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donchipotle

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Catherine - Initial Impressions

Ever since it was announced, Catherine has set Atlus fans on fire with anticipation. An HD game from the Persona 3 and 4 team? A game about infidelity? Naked cartoon pussy? Sign me up! The fact that it wasn't going to be an RPG didn't deter fans, since the game would no doubt be appropriately crazy when it came to plot. So now Catherine is out in America and Atlus fans finally got their grubby little hands on the game. I'll admit to having a morbid curiosity in the game but to say I was hyped might be stretching it. I have toyed with the game for about three hours or so now so I feel like I am the best person suited for the job of talking about initial impressions.

Catherine is not like most games. Hell, it's downright unique. From word go the game assaults you with so much weird shit that if you don't go "The fuck?" you're a liar. The game itself is presented as an episode of a television show in the same vein as the Twilight Zone. Which is both fucking ridiculous and entirely appropriate. You play as Vincent Brooks, a 32 year old computer systems analyst or something similar to that who is about the last person you'd expect to be a video game protagonist. He's just a dude. He has no super powers. He doesn't shoot aliens. He isn't the chosen one and he isn't out to save the world. He goes to work, spends the night drinking with his friends, and has a relationship with five year girlfriend Katherine; Vincent also has no drive or ambition in life. He just wants things to keep on going as they have been. Katherine, on the other hand, is a lot more mature and concerned about her future, namely settling down and starting a family. Vincent sees this as a threat to his casual lifestyle. And then Catherine enters the bar one night.

Catherine represents everything Vincent desires: someone who just wants to take things as they come and fool around without getting too serious. The problem, however, is that after a one night stand Vincent finds himself evaluating his relationship with Katherine and realizes that he has some kind of feelings for her. But yet he keeps waking up with Catherine at his side.

As expected the best and most interesting part of the game is the story. The cutscenes play out spectacularly and the colorful cast of characters are as believable as they are interesting. Vincent's trio of friends, Jonny, Orlando, and Toby provide comic relief and provide insight into Vincent's whole dilemma based on their own ideals and experiences with women. The divorced Orlando is quick to say marriage is a bad idea while Jonny defends the notion of soul mates and spending a life with a loved one. But it's not just them that make up the cast, other patrons of the bar are just as entertaining to interact with. Erica, the waitress, being the sole exception since outside of cutscenes she doesn't really add anything. Though early on, the seeds are already planted for some crazy dramatic and insane shit to happen. So I'm hoping the game continues with this early story potential.

Ironically enough the worst part about the game is the part where it is a video game. The gameplay manifests itself in the form of towering block puzzles that you must solve and scale in a short amount of time. These sections aren't bad but they are a giant roadblock. Also, and perhaps this is just me, but sometimes it seems like the controls in these sections are kind of hit and miss. Sometimes I am on a roll and then sometimes Vincent will push the block I need straight off the edge of the world immediately after I press X. It is kind of...slidey and oftentimes I find myself fucked over without it feeling like it was my fault. The camera can also get pretty bad which also leads to deaths. Also FUCK TRAP BLOCKS. Sorry, I needed to get that off my chest. When the big monster creatures get involved, there is some tension but sometimes the fact that you have to go fast seems to go against the whole 'look around for solutions and don't just rush your way' thing. Plus they are kind of annoying, like the one who has an AoE attack that, if you get hit by it, will reverse your controls for far too long. You definitely get used to how the systems in the puzzle sections work (even though they constantly throw more shit on top of it like the god damn antagonist sheep that I hate hate hate) but they are still the lowpoint of the game. For me, anyway. Though talking to the sheep in the intermission is interesting. Not as interesting as talking to the boys at the bar, but interesting in its own way.

