• drugged posted a message on the post Metal Gear Scanlon 2 - Part 11.

    I am so desperate for the next episode... I cannot wait!It's nice to see Drew so much better at the game now. There was a turning point a few episodes back where he started looking where he was going ...

  • drugged posted a message on the post Unprofessional Fridays: 12/05/2014.

    Oh my god, that ending.

  • drugged posted a message on the post Captain Toad: Treasure Tracker Review.

    Surprising to hear about the 'lack of value' because I thought the fact that this isn't a $60 game would be a major plus point for it.Of course value is always in the eye of the beholder, but consider...

  • drugged posted a message on the post Metal Gear Scanlon 2 - Part 08.

    @banned0bon said:Drew and Dan should really start recording these in advance and releasing them in a more consistent schedule. The random anticipation is killing.Like record two hours each day of reco...

  • drugged posted a message on the post Metal Gear Scanlon 2 - Part 07.

    Oh god when Drew died a shot away from killing Fatman and he was missing the bomb with the coolant... Agony!Considering Drew's history with bosses though, under 30 mins is a pretty good time - well pl...

  • drugged posted a message on the post Metal Gear Scanlon 2 - Part 06.

    @larrydavis said:I only played MGS2 briefly since 3 came out, and often not past Tanker, so I remember pretty much nothing of the story. Turns out it's even worse than I thought it was.I guess by wors...

  • drugged posted a message on the post Metal Gear Scanlon 2 - Part 06.

    @kid_gloves: I agree. I have pointed out things I think he could be more aware of (like observing an area in 1st person and keeping a closer eye on the vision cones etc.) but I think any of the more ...

  • drugged posted a message on the post Metal Gear Scanlon 2 - Part 06.

    @kid_gloves said:Has no one told drew about the thing that is never explained ever within the game but people who looked shit up and have played the game for 13 years know about? Seriously I know peop...

  • drugged posted a message on the post Metal Gear Scanlon 2 - Part 06.

    @bisonhero: The dialogue being contextually unreasonable is kind of my point - with the way the whole world is deconstructed at the end of the game and the whole Plant section seems like a VR mission...

  • drugged posted a message on the post Metal Gear Scanlon 2 - Part 06.

    I hated the Rose-Raiden dynamic when I first played this game but I actually think it's pretty funny hearing it now.It reminds me a lot of the type of stilted delivery and silly conversations you get ...

  • drugged posted a message on the post Metal Gear Scanlon 2 - Part 05.

    @kid_gloves: I still disagree.Of course it throws you into situations where stealth is the only option - that's pretty much the point and draw of the game.You're point of "you do smart things and are ...

  • drugged posted a message on the post Metal Gear Scanlon 2 - Part 05.

    @kid_gloves said: I think people in general are being overly apologetic about the gameplay here, its frustrating and annoying that they constantly create difficult situations but the tools you have an...

  • drugged posted a message on the post Metal Gear Scanlon 2 - Part 05.

    I feel sorry for Drew - all his clear thought goes completely out of his head once a guard sees him.The mail room for instance - the guard says '"who's there?" and instead of just running back through...

  • drugged posted a message on the post Metal Gear Scanlon 2 - Part 03.

    @jeryhn88 said: The start really showed Drews biggest weakness in these game, pace and use of map. He still needs to get more comfortable and willing to plow on instead of standing around so much. In...

  • drugged posted a message on the post Metal Gear Scanlon 2 - Part 01.

    So happy to see this already!That Olga fight was pretty frustrating to watch - there's a couple of things drew either doesn't realise or doesn't pay attention to that would make that kind of stuff a l...

  • drugged posted a message in the forum topic The Very, Very Large Black Bars of The Evil Within. on the The Evil Within board

    I'm happy for games to design aspect ratios with a certain 'vision' in mind. I can't speak directly to The Evil Within having never played it, but clearly altering aspect ratios is very impactful on g...

  • drugged posted a message on the post Quick Look: Disney Fantasia: Music Evolved.

    Not sure I'm into this game, but Harmonix make such good quality products. A game like this could easily have next to no effort put into it, but it's clear they worked hard to give the game a good sty...

  • drugged posted a message on the post Giant Bomb vs. a Roller Coaster.

    I don't understand why... or how... all I know is that it's amazing.[edit] Dan actually looks like he's dying when he's riding it for the 5th time.

  • drugged posted a message on the post The Giant Bomb Mailbag for Scottish Independence.

    I believe Scotland is the only country in the world where the #1 selling soda isn't owned by Coca-Cola, and that's because they love Irn-Bru so much.I think it's nice enough, but they're pretty fanati...

  • drugged posted a message on the post Quick Look: Don Bradman Cricket 14.

    Man, I would've loved to see Danny as a permanent member of Giant Bomb - he brings so much to everything he's part of. Most importantly he feels like he brings something different - mostly through kno...