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Dungeonbuster

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Dungeonbuster

37

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105962

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#1  Edited By Dungeonbuster

A few other suggestions for you:
 
Civilization IV (PC) - nothing like building your own civilization from the ground up, getting to gunpowder first and then realizing that your neighbors haven't progressed past spears yet as you pound their city with cannons. If you've already played Empire Total War, it's kind of like that except it focuses a lot more on the "building up civilization" thing than the grand warfare style. You can download a demo here

  • Conquering resources/territories - Definitely. Build your empire either through diplomacy or an ICBM enforced invitation.
  • Gaining more followers - Build armies that follow you to invade other nations with impunity.
  • I always play pet classes  - no classes here other than the winning side
  • Playing as a character instead of an omnipotent force - you're an omnipotent force here, no way around it
  • Leveling Up/Loot  - no leveling up, but you can probably consider enemy cities as loot
 
Drakensang (PC) - its kind of cliched when it comes to story, but it's a nice party-based RPG with a deep skill system. It's got a few issues (such as closing out previously quested areas), but  it does enough right for me to recommend it. The gameplay is kind of a mix between Dragon Age's character development system and KOTOR's perspective. Lasts about fifty or sixty hours if you decide to explore the hell out of everything.  I think a demo is available.
  • Conquering resources/territories - No conquest, only questing
  • Gaining more followers - It has a party based system allowing you to switch between whoever you can recruit and your main toon
  • I always play pet classes  - Technically, with enough experience, any class can go down any path so you can have a fighter/mage that summons. There are summon spells in the game, but I think you can only bring in one at a time.
  • Playing as a character instead of an omnipotent force - Definitely just a character
  • Leveling Up/Loot  - Levels don't do much, it's a lot more about the skills that you can buy with experience points that make it more fun. As for loot, there's a bit here but not on the level of "OMG, I need a vault to haul this around!". It's also got a pretty extensive crafting system.
 
Overlord 2 - Another vote for this one. Definitely a huge improvement over the first.
  • Conquering resources/territories - Yes. Crafting, too.
  • Gaining more followers - Oh yes. Minions will die at your command.
  • I always play pet classes  - You're only one class here: The Overlord. Everything else is just fodder for your blade.
  • Playing as a character instead of an omnipotent force - The Overlord
  • Leveling Up/Loot  - Not much in the way of loot other than stuff you can craft to become more powerful.  There is a dual system of good and evil that affect your spells depending on whether you slaughter everyone or keep them around to make you laugh. Well, not so much laugh, but you get the idea.
 
The Saboteur (PC) - You can download this off of EA's store. It's kind of a cross between WW2 and Saint's Row; an open world WW2 game set in Paris and the surrounding countryside. Not a bad game, it does have a few funky issues that can get a little annoying (like the climbing controls), but I liked it. Be sure to get the latest patch if you play this, though.  
  • Conquering resources/territories - You can bash Nazis and "liberate", or colorize, occupied zones. Nazis are still there, but at least everything is a little brighter (augh).
  • Gaining more followers - Once you get the ability unlocked, you can call in the local Resistance to lend a hand. Great for parties.
  • I always play pet classes  - No classes here, just one angry Irishman.
  • Playing as a character instead of an omnipotent force - Yep, you're just one guy.
  • Leveling Up/Loot  - No levels, but you get to unlock lots of weapons. Has awesome tanks.
 
Rise of Legends (PC) - It's an older game, but it's a lot of fun. It's a lot like Command and Conquer, only when you build a city/base, it also creates a border around it. The more upgraded your base becomes, the more influence it has around it, pushing out a border as if it were a miniature nation. Pretty fun, especially if you're into steampunk and magic-type RTS games.
  • Conquering resources/territories - Definitely conquest and expansion. Borders add a new twist by giving your units benefits while within your territory.
  • Gaining more followers - Not really much of that here other than what you can build.
  • I always play pet classes  - No classes here, either, but you can choose who you want to be out of three factions.
  • Playing as a character instead of an omnipotent force - Think Total War
  • Leveling Up/Loot  - No levels or loot...just conquest.
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Dungeonbuster

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#2  Edited By Dungeonbuster

Makes sense to me. I reached my zombie limit awhile ago.

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Dungeonbuster

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#3  Edited By Dungeonbuster

Day One. Loved it since trying it out at E3.

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Dungeonbuster

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#4  Edited By Dungeonbuster

This thread is the lump of coal on Christmas.

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Dungeonbuster

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#5  Edited By Dungeonbuster

Final Fantasy 7: Too Big for Cartridges

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Dungeonbuster

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#6  Edited By Dungeonbuster

71. There is no handholding; piss off the wrong people, like Stockpile Thomas, and you can ruin your game

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Dungeonbuster

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#7  Edited By Dungeonbuster

Haven't played Magna Carta 2, but I have gone through Last Hope. All I can say about that is that it has a great battle system and an interesting story, but I hated the dialogue and the characters were pretty forgettable. If you want a game with all of the JRPG cliches, this is it.  But the combat system is deliciously awesome. tri-Ace knows how to put together a real-time combat system loaded with crazy specials and tough enemies to test your skills with. It's really the only thing that kept me going through it.

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Dungeonbuster

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#8  Edited By Dungeonbuster

 I lost about 80k in one go at the castle in trying to run past the dragon in the area in front of Allant's tower. The bloodstain was towards the end and when I thought I had it, I was annihilated thanks to bad timing.

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Dungeonbuster

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#9  Edited By Dungeonbuster

Yes, you can keep playing after you finish the story. The only achievements I have left are to do all of the ambient events...which will take forever. At least Normandy is done.

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Dungeonbuster

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