Eurobum's forum posts

#1 Posted by Eurobum (271 posts) -

@pcorb: Because the performance jumps get smaller as you say, and games are designed for ~1.8 GHz multi-threaded phones and consoles, it is the peripherals, interfaces and changing standards that will force people to upgrade, rather than just CPU speed. The 2500K/2700K you keep bringing up and it's i7-920 predecessor were such well timed choices, because among other things they were the first and second DDR3 platforms out, granted the 2700K Sandy Bridge also was the last consumer CPU with a soldered heat spreader, huge IPC improvement and could almost reach 5 GHz.

#2 Posted by Eurobum (271 posts) -

@pcorb said:

@eurobum: I don't think waiting nearly a year for Skylake and DDR4 is great advice to someone interested in getting a PC now. If you were constantly waiting for the Next Big Thing in PCs, you would literally never buy anything. And if you're looking for a massive generational leap with Skylake, I'm going to bet you'll be disappointed again, because there is basically zero impetus for intel to make much progress in desktop performance. The lion's share of the market is in mobile nowadays, and the only competition on the desktop front is from AMD, who are literally years behind.

It's not like the incremental pace of improvement is particularly recent anyway. An i5-2500k with a decent overclock can pretty much perform just as well as a 4690k at stock, for example, and that's a 4 year old chip. If you go back to, say, 2005, the idea that a chip from 2001 could still be as useful as a current chip would've been mad. The reality of the market has altered drastically this past decade. Whether it's the lack of competition, the focus on mobile, the potential winding down of moore's law, or a combination of all three is hard to say exactly, but the long term trend seems to suggest that expecting a sudden leap any time soon isn't realistic.

Also, intel's chips never decrease in price, no matter how long generations go on, as a matter of policy. It's intended to stop people from waiting until the next generation's released to pick up an older chip for cheap. It's kind of shitty, but it's nothing new.

And forgoing the solder on Haswell was necessary because of architectural difficulties with the smaller die sizes, it wasn't intel cheaping out.

Because your outlook on progress and tech is so bleak and depressing, rejoice being wrong, in your views towards purchasing, in your assessment of technology trends and even factually about Intel not cheapening out. You obviously have followed the industry and eloquently present your case, but I disagree with your conclusions and I have some pet peeves in particular.

You acknowledge that Intel never drops price of their CPUs, but do you fail to realize how this makes purchasing it at the end of the product cycle a bad deal? Product lasts X years before it is obsolete, if you buy it 1.5 years after release how many years of use are left before obsolescence? The 4790K though recent is a fixed 4770K released Q2 2013.

I don't blame Intel for now wanting to use solder in their consumer CPUs after the prices of indium went up 900% on the world market (it would almost be 1 $/CPU). But they still use proper solder for the big server chips, so your assertion to the contrary is simply incorrect, cheapen out they did.

I even agree that there is always the next best thing, but that doesn't mean that some things aren't worth waiting for. Even without a giant leap, DDR4 and reversible USB 3.1 will be around for a long time, and Intel is essentially skipping one generation to make a two generation jump. Also 6Gbit/s SATA speeds are already too slow for SSDs, so we'll either see a switch to M.2/PCI or perhaps something new. With DDR4 and eDram it's now possible that CPUs after Skylake will be able to match current consoles just with integrated graphics. HDMI and Display Port can't really handle 4K content at 60 or more Hz, and there is this whole thing with Gsync and Freesync promising to fix an oversight that has been around for almost 15 years. It's a bit of a bad time to spend big on either PCs or Displays, when there are 14nm Graphics cards out in 2 years, Freesync and/or VR-helmets, you'll be upgrading your PC anyway, and if you have a Skylake PC by then upgrading will be as simple as dropping in a new graphics card.

This whole discussion is moot anyway because OT guy just posted a steam box.

#3 Posted by Eurobum (271 posts) -

Wait until Intel releases SkyLake later this year, with DDR4, and USB 3.1 and both new 14nm process and architecture it won't look like ancient garbage half a year later. The current generation went on for too long, almost two years without ever declining in price. It's also running terribly hot and was generally and widely considered a total shit-show for Intel, due to marginal performance improvements, sloppy heat spreader design and the decision to forgo Indium-based solder in favor of a cheap thermal interface material.

#4 Posted by Eurobum (271 posts) -

@ripelivejam said:

Being overly negative and critical of others. <3

Which is a much more specific and comprehensive expression than just being "judgmental". Being critical is a very normal reaction to the idiocy and complexity of the day to day, but it is a sign of a good upbringing or wisdom to avoid acting on these negative impulses especially in regards of avoiding being "critical of others". In turn people who act overly critical, do so out of a delusion of superiority, which is something all evil-doers share even if they generally intend and believe to do good.

