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emnii

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emnii

239

Forum Posts

2834

Wiki Points

8

Followers

Reviews: 22

User Lists: 9

#1  Edited By emnii

I'm having the same problem.  
 
Ubuntu 10.04 using Chrome 5.0.342.9 and Firefox 3.6.3 
 
I'm glad to hear it's not just me though. I thought I was going braindead.

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emnii

239

Forum Posts

2834

Wiki Points

8

Followers

Reviews: 22

User Lists: 9

#2  Edited By emnii

I would love to play a new Blood! I just blasted through all of One Unit Whole Blood this weekend; so much fun. 

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emnii

239

Forum Posts

2834

Wiki Points

8

Followers

Reviews: 22

User Lists: 9

#3  Edited By emnii

I know Halo 3 suffers from increased load times when installed to the hard drive. Does ODST suffer from the same problem or did Bungie work around it?

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emnii

239

Forum Posts

2834

Wiki Points

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Reviews: 22

User Lists: 9

#4  Edited By emnii

They can call it whatever they want as long as it's as good as the first two games.

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emnii

239

Forum Posts

2834

Wiki Points

8

Followers

Reviews: 22

User Lists: 9

#5  Edited By emnii


I'm playing Bionic Commando on xbox. This theme is probably the best part of the game and entirely deceptive. I mean the game itself is okay but when it starts like this, with an elegant theme, I wanted to hope that there was more to it than shooting dudes and swinging. I know that's all there was to the original and I'm not asking for the Citizen Kane of videogames but it starts with the foundational theme of a government that cast aside it's soldiers as ugly reminders of their past and, thus far, it's done nothing with it. The storytelling just devovled into a bunch of snarky assholes yelling at each other. Oh well.

Here's a megaupload link for an <a href="http://www.megaupload.com/?d=ZS8JUYV0">MP3 download of the theme</a>.
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emnii

239

Forum Posts

2834

Wiki Points

8

Followers

Reviews: 22

User Lists: 9

#6  Edited By emnii

 Also, I'm pretty sure it takes a solid 5 minutes to get from bootup to in-game, even skipping the intro FMVs. Why in god's name does the start screen lead to a loading screen and then a menu??/ 
 
@MetalR: seriously, this game has some awesome art direction!

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emnii

239

Forum Posts

2834

Wiki Points

8

Followers

Reviews: 22

User Lists: 9

#7  Edited By emnii

Oh, G-Police, why must you abuse me so? Your controls are intuitive but the floaty-ness is absolutely awful. Your graphics push the PS1 to it's limits but that results in horrible pop-in. Your missions are varied and exciting except the floaty controls make all escort missions (which is probably half of the total missions) an exercise in frustration.
 
Why can't I quit you, G-Police?

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emnii

239

Forum Posts

2834

Wiki Points

8

Followers

Reviews: 22

User Lists: 9

#8  Edited By emnii
@Satune: I didn't really play much of either MDK's, even though I own MDK 2 on dreamcast. I liked them plenty but nowhere near as much as Descent, though you're probably closer to getting a new MDK than I am to getting a new Descent. I think Descent may be a little too esoteric for the current generation. I mean, Mechwarrior got dumbed down to fit onto an xbox controller. Not that I don't enjoy MechAssault, mind you, but it doesn't give me the level of satisfaction and immersion that I had playing Mechwarrior 2 (or even Mech4 Mercenaries).
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emnii

239

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2834

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Reviews: 22

User Lists: 9

#9  Edited By emnii

I definitely agree. Although I liked Mega Man ZX and ZX Advent, I would prefer a true sequel to Zero 4! I guess they more or less wrapped up the series in the ending of 4 but we all know Capcom is beyond screwy with Mega Man continuity.

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emnii

239

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2834

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Reviews: 22

User Lists: 9

#10  Edited By emnii

 

Or why Descent is awesome and Earthworm Jim can go fuck himself.

Recently you've reopened and called for new developers to revitalize your classic properties. Names like MDK and Earthworm Jim have been bandied about. Let's be honest; those weren't your biggest sellers. The one people recognize is Descent.

Now Descent 3 was good. It had pretty graphics, fun weapons, and clever robots. But you spend too much time in Descent 3 looking for something to shoot and too often that leads to trips to the surface, outside of the labyrinth confines Descent is best known for. When (not if) Descent 4 is made, please take the game straight back to its roots. No helper bot, no outdoors. Just you, your weapons, a maze full of robots lusting for your death, and a really good soundtrack. These are what made Descent and Descent 2 great.

Furthermore, the Material Defender works best as a the silent type. I've gone over this before (somewhere), Descent 3 ruined the Material Defender by giving him a voice and making him anything more than a faceless mercenary. Using the lame story to string along the levels was lame. This time, keep it simple. There's the mine, there's robots in there somewhere. Here's your gun.

Please Interplay. Make this happen. And don't fuck it up.