Something went wrong. Try again later

drkatz83

This user has not updated recently.

40 4 22 15
Forum Posts Wiki Points Following Followers

Favorite 20 Sega Genesis games


This is a list of my favorite games for the Sega Genesis (the second console I ever owned).  The sports games topped the list for me because they gave so much replayability and were noticeably better than most sports games from the previous generation (NES).  Replayability is probably a big factor for my list of Genesis games.  I think at this point in my gaming experience I wanted more than just a couple hours of side scrolling (which dominated much of my early NES gaming) and for the most part all the games on my list could be revisited and not feel repetitive.  That being said, there are a few notable platformers on my list that I think were great games, particularly for the time.

List items

  • Probably my favorite sports game ever, I loved the custom control they gave you over the teams rosters and 'create a player' (never figured out how to make a 99 Goalie though, that was tricky). Also I'm giving this nostalgia points because my cartridge broke at one point and I sent it to Electronic Arts with a hand written letter and they both replaced the cartridge and wrote me a letter back. Thanks guys!

  • Great football game. I loved the option to play the entire season schedule and *listen up BCS* finish the season with a 16 team playoff. If I remember correctly there were unique animations for winning the national championship which was cool(I think OSU did a simple version of script Ohio when Eddie George took me to the title). Colorful graphics, fast gameplay, and weather what more do you need?

  • Probably the best platformer on the Genesis and one of the best on any console. The music, the speed, and the crazy bonus stages made it very memorable. Plus the graphics are the time were exceptional. I think the fact that it made me want a Sega in the first place keeps it ahead of the sequel which is probably superior.

  • The levels were more varied and memorable than the first. And several key additions made this a great sequel. Co-op wasn't that refined and if you played as Tails you died alot. But, still it was there and unlike Mario it was simultaneous so you and a friend could play together. Plus Sonics spin/charge move really helped keep the sense of speed going which made the Sonic series standout.

  • Kind of weird proto RTS game in the vein of Commandos or Desperados, where you control a small squad of soldiers and have to fight battles and complete objectives on various maps. Definetly not as complex as those games, but fairly unique compared to most other games at the time; probably why it still resonates with me today. It also had co-op which was fairly rare at the time, and that made the game even better.

  • One of the best racing/combat games ever. I can't think of many more satisfying moments in the 16-bit era than grabing a baseballbat or chain from some guy trying to hit you then using it against him to knock him off his bike (or her bike; eat it Natasha!) An improvement over the original in every way, plus it had split screen mode.

  • I was a big fan of the Out Run series and this was a great addition, specifically for the Sega Genesis console. There were a variety of characters and cars which all controlled differently and had ridiculous names that the games announcer would enthuisastically blast out (im a sucker for that cheesy stuff). MAD POWER!!!

  • I was dissapointed for a long time that a lot of my favorite series from the original NES like Mega Man and Castlevania weren't showing up on the console I owned. Thankfully in 1994 Bloodlines showed up and was awesome. It has some memorable stages including the Leaning Tower of Pisa and the Palace at Versailles. I think its a better game than perhaps the more well known Super Castlevania fo the competing SNES.

  • Sean Respert, John Thomas, Marcus Camby, and Kerry Kittles. All of the major stars of college basketball are here in another great entry in the 16-Bit era of EA Sports games. Of course you had to know the numbers to actually know who these players are because for stupid NCAA reasons they can't actually use the players names. My only complaint is that UNC is not in the game. Kind of stupid really. You can't play Duke-North Carolina? I wonder did Coach K himself weigh in on this and say "screw the Tar Heels". Perhaps he thought it would give him an edge in recruiting if kids grew up playing this game. Probably not, but the question still remains, why wasn't UNC in the game. Food for thought...

  • I kind of have mixed memories about the original X-Men game for the Genesis. I was a big fan of the comic and was happy to have a game, but it was really hard and annoying with the limited use of your powers (you actually got hurt if you had Wolverines claws out too long!?). This sequel fixes those problems adds more playable characters; including the unlockable Magneto, and is just better. Except for the legendary dual screen arcade game this is my favorite X-Men game ever.

  • I think this made me buy a 6 button controller. I played a lot of fighters for the Genesis, but this was obviously of a higher qualty than most. New characters were added, though I think they mainly sucked except for Cammy. Yeah Dee Jay, you heard me.

  • This series needs a come back, or at least a XBLA port. I loved the fact that you could kill the opposition literally during the game especially if you were going up against the 40 Whiners or whatever they were called. Better than Hockey I think.

  • The level with Beethoven's Moonlight Sonata is one of the most memorable levels I've ever played in any video game. It was so weird and out of nowhere and you were a salamander or something while doing it. That level is what pushes it slightly over the first game for me. Still both had some wacky and original ideas, that really helped it stand out from the other platformers of the time.

  • The sense of humor might not strike me as much now today as it did when I was a kid but at the time it really stood out. The levels were weird and filled with random things, like the cow launching, but that's what made it stand out. I also liked that you would just shoot your gun and you wouldn't see the bullets, it seemed oddly modern to me. It was like in real life the bullets are moving too fast to see, so why show a stupid red pellet in a video game?

  • Great early Sega game. I really liked that you could take pictures during the fights which were fairly memorable. In particular the fight with Sandman in the park where he comes out of the sandbox and you have to get water on him to finish him off. I remember this game just being titled 'Spider Man' though and having different box art, but I couldn't find the other game on the site so I'm going with this.

  • Okay, so Papa Shango didn't make the cut from Royal Rumble, still this game let you beat the crap out of the annoying and obnoxious Doink the Clown. I was never a real big fan of pro-wrestling, but this game was pretty good so I didn't care. Royal Rumble mode was the highlight, of course.

  • Doesn't really stick with me like the first two did. I still think it's a solid game just not that memorable to me. The only thing that stands out are the weird shields like fire and the bubble (or is that Sonic and Knuckles, I can't really remember).

  • Never a huge fan of this series, but I had a lot of fun with my friends trying for hours to get the fatalities down. Finally pulling off one after maybe 20 failed attempts in a row was really satisfying.

  • Kind of pissed that Sega never got the Gradius/R-Type games, so I had to settle for this. Still I had a lot of fun with this game and it's kind of insect theme set it apart from the usual outerspace aliens setting. Wish there were more of these things for the sega.

  • Look, this game may not be that good, in fact it isn't. BUT it did have level related 'fatalities' which at the time were awesome. I'm not even sure how I pulled them off, or they were random, but when they happened that made the game for me. My favorite was the drive by on Larson's Chicago stage.

0 Comments