@enchantedecho: How scary is it compared to the first game? Did the similarity with Dark Descent take away from the tension/atmosphere/scares?
It isn't as scary as the first game by a decent margin, I don't think I came across a single jump-scare. It is more focused on building tension and frantic escapes from things chasing you. Still pretty stressful at times but not scary.
Does the story in A Machine for Pigs have any relation to the first Amnesia, even if it's only tangential? The description on the game on Steam says it's a "Fresh and new approach to the Amnesia world while staying true to its origins." I've never finished the first one, and I would like to play it before A Machine for Pigs if it's based on the world previously established.
It's a completely new character and setting, there might be some subtle hints to the last game but I didn't notice any when I played through it. So I guess it is tangentially related but easily digestible on its own.
How are the puzzles? i loved the ones in Penumbra but Amnesia's were a bit disappointing.
They are pretty straightforward for the most part, bar one or two. They are more of a means to a end than a actual challenge.
@enchantedecho: Is there anything new you could say this game adds to the formula from the previous one? By the end of the previous game i wasn't scared at all and it just completely fell apart for me as an experience.
It's a more refined game that has stripped out a lot of the annoying things about The Dark Descent (no more lamp oil, tinderboxes, inventory) that has a greater focus on telling a story. One of my issues with the game is that it relies too heavily on the first game's formula, it emulates similar scenarios from the first game to fault at times.
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