#5 Posted by Eurobum (271 posts) -

@misterdunlap: For actually assembling a PC the best and only resource should be the motherboard manual, from there you can just look up settings you've never heard of on wikipedia.

There are some useful instructions/videos for mounting the CPU cooler, but generally this is the only other manual/leaflet you need to follow.

Also agree with the SanderJK's tips.

#6 Edited by Eurobum (271 posts) -

@zamolxes: When it comes to technology there is always someone, who knows better, and as we learn bits and bobs, opinions and priorities might change. Also technology changes and people's knowldege may not be up to date.

Generally low power PSU are more efficient in low power states, but it's always a compromise between price, 80 plus rating and quality. Also low wattage PSUs have a harder time getting a platinum or gold rating because of how the 80 plus certification works. Here's the only comparison showing the general trend.

These intricacies aside it should be a complete no-brainer that a power supply should match power requirements. A power supply is designed to be most efficient around about 50% load, so when Building a PC with a 350 W power supply you can expect that thing to consume around 50 W idle and 175 W when gaming. I have no doubt that you build would work with a 300 W supply, even 200 W.

#7 Posted by Eurobum (271 posts) -

The bigger a power supplies maxximum wattage the more power it wastes idle, so a power supply should be as big as necessary and as small as possible. The rule of thumb, your PSU max W shold be 2 times the wattage (TDP) of all your components.

2 * (84 W [for cpu] + 75 W [for video card] + roughly 5 W * [every other component like RAM, HDD, motherboard, drives]) = it all amounts to 350-400 W PSU

I wouldn't recommend seasonic, even when they have even "80 plus gold" ratings, they are cheap(er) because they had problems with buzzing and coil whine. But honestly brand based recommendations are completely worthless, for 3 of the same 380W Seasonic PSUs bought I only had to send back one, but it still was a hassle.

There are no good deals when it comes to PSUs, you get what you are paying for.

#8 Posted by Eurobum (271 posts) -

@trafalgarlaw: We'll the've sold more ~1.5 Million units at the full early access price, which honestly is much better than many games which go on sale on steam, including terraria whith it's 4 million units sold, partially for 2 and 3 dollars a copy. I'm taking numbers from memory from the arstechnica articles.

Terraria with its updates also fell into that trap "that more content equals better" and now instead of a little gem it's just a jumbled mess of almost endless possibilities, none of which seems worth pursuing. It's the difference between a coloring book and 3 crayons, and a 100 colored pencils and a white sheet of paper.

Starbound was 70-90% ready when they announced early access, but they've received so much money, expectations on both sides got completely out of whack, and they got stuck reinventing the wheel. With all the negativity, buyers remorse and disappointment and being the clone of a rip-off, i don't know what they can do. They could use a story to flesh out the universe a little, they could use MMO like universes on dedicated servers or at least an in game way to share stuff (little big planet style), but none of these things suit the conceit of Starbound which is "do anything, be anyone", we are just a sandbox / perpetual constuction site.

Don't buy early access.

#9 Posted by Eurobum (271 posts) -

@eurobum: Perhaps you have limited roles to begin with as a new player, but that in no way means you are useless. You can be an asset to your fleet from day one. Anyone who argues otherwise is wrong. A newbro can be in a fully T1 fit tackle frig or ecm frig on day one. [...]

Classic stawman argument. I never said you couldn't be useful. Anybody could be useful, given the right circumstances.

As far as him liking new player experience, this post is clearly an attempt to drum up some motivation or rationalizations for himself, good on Mike the OP to put it out there. I would encourage him to explore those creeping suspicions that arise a couple months into Eve, rather than inviting others to drink the Kool aid.

Almost forgot, there is such a thing as overall Level in eVE, it's the first thing people check, it age and employment history. It's even more separating than a level number, because there are all those alts that are lumped in with new players than need separating.

#10 Posted by Eurobum (271 posts) -

Always sad to see the lie perpetuated that being a new player doesn't suck. You need to spend years in eve, before you stop being disadvantaged at every encounter and every trade. Lesson 2: Everything that is "common wisdom" in Eve is a lie.

You know what killed MMO's and EVE in particular? - Multiboxing, the requirement to run several PCs, accounts and clients at once. Players figured out that rather than having other guys around it's more efficient to have a 2nd, 3rd and 4th account. It's no fun at all, but because EVE is competitive people will do anything to get an edge. But I'm skipping ahead, that's lesson 3, I believe.