I'm having problems with it on my new iMac. My specs more than meet the recommended. Within a few minutes of playing it'll just hard crash to desktop. Not sure if it's a Parallels 8 thing or what. If you're on one of the new MacBook Pros then I think you'll be fine. At least if I can't figure out what the crashing problems are I can wait for the Mac port which was announced not long ago.
Well done Alex. Thanks for putting some attention on the layoffs; many of those sites, especially 1UP, are what expanded my view of the industry and led me here.
iTunes finally started to accept the Quick Look and Subscriber feeds the other day but I seem to be getting some trailers mixed in with the Subscriber stuff. Anyone know what that's about?
Hope everyone gets back on track soon and thanks all the work on the site guys!
@SagaciousJones: Man, that was a serious write up! I forgot how much fun we had with Time Splitters back in the day. Always felt like that was an under-appreciated series but I understand why it catered to a more niche audience. Might look into Star Fox as well. Since the group is fairly causal, the deep dive that would be Four Swords and Crystal Chronicles may turn off some in the group. The full Four Swords experience was something I always wish we could have tried.
@liquiddragon: I figured between Mario Kart, SSBM, F-Zero and another Mario game like Strikers or Tennis we'd have enough to make it worth it. I can't see myself playing any of the single player classics like Eternal Darkness at this point. That said, I never did finish Wind Waker...
I love Double Dash. I consider it the best of Nintendo's party games thanks to its accessibility to inexperienced players. Whenever I play Smash Bros or Mario Kart Wii outside of my core friend group, the skill difference between experienced players and casual people is huge enough for some of the entertainment to leak out, despite all of Nintendo's efforts to even the field. With Double Dash, the co-op mechanics allow the weight to be carried by the better players as drivers with the others as back-up.
Even if you're playing with all experienced, skillful players, the side-dash attack the shooter has allows for some intense competition. Two teams of two skilled racers each is the best Mario Kart I've ever played, period. Learning to communicate and function as a team is essential and there's no party game experience quite like it. My best friend and I grew to be a symbiotic racing entity, implicitly knowing and trusting the other when to line up for a shell shot or making a life-saving side-dash.
That sounds like as good of an endorsement as you're likely to hear to me.
Log in to comment