DjTann3r's forum posts

#1 Posted by DjTann3r (214 posts) -

Went to community for a semester, left because I was already way beyond what they were teaching. I've been working for a number of years now, in a great career right now. Don't regret anything. Do what you like, and most of the time if you're good enough, you will go somewhere with it.

#2 Posted by DjTann3r (214 posts) -

it needs me.

#3 Posted by DjTann3r (214 posts) -

booooo!

#4 Posted by DjTann3r (214 posts) -

Congratulations. I say it's great that you're in it and not a real hardcore gamer. Could actually make for better reviews. I don't see a lot of opinions from this "new/casual" market that everyone is apparently trying to reach out to. Not saying that you're a noob or anything. It's safe to say that everyone here is probably jealous in some way. Have fun with it!!

#5 Posted by DjTann3r (214 posts) -
@diz said:
"


Boris
 He's an English Mastiff. "
That is the saddest looking dog i have ever seen.
#6 Posted by DjTann3r (214 posts) -

If anyone's in Houston i'm always down to grab a drink.

#7 Posted by DjTann3r (214 posts) -

Head On! Apply directly to the forehead!

#8 Posted by DjTann3r (214 posts) -
@Jeust said:
" Like you said in the OP game developers try hard to make a story easy to identify with, something easy to comprehend and that will sell accordingly. The more complicated and far-fetched the story is the less likely it will happen. Look at FFXII, where Square tried to make more of a political intrigue story, and was presented with accusations of weak story.    That's why i think we're still sticking with fps invoking the Second World War and War of the Worlds, and rpgs with generic stories. In this day and age, almost every story or though has been in some degree seen elsewhere. So without alienating a major slice of the gamers, presenting something new is kind of risky and hard, even as some people want change most are against it.    About the motivations of the villains, I think they mimic the ones that lead the history of the world, and drive humanity. World conquering was a dream since before Genghis Khan, immortality was sought after by alchemistry, witches, druids, sorcerers, princes, kings, entire civilizations (look at the egyptians) and religions.    "
@RaceKickfist said:
" @Jeust said:
" Like you said in the OP game developers try hard to make a story easy to identify with, something easy to comprehend and that will sell accordingly. The more complicated and far-fetched the story is the less likely it will happen. Look at FFXII, where Square tried to make more of a political intrigue story, and was presented with accusations of weak story.    That's why i think we're still sticking with fps invoking the Second World War and War of the Worlds, and rpgs with generic stories. In this day and age, almost every story or though has been in some degree seen elsewhere. So without alienating a major slice of the gamers, presenting something new is kind of risky and hard, even as some people want change most are against it.    About the motivations of the villains, I think they mimic the ones that lead the history of the world, and drive humanity. World conquering was a dream since before Genghis Khan, immortality was sought after by alchemistry, witches, druids, sorcerers, princes, kings, entire civilizations (look at the egyptians) and religions.    "
agreed. 
 
I totally understand the concern about investing in a risky venture; an idea that could potentially bomb. And yes, the themes discussed are easily identifiable, hence easily produced, packaged, and consumed. Im sure the immortal world-conquering villain will always have a home and healthy career.  
 
Despite that and the fact that everything's been done already, I'd still like to see some risks taken. They wouldnt even have to be huge. Just some twists that break convention. I remember how in FFVII,  SPOILER WARNING: Click here to reveal hidden content. ,   and how it blew some people's minds.  Maybe if I cant get new villain motivations (until I make my own game. with bigger, more powerful boobs) I could settle for some broken conventions.

 
"
It's just as much of a risk to do something that's been done than it is to go with something unheard of. Something that's been done before can (and has) completely bomb due to no one being interested in more of the same. If you look at the counterpart as far as story (movies), the ones that went for new blew everything out of the water. Shitty examples but (Matrix, Harry Potter, blah blah blah you get the point). Sure there are certain elements that are used in all movies, but that doesn't control the story.
#9 Posted by DjTann3r (214 posts) -
@MysteriousBob said:
" @DjTann3r said:
" Spiderman is not british. "
Neither is Batman, Commissioner Gordon or Kick Ass. Whats your fucking point? "
well fucking fuck shit rage anger
#10 Posted by DjTann3r (214 posts) -
@JacDG said:
" Vagina "
yea, i like vagina.