The game also has moral choices, though they aren't a black and white issue. Before advancing to a new puzzle section you will be asked a question like "Does life begin or end with marriage?". Your choice shifts your little karma meter and the answer you think may be the 'good' option may not be so good, such as "What is the worst form of cheating: A physical encounter or an emotional tryst?" Your karma doesn't just shift in these question and answer sessions. When you are at the bar you will get text messages from Katherine and Catherine that you can choose to respond to. How you respond to them will also change your karma. These are a bit easier to see how they change karma. Being nice and honest to Katherine will bump you up. Being flirty and nice to Catherine will bump you down. But not always. You have to read the situation and respond accordingly. During one section Katherine called me and asked if our discussion earlier upset me. I said "No" and it cost me karma points.I was being honest, but Vincent wasn't. Though when it comes to the question and answer sections I urge you to answer as you would and not try to game the system. A little neat touch is that after answering the question you see the result of other players' answers. Though it doesn't give you a percentage or anything and so far an ungodly amount have been the 'good' karma.

Catherine is a unique game, I'll say that much. I am not nearly far enough to make any sort of proper judgment call, but so far the story is engaging enough to make me want to keep playing. If only because I want to see some titty mmm-bop-bop-tittays.

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donchipotle

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Edited By donchipotle

Ever since it was announced, Catherine has set Atlus fans on fire with anticipation. An HD game from the Persona 3 and 4 team? A game about infidelity? Naked cartoon pussy? Sign me up! The fact that it wasn't going to be an RPG didn't deter fans, since the game would no doubt be appropriately crazy when it came to plot. So now Catherine is out in America and Atlus fans finally got their grubby little hands on the game. I'll admit to having a morbid curiosity in the game but to say I was hyped might be stretching it. I have toyed with the game for about three hours or so now so I feel like I am the best person suited for the job of talking about initial impressions.

Catherine is not like most games. Hell, it's downright unique. From word go the game assaults you with so much weird shit that if you don't go "The fuck?" you're a liar. The game itself is presented as an episode of a television show in the same vein as the Twilight Zone. Which is both fucking ridiculous and entirely appropriate. You play as Vincent Brooks, a 32 year old computer systems analyst or something similar to that who is about the last person you'd expect to be a video game protagonist. He's just a dude. He has no super powers. He doesn't shoot aliens. He isn't the chosen one and he isn't out to save the world. He goes to work, spends the night drinking with his friends, and has a relationship with five year girlfriend Katherine; Vincent also has no drive or ambition in life. He just wants things to keep on going as they have been. Katherine, on the other hand, is a lot more mature and concerned about her future, namely settling down and starting a family. Vincent sees this as a threat to his casual lifestyle. And then Catherine enters the bar one night.

Catherine represents everything Vincent desires: someone who just wants to take things as they come and fool around without getting too serious. The problem, however, is that after a one night stand Vincent finds himself evaluating his relationship with Katherine and realizes that he has some kind of feelings for her. But yet he keeps waking up with Catherine at his side.

As expected the best and most interesting part of the game is the story. The cutscenes play out spectacularly and the colorful cast of characters are as believable as they are interesting. Vincent's trio of friends, Jonny, Orlando, and Toby provide comic relief and provide insight into Vincent's whole dilemma based on their own ideals and experiences with women. The divorced Orlando is quick to say marriage is a bad idea while Jonny defends the notion of soul mates and spending a life with a loved one. But it's not just them that make up the cast, other patrons of the bar are just as entertaining to interact with. Erica, the waitress, being the sole exception since outside of cutscenes she doesn't really add anything. Though early on, the seeds are already planted for some crazy dramatic and insane shit to happen. So I'm hoping the game continues with this early story potential.

Ironically enough the worst part about the game is the part where it is a video game. The gameplay manifests itself in the form of towering block puzzles that you must solve and scale in a short amount of time. These sections aren't bad but they are a giant roadblock. Also, and perhaps this is just me, but sometimes it seems like the controls in these sections are kind of hit and miss. Sometimes I am on a roll and then sometimes Vincent will push the block I need straight off the edge of the world immediately after I press X. It is kind of...slidey and oftentimes I find myself fucked over without it feeling like it was my fault. The camera can also get pretty bad which also leads to deaths. Also FUCK TRAP BLOCKS. Sorry, I needed to get that off my chest. When the big monster creatures get involved, there is some tension but sometimes the fact that you have to go fast seems to go against the whole 'look around for solutions and don't just rush your way' thing. Plus they are kind of annoying, like the one who has an AoE attack that, if you get hit by it, will reverse your controls for far too long. You definitely get used to how the systems in the puzzle sections work (even though they constantly throw more shit on top of it like the god damn antagonist sheep that I hate hate hate) but they are still the lowpoint of the game. For me, anyway. Though talking to the sheep in the intermission is interesting. Not as interesting as talking to the boys at the bar, but interesting in its own way.

