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DrRandle

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Dragon Age Origins DLC: Why is this okay?

Okay so this is a quick question/comment I have for everyone out there... Why is that when Valve decides they want to make a sequel to their wildly popular Left 4 Dead game, similar to how Guitar Hero, Rock Band, and Madden (among others) make year-out sequels, everyone throws shit at a wall like crazed monkeys. (By everyone I of course mean the people who acted like crazed monkeys, not the reasonable folk). But when Dragon Age: Origins launches with Day 1 downloadable content that could have just as easily been put on the disc, nobody seems to care?
 
Now, I understand that one of the two big DLC packs comes with every new, shiny copy of the game and that's an anti-piracy sort of measure, and that I'm totally okay with. But the 2nd one, Warden's Keep, costs $7 and one of it's benefits includes expanding your inventory. That sounds kind of like if you had to pay to expand your attache case in Resident Evil 4. Sure, you don't have too, but of course it's only a better idea if you do. Borderlands is in desperate need of a place to store items I want because they're trophies or I just think they're pretty, but if DLC launched day and date with the game, I don't even know if I'd buy the game. I know it's effected my decision to buy Dragon Age, which to be fair I was already kind of lackluster about anyway.
 
So why is this okay? Why can Dragon Age get away with this shady business, but when Valve wants to make a bigger and better game, they get the biggest kinds of tantrums? I get that maybe it has something to do with Dragon Age being delayed, but it still just seems like they expect the hardcore fans to foot that bill, and I don't think that's incredibly fair. Somebody explain to me, calmly and intelligently, how this makes any kind of sense.

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