@goreyfantod Yeah, I've tried that download numerous times. Every time I download it and start the installation process, it pops up and says "You have a newer version of DirectX, and do not need this." or something to that affect, and then promptly closes itself. I think I'm going to have to bite the bullet and reinstall Windows 8. It's not a big deal, since I have save files and what not backed up, but it'll just be frustrating reinstalling all of the software and updating everything. Thank you all for your assistance though. Live and learn I suppose.
ExplodingTuba's forum posts
Thank you guys for responding. @goreyfantod I have run DXDIAG a number of times and every time I run it, everything says it is alright. No components are messed up as far as I can tell. I have been trying to re-install the latest version of DirectX a number of times, but the only way I can see to do that is to re-install Windows 8.1, which does not seem to be possible. That link you provided does not explain how to do a manual installation of Direct X, unless I'm missing something painfully obvious.
@tread311, I don't think it is a resolution issue, though it is possible. I have tried running a few of the games in Windowed mode, but they all still crash unfortunately. No laptop or other display for my computer games, just the one monitor.
@alexw00d, I did reinstall the old DirectX SDK, but games were still crashing and broken. However, I am currently installing the "Windows Software Development Kit for Windows 8.1" which should theoretically overwrite any setting or bad configuration that the 2008 SDK messed up.
This is what I get for trying to get a game from 1995 to run on my PC!
I recently purchased the "Command and Conquer Ultimate Collection" for Origin and was attempting to play the original "Red Alert". After reading this forum thread here,
I attempted their second solution, which was to "Download & install the DirectX SDK from March 2008". I did so and followed their directions closely, but was still unable to get "Red Alert" to load. No harm, no foul. So I promptly uninstalled the DirectX SDK and went about my business.
Now, however, every game on my PC refuses to load and crashes to desktop, regardless of the launcher: Origin, Steam, etc. Here are a few error messages that I am receiving.
- Max Payne -
An error has occurred in the graphics engine. Try to downgrade your screen mode and/or other settings by pressing the "Options..." button in Max Payne startup dialog. Max Payne requires a DirectX 8 compatible display adapter. Please consult the troubleshooting readme in the installation folder.
Error: setFullscreen - creating the device failed: Unrecognized error: 0x80070057
- DMC Devil May Cry -
Failed to create the D3D9 Device! This can happen if the desktop is locked. Exiting...
- Fallout 3 -
Failed to initialize renderer.
Unknown error creating the Gamebryo Renderer.
- Dead Space -
Dead Space.exe has stopped working
A problem caused the program to stop working correctly. Windows will close the program and notify you if a solution is available.
I cannot help but notice the timing of all of these game crashing and my recent "DirectX SDK" download and installation. Does anyone know what I did, and how it could be reversed or undone? I'm close to simply re-installing Windows 8 again, and starting from scratch. However, any help or assistance anyone can provide would be greatly appreciated. If you need more information, just tell me what you need and how I can provide it.
During one of the Bombcasts when Patrick was still in the office, he and Ryan Davis began talking about a specific horror movie. Ryan's phrasing was something along the lines of "they just keep ratcheting up the tension".
I've seen this movie, and there is a college girl who needs rent money and agrees to baby sit for a ton of money. When she gets to the house she finds no children, but is instead told that she will be watching an elderly woman.
After a series of high tension moments, she is assaulted by a satanic cult and the movie ends with her pregnant in a hospital (presumably with the devil/anti-Christ).
Does anyone remember the name of this movie or Patrick and Ryan talking about it?! Was this all a fever dream in my head?! Google has yielded absolutely nothing and I'm going a bit mad trying to remember the name of the movie.
I realize this is incredibly unlikely, but if any of you are playing this game on PC and trying to boost for multiplayer achievements I am attempting to do the same. After waiting in the multiplayer lobby for over half-an-hour, it is becoming painfully obvious that no one is still playing this game. My Gamer Tag on Games for Windows Live is ExplodingTuba, so just add me or message on this forum post to you crazy people who might still play this in the year 2013.