The game also has moral choices, though they aren't a black and white issue. Before advancing to a new puzzle section you will be asked a question like "Does life begin or end with marriage?". Your choice shifts your little karma meter and the answer you think may be the 'good' option may not be so good, such as "What is the worst form of cheating: A physical encounter or an emotional tryst?" Your karma doesn't just shift in these question and answer sessions. When you are at the bar you will get text messages from Katherine and Catherine that you can choose to respond to. How you respond to them will also change your karma. These are a bit easier to see how they change karma. Being nice and honest to Katherine will bump you up. Being flirty and nice to Catherine will bump you down. But not always. You have to read the situation and respond accordingly. During one section Katherine called me and asked if our discussion earlier upset me. I said "No" and it cost me karma points.I was being honest, but Vincent wasn't. Though when it comes to the question and answer sections I urge you to answer as you would and not try to game the system. A little neat touch is that after answering the question you see the result of other players' answers. Though it doesn't give you a percentage or anything and so far an ungodly amount have been the 'good' karma.

Catherine is a unique game, I'll say that much. I am not nearly far enough to make any sort of proper judgment call, but so far the story is engaging enough to make me want to keep playing. If only because I want to see some titty mmm-bop-bop-tittays.

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RE_Player1

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Edited By RE_Player1

I'm 3 hours in and love the setting, characters, style of the game and the puzzle gameplay. The only gripe I have is something so small I shouldn't even be saying it but the bell the rings once you get to the top is extremely annoying because it doesn't stop until you go into the booth.

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benjaebe

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Edited By benjaebe
@RE_Player92 said:

I'm 3 hours in and love the setting, characters, style of the game and the puzzle gameplay.

Couldn't say it better myself. I'm stuck on the 3rd nightmare but I'm loving everything about this game. It's brutally difficult even on normal but it never really feels unfair. I can only imagine what Hard mode looks like.
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wolf_blitzer85

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@RE_Player92 said:

I'm 3 hours in and love the setting, characters, style of the game and the puzzle gameplay. The only gripe I have is something so small I shouldn't even be saying it but the bell the rings once you get to the top is extremely annoying because it doesn't stop until you go into the booth.

Hah that's actually my only problem so far too. That thing is just a wee bit too loud too. Still though, can't wait to play more later tonight.

Also mad lady 'fro.

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donchipotle

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Edited By donchipotle

@wolf_blitzer85 said:

@RE_Player92 said:

I'm 3 hours in and love the setting, characters, style of the game and the puzzle gameplay. The only gripe I have is something so small I shouldn't even be saying it but the bell the rings once you get to the top is extremely annoying because it doesn't stop until you go into the booth.

Hah that's actually my only problem so far too. That thing is just a wee bit too loud too. Still though, can't wait to play more later tonight.

Also mad lady 'fro.

Lady fro is amazing.

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wolf_blitzer85

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Edited By wolf_blitzer85

@VelvetLore04 said:

@wolf_blitzer85 said:

@RE_Player92 said:

I'm 3 hours in and love the setting, characters, style of the game and the puzzle gameplay. The only gripe I have is something so small I shouldn't even be saying it but the bell the rings once you get to the top is extremely annoying because it doesn't stop until you go into the booth.

Hah that's actually my only problem so far too. That thing is just a wee bit too loud too. Still though, can't wait to play more later tonight.

Also mad lady 'fro.

Lady fro is amazing.

Like that thing just straight up smacks you in the face.

