I am not sure I'd say it is "money-hungry devs that are the issue" but this stuff is in all of the "first party release" games which indicates it is "edict from above".
Love the voice stuff. Is it perfect? No, but what voice recognition is? And when it does work (in most instances for me) it's fantastic. People just need to adjust to the specific phrases it demands.
So "you are using it wrong". Always a great deflection for something that is faulty.
No, he said you need to get used to it, which is not at all the same as "you are using it wrong."
Thus far I've observed a pretty even split in online comments between people saying it works perfectly fine for them, this is including non-Americans, and people claiming it hardly works at all. Which makes me think the people for whom it isn't working correctly, are indeed doing something wrong.
Ignoring the HMI for a moment, in terms of engineering a device that has a feature that doesn't activate when given the correct input is "faulty". If someone says "Bing Ryze" to a Kinect and thought they were going to get something that is when the user is at fault. On the other hand if a someone says "XBox One Bing Ryze" and it does nothing then it is device's fault. The user didn't misunderstand the input commands or the conveyance. The user doesn't need further training. The input was given and the device failed. How severe that failure is subjective (and in this case not very serious) but it is still a failure.
Yeah they "nailed" the animated opening. It is not like animation like this has nothing to do with video game production or anything.
It is not so much that I love or hate Tales games but it is more of an issue with Namco-Bandai and how they've been handling their games where the latest with Soul Calibur 2 HD Online is bad.
The key is not "being big enough" but having the right budget for the market. Atlus/Sega can make a bunch of money if they budget for 200k and it sells way more than that. Or they can screw up badly by assuming they can make a 1m and not get close.
Why get hyped for this one? Besides being a "meh" series that I can't distinguish one from another, there have been so many that were released in Japan that never got close to coming out over here.
Beating that dead horse, the issue for Nintendo and others is that both the hardware and software markets have changed. With the innovations from Apple and Google both hardware and software have moved more rapidly than most of the players are used too.
Square-Enix and Nintendo aren't sunk but they probably need to be working on their "next thing" now.
Why is Brad's opinion more valid than another who was miffed they spent a lot of money and got bored with one of the few games they bought for it? Maybe some gamers are cynical and jaded because they spent several hundred dollars and didn't get that much out of it.
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