Modern Alliance


This past week I sat down and gave my console some loving for a change.  On 11-09-09 at the stroke of midnight the doors opened at my local Game Stop. My roommate and I were standing in line waiting to pick up our copy of Modern Warfare 2. My roommate was there for a different reason then I was, When Modern warfare 1 came out I had spent several weeks playing the game online. I loved every moment of it and was dying to continue on with the sequel. However, my roommate was more interested in the night vision goggles that came in the pricey $160.00 edition. 
 
In the past Game Stop midnight launches have been great. We get inline and boom ten minutes later we are on our way back to the house. That was not the case this time since we did not come fifteen minutes early and pre ring our sale we were forced to wait around for thirty minutes while other customers grabbed their copy. After picking our copy we headed home where I have to admit the first thing we did was bust out the goggles and unlike Total Recall they did something. After adding the goggles to our "If zombies take over the world what the fuck do we need list" I went to my room to start playing the game. I was very tempted to hop right into the multiplayer but I was afraid key moments of the game would be spoiled to me if I was not quick on the draw myself. 
 
The single player game though short was amazing. I watched the Giant Bomb review and a few others and common subject is brought up that the first game had some shock moments to it and in order to top that they had to go with a more far fetched story. I have to admit I agree but that did not stop me from enjoying those moments. Roughly about six hours worth of actual game play and I had finished the game. I thought the story was great, the characters were better this time around and I had a soft spot for some of the random NPC's. In the past COD games you run around with people like PVT *Insert name* and I just never really had any kind of connection to them. This time around each of your team members had a code name and to me that felt a little bit closer to home. I grew up with the X-men and playing online games so I felt like a code name held more of a connection. When I watched "Druid" take a bullet in the head because I failed to shot that guy in the corner I blamed myself for several levels for his death. Random, yes I know but I actually felt bad. 
 
I did like some of the plot twists in the game but I would have to agree with Jeff. He stated that the game never really goes into details on why some of the characters did what they did. Despite that I still enjoyed every betrayal or result of a characters action. What I really enjoyed with the story was the pacing. Every moment of the game was fast paced, shit was always going down. 
 
I have logged about fifteen hours in the multiplayer at this point. The multiplayer has improved over the last game with little changes. The way you can equip kill streaks and perks has had a few minor changes which balance the game and gives you a better pro and con on why you went with the spec that you choose. I do like how they give you the option to join a version of multiplayer with your friends and fight against other teams but when your friends are offline you can join the same kind of match making but without being forced to go up against premade teams and get raped with strangers at your side. So far the only thing that I haven't like about the game is you can not join all the different type of matches while in party chat which is sad. I understand the reason behind it. They want you to be able to talk to the people you are playing with so you communicate your way to victory. But be honest that is never the case you are constantly assaulted with retards talking about how much pot they have smoked. So I personally would rather have these people on mute and talk to my friends about what movies they have seen lately. Sadly, I have not tried out the new spec ops mode yet with a friend but from what I have seen about it you are put in different scenarios and you need to overcome which seems to add some replay value to game other then death match.  All in all I am very happy that we have this game in our library and I plan on playing it for quite some time.
 
After beating MW2 and spending several hours online I decided to go back and try and finish Marvel Ultimate Alliance 2. It was a game that I was super excited to play, after spending a huge portion of my time on its predecessor. I was very disappointed with the game, yeah it looked better then the first and it offered one of the coolest story lines that I have read in my comic history and the game play was pretty much the same with a few changes here and there but something about the game just left a bad taste in my mouth. Yesterday, I finished the Anti registration story line and noticed the game started to pick up towards the end. I am not going to go into details with this game but I just want to say that I am very disappointed in it. A problem with the first game and something worth bitching about is the big boss battles are always a pain in the ass they always involve a different type of play style that just doesn't work. If you haven't played the game then let me paint you a picture. In one level as an anti registration super hero you are forced to fight a friend Hank Pym who has the ability to turn into a giant nerd. So you are sitting on a roof top and he slams his fist down one at a time in an attempt to squash you flat. This fight was pretty looking but became a ten minute battle to do whack ass damage to his fists very boring. 
 
I plan on finishing the game this week through the pro act but after I finish that I'll probably not pick up the game again to do all the side stuff or achievements I just feel like I'm forcing myself to suffer through the game as is and I don't want to keep it up for much longer. 
 
That's it for this week. With a multitude of games coming out this holiday season and great games that I have not played yet I'll begin posting a blog each Sunday giving my thoughts. It's not really for you but for my own sanity as I sit at my job fighting off the boredom of Sundays with limited internet access. I can't even enjoy Giantbomb to its fullest because of the versions of IE or Firefox on my work computers the whole site does not work. That and I can look back on this in a year and laugh at my own rants and terrible grammar. At least with this blog I don't have to make people suffer with my reviews on a game unless they come crawling into my space first and at that point fuck them.  On that note have a great week in gaming! 

