By elektrixx 0 Comments
A lot of the time I'll never post things because of quality issues, writer's block, poor topic ideas or simply not having enough time to finish things that eventually become too old to continue.
I don't like having my work being wasted, so why don't I just wrap up the half-full glasses into one neat little package?... I dunno either. We'll see how it goes for a first run.
I'll add extra notes within 's if needed.
From "MicroComments #4"
I'd never played any of the Mega Man series but with a personal demand for an old school platformer I wanted to give Mega Man 9 a go.
I've decided not to buy it. It's totally difficult. In fact I only got past the first hole in the ground on the first level ONCE.
Apart from that, I don't like the graphics.
It's nothing to do with the mostly 8-bit graphics, it's more to do with the lack of widescreen and sharpness. It even teases me by having sharp graphics on the Leaderboards screen, but not during gameplay.
Turning off Legacy Mode should have included 16:9 support and upscaling to cater for all.
Nintendo finally gave some sort of idea of what they're gonna do about storage space, but it seems I'm the only one who doesn't have a problem with the way it is now.
Maybe if there was something to get in the first place, then Wii'd have a problem.
Reloaded On The Revolution
Nintendo haters may have new ammo regarding the "Let's Play On Wii" announcement, but I'm all for having GameCube titles updated and released specifically for Wii.
I haven't played any GameCube titles in a while, so this is a good chance to come crawling back to them with enhanced features. I was always put off by the controls in the Metroid Prime series until MP3: Corruption, which had an excellent control scheme. If they remade Super Mario Sunshine or Zelda: The Wind Waker with widescreen and progressive scan I'd get into those again too.
Nintendo DSi Dunno
I had a little think about whether the DSi is something I'd really want.
This all goes back to the reason I didn't get a DS lite in the first place. If I'm out of the house, I'm either busy or drunk. If I'm at home I have two consoles to... console me.
Nintendo Conference Games Reveal List
Does anyone else reckon that all these titles have been overrated?
A Punch Out! sequel? Random JRPG's?
I feel bad about it because I'm not feeling any love for ANY of the new titles shown. I don't know why, but nothing from the video package interested me.
From "The Ultimate RPG" (Working Title)
Many people like having all their actions mean something in games. Whether it be statistic tracking in games like Fable II and Grand Theft Auto IV or gaining Experience Points.
In the past, keeping track of everything was generally limited to RPG's. For me, I liked knowing that everything I did actually meant something.
Call Of Duty 4: Modern Warfare, Resistance 2, Battlefield: Bad Company and more all give you "XP" for shooting people and carrying out objectives.
Your gamerscore is the ultimate RPG. It tracks a score of all your games [INCOMPLETE]
From "Nintendo" (Working Title)
Price of Virtual Console games is too much. It takes titles out of the "Impulse buy" category and into the "I'll have to think about it" category.
Emulation is poor and offers now new features. At least in the US you can run things in 480p. We don't even have that option for nearly all titles.
Games like Alex Kidd In Miracle World and Street Fighter II originally had 16:9 resolutions [NEVER RESEARCHED]. Back in the day this was probably done to sidestep graphical limitations, but it can be taken advantage of today with widescreen displays. Most untouched XBLA titles feature an option to adjust the screen size.
While on the Virtual Console, not only are we subjected to a letterboxed screen on the above mentioned titles,[INCOMPLETE]
I think Nintendo stuff on my offcuts will be common.