EquitasInvictus's forum posts

#1 Posted by EquitasInvictus (2040 posts) -

@Cloudenvy: I'm scared! What if Kizu becomes the DNF of the Monogatari series?

#2 Edited by EquitasInvictus (2040 posts) -

@sociald1077: might know something about it.

Actually... have you been to the new beta site at all? It might have something to do with that.

EDIT: But yeah I totally wouldn't click it until we're 100% certain.

EDIT2: So I looked at my e-mail and for the beta I totally had a long link too. It's something like : http://beta.giantbomb.com/email-confirmation/*REALLY LONG STRING OF NUMBERS AND LETTERS* right? Then that's definitely for the beta site.

#3 Posted by EquitasInvictus (2040 posts) -

I remember the days I was trying to figure out how to get my school computers to play DOOM locally so I could play with friends. I don't miss those days too much, but I see what the OP means.

When you've got the right people it's far more fun enjoying some games locally than it is over the internet. Then again, it's just as easy to find enjoyment with the same people over the internet for me at least, so I guess I don't miss LAN parties too much.

#4 Posted by EquitasInvictus (2040 posts) -

I actually really liked my Vita when I decided to buy it (I haven't even played an actual Vita game on it yet) but I've run into a point of frustration I doubt most people would really care about if they're contemplating buying it.

As someone who likes to tinker with electronics in general, Sony turned out heavily restricting certain aspects of the Vita. For one, I hear their SDK costs a pretty hefty sum. Also, the memory is a propriety flash memory (not SD) you wouldn't be able to put in just any slot and they don't even let you examine the file structure of the card! (All data/memory is handled through their proprietary Content Manager that isn't even supported in Linux; ironically, even when aspects of the Vita contain Open Source code that would never have existed without Linux.)

I feel like it would've actually been cheaper and a lot more advantageous for them as a whole if they didn't go all Apple with making everything proprietary down the media storage. This is also probably inspiring more piracy enabled by hackers who simply want to unlock features the Vita should've had available in the first place, which is highly unfortunate.

My rant aside, I think it will do okay, but I doubt it'll make great strides. Then again, the whole thing about PS+ offering a library of games for a not-so-bad subscription is probably a boon in their favor versus other portable devices.

#5 Posted by EquitasInvictus (2040 posts) -

@Animasta: Yeah that was totally a big WTF moment for me too. I don't think anyone saw that coming. They actually even talk about that later, too, kinda!

And yeah, there are parts that get absolutely dire, which is why I kinda started thinking of it as more of a sports series. What episode are you up to?

#6 Posted by EquitasInvictus (2040 posts) -

@Animasta: So much cognitive dissonance! I think compared with a lot of other mainstream moeblob shows though, Girls und Panzer is pretty inoffensive. The main crew even get a little bit of development later!

#7 Posted by EquitasInvictus (2040 posts) -

@Zuldim said:

So bizarre, and out of left field. Were there even any rumors about this? I'm impressed they were able to keep it under the radar so long.

That said, I'm shocked that Nvidia is suddenly looking at the market and saying, "Yes, now is clearly the best time for us to enter the handheld hardware market!"

Yeah these are exactly my thoughts.

I guess after people found out about the Ouya, some higher up at Nvidia went all "hey wait I can get in on this too!" Not sure how this is going to end for either player. I don't think it will end too well, I can't see any gaming-dedicated Android device go far. Then again I've never even played on one before so it might actually turn out pretty cool. More likely not, though.

#8 Edited by EquitasInvictus (2040 posts) -

I've just had my opinion on credits changed single-handedly by Hatsune Miku Project DIVA 2nd (don't ask me how I put it in my Vita or why I started playing it) but basically it's a medley of vocaloid songs not in the actual rhythm game and there's a little Hatsune Miku that's playable and can be moved around with the d-pad and she varies between some 5 or so animations when you stop her.

The credits there are still long as hell (because they basically have to list each and every vocaloid song) but they do make it pretty tasteful with the medley and the fact you can still interact with the Hatsune Miku in the credits.

That being said, is there a concept page for credits you can interact with?

EDIT: Nevermind, found it!

#9 Posted by EquitasInvictus (2040 posts) -

@mosespippy said:

I can't Belize it myself.

This thread just keeps going with the zingers! At this rate I'm going to run out of applause .gif's.

I'll have to say though that as entertaining as this all is we're all eventually going to be disappointing once we found out the poor guy has just been tripping hard.

Actually, I think it'll still be an entertaining story to follow in either case. I can't believe McAfee's still at large I feel like at this point he would've gotten himself killed.

#10 Posted by EquitasInvictus (2040 posts) -

@TheManiacsGnome: Shoot! I quit at waiting for credits, then. I feel like I was having a whole conversation during the credits via the Steam overlay and I still couldn't take it anymore after the third repeat track.