@nonused: Its not uncommon for unfinished builds to have code for systems that aren't quite fully cooked, and as such are turned off only to be fixed and re-enabled in future builds. Wouldn't be surprised if that was the case for the build on the disk and what got adjusted and enabled due to this patch.
Day one patch are now how the industry works now. Its not gonna go away because it gives publishers and developers more leeway to respect their deadline. They can pass the submission process early and work on a patch to fix the remaining issues before the official release.I work as a tester and I can tell you its like that for every games now.
And what is the point to show a game that will be different once its released anyway? You are just showing something that normal consumers will not see. So what is the point?
Yes, of course they are. But every other game is shown before that day one patch, and nobody complains.
One patch will not change any game dramatically either, they are simply bug fixes and balance changes in the last second. What you see is still extremely close to what you will play, if you get delusions that with the day one patch the game will be completely different, which many people are doing, you will just end up even more disappointed.
How different that is is pretty subjective, some people put more credence on one aspect vs another. It's also worth noting that the quality of life between "may crash every other hour" to "should never ever crash" that can change between a day 1 patch and the version prior is pretty huge to the end user. Don't get me wrong, streaming the thing should be fine; I believe in freedom of media. However how much it colours your interpretations of the game should be checked based on that knowledge.
For the internet to not implode when they realize that this game is basically 3D Starbound and not some insane game that will forever be fun or interesting. Otherwise, even though I am excited to play it, I don't really have much actual expectation.
While i haven't done it recently, I used to put lots of time into my hour-plus commutes before I had a car. Never had a problem with it, and actually have had some little neat social experiences with it from simple "What game is that?" to "Hey, want to hunt a Kut-Ku with us?"
Ooh! I forgot to throw in a personal favorite of mine: the Cthulhutech tabletop RPG. It's a Post-apocalyptic-lovecraftian-cyberpunk-mecha-anime-horror-mystery game that, with the world they create, can be just about any mix of these elements together in one. If you're not one for the game, or table top RPGs at all, then I at least suggest checking out the art. It's effing gorgeous.