Finished with 100% completion after about 14 hours and thought the game was really fantastic overall. Like others have said, I felt the EMMI stuff was very lackluster and the most tiring part of the game. If they hadn't put you at a checkpoint right before the EMMI zones, I'm not sure I would have had the heart to keep trucking at times.
The overworld layout and those gorgeous 2.5D vistas were really aesthetically pleasing to me. The many different biomes were all gorgeously detailed. I never played any of the GBA Metroid games, but have played the original NES/SNES games plenty of times and thought all of the abilities were interesting. @sethmode I agree 100% with you on the Space Jump, that never felt exactly right to me either. Reminded me of the old double jump in Revenge of Shinobi for the Sega Genesis that I never mastered way back when.
I thought some of the boss fights were borderline unplayable at first, but definitely got into a groove with most after learning the patterns. Though that 2nd to last boss fight gave me a very rough time of it, even though I knew the patterns. I felt like that boss did much more damage than the last boss himself.
Awesome game and I hope the game does well enough to merit some more 2D-esque Metroid games going forward.
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