While using the latest version of Google Chrome on Mac OS X 10.8 Mountain Lion the home page of Giant Bomb keeps the top video visible, no matter how far I scroll down. So while I can see the rest of the main pages articles on the bottom third of the site, the main feature stays there, no matter what. I've tried accessing the site with Safari, and the issue no longer persists. I've disabled all of my extensions, and still no resolution. I'm wondering if anyone else has run into this issue. This is especially weird since it only seems to be the home page, regardless of if the main featured piece is written or a video. No other sub-section of the Giant Bomb does this. Any thoughts or solutions?
I've included a screen shot below for further clarification. As you can see, the sponsored links are directly below the featured video, something that should be impossible.
I use iTunes to download and manage all of my podcasts, and just now noticed something about the Bombcast artwork that has me a little baffled. When you look at the Bombcast in the iTunes Store, both on PC and iPhone, it shows one of the early years of the Bombcast (the one with the crew pre-Patrick running across a cloud with a rainbow in the background). However, when I download the podcast on my MacBook Air, it loads the current Bombcast artwork (the one with Patrick taking an arrow in the head, with his body in an old leather chair). This wouldn't bother me except when I download the same podcast from my iPhone, the old pre-Patrick artwork is used. Obviously this isn't the biggest problem in the world, but I was wondering if anyone could provide some insight into why this is happening. My questions are thus:1. Is this iTunes specific? I know that there are other sources for the Bombcast and was wondering if anyone who doesn't use iTunes encountered this same issue.
2. Why is the feed in iTunes (both on my MacBook Air and iPhone) showing the pre-Patrick artwork before the podcast is downloaded?
3. Why is the new post-Patrick artwork used when I download the podcast from my MacBook Air, but the pre-Patrick artwork used when I download the same podcast directly to my iPhone?
Any help or assistance in the matter would be greatly appreciated.
P.S. Here are photos of iTunes both from my computer and iPhone to help illustrate the issue.
At approximately 2:07:00 into the 3/13/2012 episode of the Giant Bombcast Jeff makes an off handed remark that Dave had won the "Bombcast At Your House Contest". I would really like to know what type of contest it would be, how a winner would be decided, and what the hosts responsibility would be in order to entertain the Giant Bombcast. The more I think about it, the more I really want this to be an actual contest.
Giant Bomb is one of the most unique and insightful video game websites I have ever found had the pleasure of giving $50 a year to. I have found myself more and more drawn to it because they spend a considerable amount of time talking about games that would not be discussed or given much attention on a competing website. Giant Bomb, with "Quick Looks", "Thursday Night Throwdown", and the "Bombcast", Giant Bomb is able to offer significantly more coverage to specific games that otherwise might fall through the cracks. I thought I would use the forums as a way of expressing my thanks to the Giant Bomb coverage and share with you the games that I have bought as a result of the attention they have received. I'm also curious what games you have purchased as a result of the praise or unique insight Giant Bomb gave to them, that wasn't found on any other gaming website.
My games are:
- Iron Brigaide/Trenched
- Super Meat Boy
- Gotham City Imposters
- Saints Row: The Third
- Insanely Twisted Shadow Planet
- Dark Souls
- Renegade Ops
- Pac Man CE DX
I would be curious how Aris defines the "fighting game community" (FGC). If this is simply the ramblings of one man inside of the FGC then it doesn't really matter; yet if this opinion is more widely held within the FGC it has much broader implications. A community is constantly fluctuating with members/opinions/goals etc., and if a majority of the members of the group widely hold a sexist paradigm, then Aris is correct in saying that sexism is part of the FGC. Sexism would not be the largest contributing factor to what defines the FGC or determines their goals/opinions/members (fighting games for examples would have a much bigger impact on those characteristics of the FGC), but it would be a factor. Aris overstates his claim, by placing such a strong correlation between sexism and the FGC, but if a sexist paradigm is widely held, it is a contributing factor.
Not that the FGC's population could ever be defined in any scientific fashion, or an accurate measure of sexism could be gauged, but it is an interesting thought. I would be curious if any of you psychologists/sociologists out there in the GB community have a thought on the matter and whether research on the FGC's paradigms could ever be successfully done.