Playing on PC. I wish they gave you an Easy / Normal difficulty option at the start instead of just making NG+ harder, it's closer to old Mega Man levels of difficulty with no turkey, double damage and all but two checkpoints off. The boss rush gets a lot more interesting with turkey only after every other encounter. I'm slowly going for the no deaths / destroy all checkpoints run on a fresh save file, only taking on levels I'm comfortable with. Treasure Knight's up next.
The dream sequences still give me chills, the music is so hauntingly serene and melancholy.
@hailinel: I knew there was something I was missing and most reviews make no effort to alleviate that. I prefer the more comic approach SB takes with the cast full of bishie boys so Orochi 3 Ultimate seems like something to keep an eye on.
Also, the Sengoku Basara games are inferior to the Warriors titles. Smaller, more restrictive maps, less mission objective diversity, and not nearly as many characters.
Have I just played the wrong Warriors games (Orochi and 6) when I thought SB3 and 4 were a lot more fun? Especially 4 has some silly stages and mission objectives, although all of them pit you against a boss at the end. The maps aren't as open but they are distinct and memorable and have you capturing bases all the same. The cast is obviously smaller and Capcom actively holds back old playable characters to justify selling expansions but what's there is pretty unique, what with Hideyoshi pile driving grunts and Hideaki spinning around with his saucepan.
Even though I wasn't that into comics or movies I really liked Happy Hour. The segments were often cobbled together but it had structure, it was to the point and I was left wanting more. It was fun seeing the crew thrown a bit off balance, not being able to just wing it. Something akin to that, I guess.