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donchipotle

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Edited By donchipotle

@wolf_blitzer85 said:

@VelvetLore04 said:

@wolf_blitzer85 said:

@RE_Player92 said:

I'm 3 hours in and love the setting, characters, style of the game and the puzzle gameplay. The only gripe I have is something so small I shouldn't even be saying it but the bell the rings once you get to the top is extremely annoying because it doesn't stop until you go into the booth.

Hah that's actually my only problem so far too. That thing is just a wee bit too loud too. Still though, can't wait to play more later tonight.

Also mad lady 'fro.

Lady fro is amazing.

Like that thing just straight up smacks you in the face.

It puts Miror B's fro to shame.

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Turambar

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Edited By Turambar

Have you gotten to the part where the sheep start becoming serial killers?  Also dude, every single male character in the game is a giant self professed douche.  Man I feel bad about being a guy now.
 
One small thing worth mentioning is also the confession booth.  Between each floor of a stage, you reach the sanctuary, which has a confessional.  You enter it, get asked a question, and have to answer.  After wards, the confessional blasts off into space like a rocket (totally serious) and you start the next stage.  But your answer is also uploaded and you're shown what everyone online has answered when given that question, which is a nice touch.  It also helps mask some load times, not that the load times are long in the first place.

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EuanDewar

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@VelvetLore04: FUCK YOU, MIRROR B HAS FRO FOR DAYS.

SWAG B SWAG

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donchipotle

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Edited By donchipotle

@EuanDewar said:

@VelvetLore04: FUCK YOU, MIRROR B HAS FRO FOR DAYS.

SWAG B SWAG

I love Miror B just as much as anyone, but dude....lady 'fro.

@Turambar said:

Have you gotten to the part where the sheep start becoming serial killers?

Nope. I am only just after the Immoral Beast or whatever. The gross looking monster thing.

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RE_Player1

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Edited By RE_Player1

@VelvetLore04 Dude that is exactly who I was thinking about when I saw that!!!! Now I have to dig out my copy of Pokemon Colosseum, which I have no problem doing asnitnis the best Pokemon game to come out in years.

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@EuanDewar said:

@VelvetLore04: FUCK YOU, MIRROR B HAS FRO FOR DAYS.

SWAG B SWAG

Midnight Venus's 'fro sparkles.
 
She wins.
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I'm going to wait a bit before I pick this up. I'm not too enthused by the reputed difficulty.

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Man this game is hard. And I love that about it. I very much enjoy the block puzzles and there are only two problems that I have with the game (mentioned in this thread previously): the annoying bell sound and the controls. For the latter, I feel like I'll eventually get used to them and cease doing things like stupidly pressing the 'X' button while Vincent's hanging off a ledge.

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i thought it was confirmed despite it is being touted as full of naked cartoon pussies, there isn't any in the game.

my copy comes today, I cannot wait to come home and play today come what may.

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Edited By pomeroy

I think it's pretty great so far. I often have the problem in moral games where I just am never tempted to choose the "bad" option. At first, I was mainly choosing orderly answers and thought, "Well, fuck...this again." But then I got to the first confessional, and Catherine offering the picture if you reply...and now I'm entering the grey area. I don't have much of a problem with the puzzle gameplay except I had a death caused by circling around back and then the controls not allowing me to leave a corner. I think it has charm out the ass and it definitely has entertained me in my first 2 hours.

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donchipotle

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@niamahai said:

i thought it was confirmed despite it is being touted as full of naked cartoon pussies, there isn't any in the game.

my copy comes today, I cannot wait to come home and play today come what may.

That was mainly said in jest.

Mainly.

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Edited By pomeroy

Am I the only one kinda reminded of Super Mario Sunshine's bonus levels?

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Edited By DEMONOLOGY_24

man im really torn about getting this game for complicated reasons
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this game is stupid and if you like it you're stupid. i have my pet parrot on my shoulder and he says it's stupid, and he's a smart parrot and knows a lot of words.

