DragoonKain1687
DragoonKain1687 is wishing that all fanboys die in disgusting ways
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Added by DragoonKain1687 on Dec. 30, 2008

Finally I could make the change to HD, having suffered all this months with some games that I had to leave unfinished due to bad "text" on them, I can now pick them up again and finish them. I bought a Bravia 32" TV, which also supports Full HD, or 1080p. Its goregeous, and has 2 sockets of everything, escept for antena and VGA.
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It is true what people says, once you see how they are in HD, you cant go back. And its not the same as the ones that you see in the stores, because this time its in your room or Living Room or kitchen or wherever you want to put it. The biggest improvement comes from textures. Things that could not be noticed before are now as clear as sun light. For example, when I picked up Eternal Sonata, the grass was "plain" looking, it was the old, green mass of texture with no special detail, but now in HD, its a whole different  tale, it has texture in the grass and it looks wonderful.
There is another advantage that I found, specially in Gran Turismo 5 Prologue (Which I have to call the best looking game ever, including Crysis).  The thing I noticed is that my FoV (Field of View) drastically increased. I no longer had to move the camera to see the rear view mirror and I could see more of the inside of the car, as well as better textures, less Jags and better lights and colouring.
The other game that got completely changed was Lair. Yeah, I know most of you hate it, even though you havent played it. Lair was one of the first to come with Native 1080p and at that resolution, it looks more than beatiful. Given the scale of the levels, some graphical things can be forgiven as the low res foot soldiers and such. But the dragon models are gorgeous, the detail on them, aside from the animations as the wings moving from the wind (flapping), the veins, the different layers of colouring in each dragon variant, etc. Lair was a solid 7, and got to 8 thanks to the Dragon Update which included Analog Support. The best part of the game though has to be its sound track. Its just impressive.
The next game I will be mentioning is my favourite JRPG of this gen, Valkyria Chronicles. Despite what many think, Valkyria has more than impressive sales, placing it as one of the top 5 most selled S-JRPGs in history with its close to 300.000 units sold. Even the Disgaea saga is less popular with an average of 180.000 (yes, even the PS2 versions). The game looked great in SD, with lovely graphics and art direction. The CANVAS engine really does a great job (I cant believe people think that a Wii could pull this, fanboys should really check their tongues some times) Anyway, the game was gorgeous, but once I changed to HD (around chapter 6) I found myself against a whole different thing. It was impressive, everything looked beautifull, though some things in the stages are really cheap, the rest overflows with quality, lovely graphics, excelent choice of colours, the animations and attention to details, etc. Valkyria Chronicles is a genre changer, much as what Halo did for the console FPS genre, and what Super Mario 64 did for console platformers, Valkyria is the new standard for Strategy J-RPGs.
I tried the rest of my colection, as well as some Demos, to see how "different" they where, and in most cases it was really noticeable, but in others not that much, such as the case with Turok (dont blame me, I love the franchise, and I actually liked the game, as long as it was me, my knife and a Dino) and NFS Carbon (really crap, but I bought it really cheap at a time that I needed a racing game aside from Motorstorm.
PS2 and PS1 games look great. PS1 games get a facelift at 1080p thanks to the upscaling tools in the console, making things look cleaner, most PS2 games look great at 1080p also, but for some reason, Yakuza 2, despite having 16:9 and Progressive Scan support looks like crap, which still intrigues me considering that games whithout 480p as Final Fantasy XII look amazing.