By Eder 1 Comments
This week we'll take a look at the latest Castlevania game for the Nintendo DS. The game plays very similar to the other ones on the DS but it makes a number of changes that don't really change things that much but are pretty sweet. The other two games before this one had a very different art style that although it was at it's core, castlevania, it was way more anime themed and gone was the Symphony of the Night style that was more serious in tone. Something I really like about this game is the intro. The music is good as always but the way they kinda animate the art it just works well and is awesome. It's so good I keep watching it every time I load the game. It's crazy. So aside from all the art and look of the game, the game is like the other castleoids or whatever they call them. You have a stage select where you pick where you wanna go, from there you enter a stage that has a map that you explore like SOTN.
The other big change is the way you fight, you collect glyphs in the game that are spells that let you attack enemies. These spells are basically weapons sometimes or just flat out spells that you throw like fireballs and light beams. The thing that kinda sucks or rocks about this is that every time you attack you use MP and you can run out of it.
The main character in the game is a girl called Shinoa who can't remember what the heck happened to her. She's an adept in the order of Ecclesia and has the mission to collect the most power glyph of all, the Dominus glyph. Shes a little too emo for my taste but she looks very cool and moves very slick. The story so far is moving along just fine but it's ok.