even when I moused over the icons.
Yes, I had the same problem where I needed to restart the chapter to proceed. To be fair that was near release, so maybe its been patched, but I played 2033 far after release and that game was just as buggy. LL is definitely iterative, it doesn't fix many of the problems of 2033, but if that's your kind of thing, then give it a try.
I ran into some pretty rotten bugs really far into the game. I couldn't progress past a certain point. I decided to drop the difficulty and try running through that chapter again, but when I changed the difficulty it erased all of my progress
"We know we still have a ways to go..." This is becoming one of the most tired PR lines to show meaningless contrition I've seen recently. Read like EA copy and pasted this statement from the NBA game PR statement. Hell, even Obama said the same about Healthcare.gov.
I don't know if Dice or EA is at fault here, probably both, but it astounds me how blind EA can be. Didn't we just go through this with SimCity?
@fluxwavez: Yup, totally agree. The sales numbers came out today at P4 sold 700k which is pretty decent for a years old JPRG that was already released on the PS2. I think Gio Corsi is in charge of this stuff, if there was ever a need for an online petition (ala GTA5 for the PC) then the geeks on GAF should get moving. I have no intention of setting one up but would gladly sign and preorder.
Why are people so hung up on this? Atlus is not a big group and dedicating a ton of resources to developing a for a new console would have been ridiculous for them.
Honestly, if Sony were smart they would coordinate with an outside team and work with Atlus to port the game to the PS4 exclusively. Kinda like they are supposedly doing with Borderlands 2, Iron Galaxy, and Vita. Would totally make sense to do this simultaneously as the game was being localized. There's enough fan outcry that most of the hardcore Persona devotees probably own PS4s making it an automatic buy. Hell, how many people bought Vita's to play Golden. I would totally welcome P5 in Winter 2015 (a year after the initial release) if it were on PS4.