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EightBitWarrior

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Unexpected addiction

So the other night, me and some friends on Xbox Live got really bored and started downloading a bunch of random demos on the Xbox Live Marketplace. The TimeShift multiplayer demo (PUKE), Juiced 2 multiplayer demo (eh...), and others including surprisingly still online Phantasy Star Universe beta demo. Now, I've downloaded this demo already a long while back, but I'll admit that I had NO clue what was going on, and it took me like an hour to find out where the missions were at, and when I did, I died immediately (was a high level dungeon lol). I got a couple of friends to join me this time, so I figure, hey, I'll try to figure it out and give it a fair shot... and became extremely addicted. Now let me tell you, the demo is very lean on content (both mission wise and customization options, among other things), but.... I dunno, it just became extremely addicting the more I played on.


Also, in my history, the online RPGs I've gotten into have ALL been about real-time combat ie Dungeons & Dragons Online, and Age of Conan. That's what Phantasy Star Universe is, and I nestled into its gameplay very much so. At first it can seem especially simplistic, but the farther you go into the missions included, you'll find there are many enemies that you need to keep on your toes to dodge and such, as well as some pretty awesome looking and fun to fight bosses that will kick your face in if you aren't extremely careful. I also became extremely addicted to synthesizing (crafting) items, and buying cool looking clothing. I will say that the game has a definite steep learning curve about how to do things in its world, at least in this demo, but after you figure it out, its really cool.

Needless to say, I'll be picking up the full version very soon (hopefully in the upcoming week). I'm going to have to purchase it used at one of the local gamestops because it isn't printed anymore, but I don't really care too much, as I'll be definitely installing ASAP so I won't have to worry about the disc getting errors.

Guess that's all there is to report at the moment.
Later.
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