Cast your mind back to 1997, if you can; April 28th to be exact. It was
a long, long time ago - twelve years if you're counting. During that
year Bill Clinton was appointed President for his second term, OJ
Simpson was controversially found liable in court for two deaths, Tony
Blair became Prime Minister - ending years of Conservative rule -
Princess Diana tragically passed away and Manchester United once again
won the Premier League title.
Again, I must stress, it was a long, long time ago. Since then natural
disasters have shaken the world's core and terrorist attacks have left
nations in mourning, changing the lives of millions across the globe.
George Lucas went back to Star Wars and ruined it for everyone, Peter
Jackson's magnificent Lord of the Rings Trilogy was released and
thousands of video games have found their way into our hands along with
twelve primary consoles spanning three generations.
April 28th 1997 was a long, long time ago, and yet, a game that was
announced on that date has yet to see the light of day. "Come get
some"? Be prepared to wait a while.
Most games that go that long without seeing release would have been
cancelled long ago, drifting out of memory as we await the next Mario
or Halo. Not Duke Nukem Forever. 3D Realms have spent the better part
of the past twelve years teasing us with screenshots, videos and plenty
of news that seems pretty redundant right now. Of course it all started
with that announcement back in 1997, back when Forever was supposed to
see a mid-1998 release date on the state of the art Quake II 3D engine.
But even that wasn’t good enough, apparently. After an appearance at
E3, and with the middle of 1998 approaching, fans were getting excited
until George Broussard - co-creator of Duke Nukem - shot them down with
the announcement that 3D Realms were changing engines to Epic’s new
Unreal Engine.
Broussard insisted that this sudden change wouldn’t hold back release,
despite all logic pointing to the contrary. Little did anyone know that
this would be the first of many switches over the years as we saw delay
after delay after delay - the next of which came a year later in 1999
when Forever failed to show up yet again. Y2K panic came and went as
the world entered the new millennium, still with no Duke; a
muscle-bound-action hero in the purest sense. He's the ultimate bad
ass, spouting one liners left, right and centre as he blows away aliens
and ogles women; he’s an egotistical womanizer - the Bruce Willis or
Sylvestor Stallone of the video game world - and that's why so many
people love him. He may be a one-dimensional character but he provides
the perfect escape from the stress of the real world - a world that was
still excited for the fun escape Forever would hopefully deliver.
Sadly, no one could experience this fun as engines switched once again
to an updated version of the Unreal Engine they were already using.
Come December, 3D Realms teamed up with Santa Claus to send out a
Christmas card, hinting at a 2000 release; but predictability set in as
2000 came and went just like the years before it. Could 2001 bring some
much needed hope? Surprisingly yes, as a two minute gameplay trailer
was released to the world; “The Ultimate Ass Kicker” was here, as the
trailer so elegantly put it, with vehicular sections - which included a
donkey - plenty of action and grotesque new aliens, this trailer showed
a lot of promise; the voice acting was cheesy as hell but the graphics
were impressive, especially in the facial animation department. Could
Forever finally find its way onto store shelves? 3D Realms official
word was that it would be here “when it’s done”.
Well, people moved into 2002 and it still wasn’t done as another
shake-up occurred in development. Rather than switch to another new
engine, 3D Realms hired a bunch of new programmers and set upon
creating their own engine - obviously forcing many more delays. At this
point people were beginning to get restless. The 2001 trailer brought
about plenty of optimism, but this move was another giant set back.
After changing their stance of “when it’s done”, 3D Realms announced a
release date of 2004 and then eventually 2005. By this time another
engine switch had taken place as they began using the Quake III 3D
engine. To put things into perspective for those that haven’t been
paying attention, that’s two different Quake games in the time it has
taken them to do nothing with Forever.
But then, recently, in 2007, a very short teaser trailer was released.
It showed nothing other than Duke, and by this time interest in the
game was flagging, not helped by a trailer showing no more than a
character model. But for the die hards it provided some hope that they
were still actually working on the game and not just playing World of
Warcraft as they jokingly said.
Although they may as well spend all of their time doing that now. Yes,
after all this time, all of those different engine changes and
redundant screenshots and news, Duke Nukem Forever may actually be
finis… ahem, cancelled. If you were to give it a tombstone it would
read:
RIP
Duke Nukem Forever
April 28th 1997 - May 6th 2009
“Forever, we hardly knew ye”
Because on May 6th 2009, 3D Realms closed its doors. Could this spell
the end of Forever? It certainly looks like it. Take-Two are still
publishing it to our knowledge, but it’s highly unlikely they will take
over development and finish it. Who knows? The project could be sold to
another developer to churn it out in a few months, or it may just sink
to the bottom of the river, never to be seen again. Either way, this
has been a long twelve years. Development hell may as well be re-named
Duke Nukem Forever.
At least we’ll always have those screenshots and videos to look back
on, because that’s all we can take from this long, arduous process -
providing no surprises await us at this years upcoming E3. It's a shame
really, the gameplay footage shown after 3D Realms closure wasn't too
shabby and it actually seemed like it was close to completion. You
never know, though; they could have gone back to the drawing board and
switched engines all over again. We should just be glad this is all
over and Duke's adventure through time can finally end.