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I don't know how I feel about the game. I'm on night four and the block puzzles aren't doing anything for me so far. The controls and camera are frustrating as shit and almost completely ruin it. The bar parts are okay but other than Vincent, the two girls, Boss, and Orlando the characters are booooooooorinnnnnnnnngggggg as shit. I'm hoping they'll pick up as I get farther in but so far I have no desire to talk to any of those people.  
 
Nicest thing I can say about the game so far? The aesthetic of it all is bitchin'.

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@Chop: That sucks. the only character I dislike is Toby, because he's an idiot.
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I'm really enjoying just about everything in the game. The controls take a little getting used to, but once you get it down they're not so bad at all. The bell does get a bit annoying. Spike blocks can be a pain, but you have to be really quick and pay a lot of attention to what type of block you're on.

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donchipotle

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@FluxWaveZ said:

@Chop: That sucks. the only character I dislike is Toby, because he's an idiot.

I like Toby because he and I are kindred spirits when it comes to our romantic interests. Also because he's an idiot.

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Edited By wwfundertaker

Was slightly concerned when Jeff was talking about it. Hopefully it will come out in Europe soon.

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@Pomeroy: What!? How?? You mean the retro areas with all the spinning stuff? I don't see how it's similar at all. 
 
Anyway, I'm thinking this game is better to play with other people (me and a friend are doing our own endurance run of it :D) because then the puzzles and difficulty won't get as annoying (I hope). It seems like that's the worst part with the game.
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Edited By donchipotle

This game is redeemed because one of the jukebox options is the world map theme from Shin Megami Tensei: Nocturne. GOTY.

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I will say this about the bell: it's very comforting to hear after you've struggled in a level for a while, especially one with a 'boss'.

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@FluxWaveZ said:
I will say this about the bell: it's very comforting to hear after you've struggled in a level for a while, especially one with a 'boss'.
hehe
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@FluxWaveZ: I don't know about that since the end of the levels always seem to give me the most trouble.

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@IntramanDW said:

@FluxWaveZ: I don't know about that since the end of the levels always seem to give me the most trouble.

Same here. Nothing is more infuriating than realizing you accidentally prevented yourself from finishing a stage while you are staring right at the end of the stage.

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Edited By Bocam

They made Normal mode too easy by adding the Undo Feature

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@VelvetLore04 said:
Catherine is a unique game, I'll say that much.
That's all I needed.
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@VelvetLore04:

Indeed! But at least retries are really frequent, I tend to end up with more lives then less by the end of a level.

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Edited By FluxWaveZ

I didn't want to create a thread for this question, but I'm curious: 
 
Do the results of the questions at the end of each level in the nightmares allow players to switch between the results of females and males? I'm guessing no since the player's gender isn't identified anywhere in the game, but they had said that this was going to be a feature and it was even present during the QL Ex. Age was apparently even a factor. 
 
Actually, on the whole, I don't quite like the "poll" element of those questions because even if you decide to answer honestly during a 1st playthrough, I find myself effectively messing up the poll on my 2nd since I'm aiming for a specific ending and I'm sure several other people are too.

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donchipotle

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@FluxWaveZ said:

I didn't want to create a thread for this question, but I'm curious: Do the results of the questions at the end of each level in the nightmares allow players to switch between the results of females and males? I'm guessing no since the player's gender isn't identified anywhere in the game, but they had said that this was going to be a feature and it was even present during the QL Ex. Age was apparently even a factor. Actually, on the whole, I don't quite like the "poll" element of those questions because even if you decide to answer honestly during a 1st playthrough, I find myself effectively messing up the poll on my 2nd since I'm aiming for a specific ending and I'm sure several other people are too.

I think if you are not connected to the internet you get the results of a broad survey instead of other players which can suffer from people trying to game the system.

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Edited By Cloudenvy

@VelvetLore04 said:

@FluxWaveZ said:

I didn't want to create a thread for this question, but I'm curious: Do the results of the questions at the end of each level in the nightmares allow players to switch between the results of females and males? I'm guessing no since the player's gender isn't identified anywhere in the game, but they had said that this was going to be a feature and it was even present during the QL Ex. Age was apparently even a factor. Actually, on the whole, I don't quite like the "poll" element of those questions because even if you decide to answer honestly during a 1st playthrough, I find myself effectively messing up the poll on my 2nd since I'm aiming for a specific ending and I'm sure several other people are too.

