I'll add to the chorus. Just attempted to add a game to one of my lists, and ever after I see the green bar saying "List Updated," the new game is nowhere to be found. (Oddly, the new number ranking for the games that were previously on the list are saved, as if the new game was added correctly.)
Boy, I don't know. It could still turn out to be great, but the unnecessarily-complicated crafting system and the dude fighting worry me. Looks pretty though (except for an isolated spot where the frame rate dropped to low digits, and then to ZERO.)
By the way if you play it I recommend you go to settings and switch the aiming to classic. It changes to weapon handing back to original dead space. Why that isn't the default is beyond me.
That's good to know, the aiming & shooting was one of my complaints as well. Seemed...off.
Anyone playing this on the Wii U? I'm really enjoying it so far, but I've found myself playing it only on the gamepad (the game has a specific "No TV" mode). With that it just turns into a very pretty DS game, basically. Which is ultimately fine and dandy, because it looks great and it's a lot of fun, and it's easier to play that way.
I'm wondering if anyone else has been playing it the same way. And I wonder if this is indicative of (some) future Wii U games being, basically, pretty $60 DS games.
I just tried the demo and it didn't really work. To be fair, I have a fairly small living room area, so not all Kinect games work the best, but Dance Central works perfectly for me. But my main problem was while playing my Avatar would keep slowly spinning. So the game would tell me to move forward to shoot, but if my Avatar had spun around, I myself would have to move backwards to go forwards in the game. This meant I couldn't actually grab the wrecking ball. (Confusing, right?)
So basically this game doesn't work for me, at least with my living room. Too bad, too, I was hoping it'd be pretty fun. But you should try the demo and see for yourself.