 
 
EBS -
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Posted by EightBitShik

This past week I sat down and gave my console some loving for a change.  On 11-09-09 at the stroke of midnight the doors opened at my local Game Stop. My roommate and I were standing in line waiting to pick up our copy of Modern Warfare 2. My roommate was there for a different reason then I was, When Modern warfare 1 came out I had spent several weeks playing the game online. I loved every moment of it and was dying to continue on with the sequel. However, my roommate was more interested in the night vision goggles that came in the pricey $160.00 edition. 
 
In the past Game Stop midnight launches have been great. We get inline and boom ten minutes later we are on our way back to the house. That was not the case this time since we did not come fifteen minutes early and pre ring our sale we were forced to wait around for thirty minutes while other customers grabbed their copy. After picking our copy we headed home where I have to admit the first thing we did was bust out the goggles and unlike Total Recall they did something. After adding the goggles to our "If zombies take over the world what the fuck do we need list" I went to my room to start playing the game. I was very tempted to hop right into the multiplayer but I was afraid key moments of the game would be spoiled to me if I was not quick on the draw myself. 
 
The single player game though short was amazing. I watched the Giant Bomb review and a few others and common subject is brought up that the first game had some shock moments to it and in order to top that they had to go with a more far fetched story. I have to admit I agree but that did not stop me from enjoying those moments. Roughly about six hours worth of actual game play and I had finished the game. I thought the story was great, the characters were better this time around and I had a soft spot for some of the random NPC's. In the past COD games you run around with people like PVT *Insert name* and I just never really had any kind of connection to them. This time around each of your team members had a code name and to me that felt a little bit closer to home. I grew up with the X-men and playing online games so I felt like a code name held more of a connection. When I watched "Druid" take a bullet in the head because I failed to shot that guy in the corner I blamed myself for several levels for his death. Random, yes I know but I actually felt bad. 
 
I did like some of the plot twists in the game but I would have to agree with Jeff. He stated that the game never really goes into details on why some of the characters did what they did. Despite that I still enjoyed every betrayal or result of a characters action. What I really enjoyed with the story was the pacing. Every moment of the game was fast paced, shit was always going down. 
 
I have logged about fifteen hours in the multiplayer at this point. The multiplayer has improved over the last game with little changes. The way you can equip kill streaks and perks has had a few minor changes which balance the game and gives you a better pro and con on why you went with the spec that you choose. I do like how they give you the option to join a version of multiplayer with your friends and fight against other teams but when your friends are offline you can join the same kind of match making but without being forced to go up against premade teams and get raped with strangers at your side. So far the only thing that I haven't like about the game is you can not join all the different type of matches while in party chat which is sad. I understand the reason behind it. They want you to be able to talk to the people you are playing with so you communicate your way to victory. But be honest that is never the case you are constantly assaulted with retards talking about how much pot they have smoked. So I personally would rather have these people on mute and talk to my friends about what movies they have seen lately. Sadly, I have not tried out the new spec ops mode yet with a friend but from what I have seen about it you are put in different scenarios and you need to overcome which seems to add some replay value to game other then death match.  All in all I am very happy that we have this game in our library and I plan on playing it for quite some time.
 
After beating MW2 and spending several hours online I decided to go back and try and finish Marvel Ultimate Alliance 2. It was a game that I was super excited to play, after spending a huge portion of my time on its predecessor. I was very disappointed with the game, yeah it looked better then the first and it offered one of the coolest story lines that I have read in my comic history and the game play was pretty much the same with a few changes here and there but something about the game just left a bad taste in my mouth. Yesterday, I finished the Anti registration story line and noticed the game started to pick up towards the end. I am not going to go into details with this game but I just want to say that I am very disappointed in it. A problem with the first game and something worth bitching about is the big boss battles are always a pain in the ass they always involve a different type of play style that just doesn't work. If you haven't played the game then let me paint you a picture. In one level as an anti registration super hero you are forced to fight a friend Hank Pym who has the ability to turn into a giant nerd. So you are sitting on a roof top and he slams his fist down one at a time in an attempt to squash you flat. This fight was pretty looking but became a ten minute battle to do whack ass damage to his fists very boring. 
 
I plan on finishing the game this week through the pro act but after I finish that I'll probably not pick up the game again to do all the side stuff or achievements I just feel like I'm forcing myself to suffer through the game as is and I don't want to keep it up for much longer. 
 
That's it for this week. With a multitude of games coming out this holiday season and great games that I have not played yet I'll begin posting a blog each Sunday giving my thoughts. It's not really for you but for my own sanity as I sit at my job fighting off the boredom of Sundays with limited internet access. I can't even enjoy Giantbomb to its fullest because of the versions of IE or Firefox on my work computers the whole site does not work. That and I can look back on this in a year and laugh at my own rants and terrible grammar. At least with this blog I don't have to make people suffer with my reviews on a game unless they come crawling into my space first and at that point fuck them.  On that note have a great week in gaming! 

 
 
EBS -