Giant Bombcast 09/30/2014
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This perfectly competent open-world game gets a heck of a lot more interesting when it throws an endless host of savage, dynamic AI enemies into the mix.
Access Games' episodic follow-up to Deadly Premonition is a tremendously strange trip.
For the first time in the franchise's 15-year history, you can pummel your friends on the go. It comes with some drawbacks, but not enough to get in the way of another chaotic, fun experience.
Never on a first playthrough, when I rarely do.
Gears of War 2, when Carmine goes on about wearing a helmet, and Dom tells him that he would not be able to see snipers with one on.
It seems every time that a journalist leaves a game publication, and they cannot say where they are heading, they end up working in PR for a publisher.
Elite Beat Agents.
It was a special on MTV, I remember some girl walking out onto the stage with a gym bag, and took it out ot there.
That's the teaser for it, can't find that actual reveal.
Very upset that you can screw up a Tali romance very easily. She appears so late in the game, and you can romance a handful of people before you run into her again.
I will purchase DLC that happens during the story, for example the inevitable retaking of Omega.
I will not purchase anything that will change the ending.
People take things way too far, way too often.
It was pretty exciting to see people digging in the PC version found the basic landmass of both Cyrodiil and Morrowind.
Easy. All of the E3 podcasts, hosted live, in the Staples Center.
Use your keyboard!
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