I think if you are not connected to the internet you get the results of a broad survey instead of other players which can suffer from people trying to game the system.

Wait, when it shows you the poll it says that's what people answered on their first playthrough, doesn't it?

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Edited By FluxWaveZ
@VelvetLore04 said: 

I think if you are not connected to the internet you get the results of a broad survey instead of other players which can suffer from people trying to game the system.

I know, but I'm not going to disconnect from the internet simply to not mess the poll up. 
 
@Cloudenvy said: 

Wait, when it shows you the poll it says that's what people answered on their first playthrough, doesn't it?

I'm pretty sure that it shows what people answered the first time they answered that question, and not what they answered during their first playthrough.
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@FluxWaveZ said:

@Cloudenvy said:

Wait, when it shows you the poll it says that's what people answered on their first playthrough, doesn't it?

I'm pretty sure that it shows what people answered the first time they answered that question, and not what they answered during their first playthrough.

Wouldn't that be the same thing?

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FluxWaveZ

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@natetodamax said:

@FluxWaveZ said:

@Cloudenvy said:

Wait, when it shows you the poll it says that's what people answered on their first playthrough, doesn't it?

I'm pretty sure that it shows what people answered the first time they answered that question, and not what they answered during their first playthrough.

Wouldn't that be the same thing?

No, since there are a ton more questions than what you encounter during your first palythrough. Do a 2nd playthrough and you'll get asked questions that you never saw during your 1st one.
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natetodamax

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Edited By natetodamax

@FluxWaveZ said:

@natetodamax said:

@FluxWaveZ said:

@Cloudenvy said:

Wait, when it shows you the poll it says that's what people answered on their first playthrough, doesn't it?

I'm pretty sure that it shows what people answered the first time they answered that question, and not what they answered during their first playthrough.

Wouldn't that be the same thing?

No, since there are a ton more questions than what you encounter during your first palythrough. Do a 2nd playthrough and you'll get asked questions that you never saw during your 1st one.

Oh, gotcha. Yeah, it's first time data.

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Cloudenvy

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@natetodamax said:

@FluxWaveZ said:

@natetodamax said:

@FluxWaveZ said:

@Cloudenvy said:

Wait, when it shows you the poll it says that's what people answered on their first playthrough, doesn't it?

I'm pretty sure that it shows what people answered the first time they answered that question, and not what they answered during their first playthrough.

Wouldn't that be the same thing?

No, since there are a ton more questions than what you encounter during your first palythrough. Do a 2nd playthrough and you'll get asked questions that you never saw during your 1st one.

Oh, gotcha. Yeah, it's first time data.

Oh well, I still giggled when 75% of people had answered yes to the question "Are you a pervert?"

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Edited By donchipotle

@Cloudenvy said:

@natetodamax said:

@FluxWaveZ said:

@natetodamax said:

@FluxWaveZ said:

@Cloudenvy said:

Wait, when it shows you the poll it says that's what people answered on their first playthrough, doesn't it?

I'm pretty sure that it shows what people answered the first time they answered that question, and not what they answered during their first playthrough.

Wouldn't that be the same thing?

No, since there are a ton more questions than what you encounter during your first palythrough. Do a 2nd playthrough and you'll get asked questions that you never saw during your 1st one.

Oh, gotcha. Yeah, it's first time data.

Oh well, I still giggled when 75% of people had answered yes to the question "Are you a pervert?"

Anyone who says no s just lying to themselves. Well...that was my reaction, anyway.

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FluxWaveZ

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@VelvetLore04 said: 

Anyone who says no s just lying to themselves. Well...that was my reaction, anyway.

Not at all! I was frustrated that I had to reluctantly choose "Yes" because I'm doing a Catherine playthrough.  
 
Well, I guess it depends on what perverted actually means.