Many people would agree that the Wii has been a bit of a let down as of late. Overall, 2008 was not a great year for software on the Wii, with very few standout titles. Sure, there were some exceptions, such as No More Heroes and Super Smash Brothers Brawl, but for a lot of gamers, the Wii barely saw any playing time. 2009, though, has some really stand out titles. Let's look a few of them.
MadWorld is probably the game that most hardcore Wii owners are looking forward to. It comes from the prominent developer Platinum Games, of God Hand and Okami fame. With a background like that, anything coming from this developer would be rightfully hyped up, but it also helps that this looks freaking badass. It's a complete blood fest of epic proportions. It's got chainsaws, the removal of internal organs, decapitation, and signs through the head. If early impressinos and videos are anything to go by, this game is going ot be one that all Wii owners (of proper age) will need to play. The game is being published by SEGA and the release date is set for March 10, 2009.
Sin and Punishment 2
The original Sin and Punishment was first released on the Nintendo 64. The game received a cult following as it was not released in the USA, originally. The game was eventually released on the Wii's Virtual Console. Sin and Punishment 2 was shown off at Nintendo's fall conference in October. Although not much is known about the game, trailers have shown that the protagonist from the first game is in this one, and the game has the same basic gameplay, but takes advantage of the Wii's pointer. It certainly does look promising, and coming from Treasure, I suspect we won't be disappointed. The game doesn't have a release date but will probably hit sometime in the last half of 2009.
House of the Dead: Overkill
House of the Dead has made an appearance on the Wii before, in the form of a port of both 2 and 3 in one game. Now, Headstrong Games and SEGA have taken it upon themselves to give Wii owners a brand new game in the series, one that isn't in arcades... yet.Overkill takes its name seriously in that it does everything in an over-the-top, grindhouse fashion with its buckets of blood, corny dialogue, and the dropping of F-bombs all over the place. This game brings to the series a whole new style that hasn't been done before and changes up the formul a bit. However, it is stillt he House of the Dead that we all dumped hundreds of quarters in at the arcade. Overkill hit stoers last week.
High Voltage Software is doing something pretty ambitious for the Wii: trying to make a game that looks graphically impressive on the Wii. I know, shocker, right? Well, those crazy guys are on a mission to create the most technically advanced game on the Wii. Not only that, they hope to make the best controlling first person shooter on the Wii, with fully customizable... well everything (including the HUD, where you can drag, drop, and delete certain things on the HUD). First person shooters are a rather sparse genre on the Wii, with the two best being Metroid Prime 3 and Medal of Honor: Heroes 2. Whether The Conduit turns out to be an impressive game in its own right is still up in the air, but this is a solid effort from the small studio. Check out The Conduit sometime in June.
Little King's Story
Chances are that you just read this title and thought "I've never heard of this game". Well, if you did, that's a shame because it looks like something that could be really great, and is personally one my most wanted games of 2009. In Little King's Story, you take on the role of a young boy who has just become in possession of a kingdom. The game is a cross between Pikmin and SimCity in that you just manage your town, and attack and defend your town using your town people. One of the most impressive things that the developers have talked about is the extensive AI system of the citizens. Each citizen remembers jobs, paths to places, deaths, events that happened, and more. Citizens will react to certain things that depending on what happeend in a certain place. Little King Story sports a cute art style and should be on shelves sometime in May.
And these are just five of the great games coming to the Wii, here are some others include: Deadly Creatures, Punch-Out, Final Fantasy Crystal Chronicles: The Crystal Bearers, Monster Hunter 3, Overlord: Dark Legend, Boom Blox: Bash Party, Endless Ocean 2, Trace Memory 2, Rune Factory, Muramasa: The Demon Blade, and more!
Whew... do you realize the last time we've heard about this game was nearly two years ago? It seems that Square-Enix has been tight-lipped about this game which is not surprising. Well, we've finally seen some new footage of this game, and I must say I'm... surprised. This is really not where I saw this game going. Taking from the trailer, it seems that the game has a lot to do with telekinesis powers to fight enemies, with perhaps some spells or other magic. The graphics look really nice for a Wii game, and another surprise was the music, or at least the first song, which had a unique sound for a Final Fantasy game. Overall though, this looks to be a pretty ambitious project which we don't see enough of on the Wii, and for that I applaud the game. It looks unique and what could be better than telekinesis on the Wii? I really can't put a solid opinion on the game because we need to hear more about the fighting and overall gameplay. I must say though - I'm optimistic.
Scribblenauts for the Nintendo DS was announced yesterday night as an exclusive for IGN's DS section. The developer is 5th Cell who developed Lock's Quest and Drawn to Life. Let me just say, this developer has already shown that they know how to make great DS games, but this is just too much.
Scribblenauts - a game where the only limit truly is your imagination... and tangible nouns. Scribblenauts may seem simple, and really it is, until you get to the catch. Your goal is to get the Starites in a level. The way you accomplish that goal: completely up to you. The game takes you into a notepad-style input system. You can write letters and the game will (hopefully) recognize them. Now, whatever you type in (as long as it is a tangible noun) comes to life on screen and you can use it to complete your goal. For example, there is a Starite in a tree. You can simply type in "ladder" and climb the ladder to retrieve the Starite. Or you can type in "boomerang" or "frisbee" and retrieve the Starite by flinging it at it. But that's not it. You can also call "ladder" and then set the ladder on fire, touch the tree, and then the tree will be on fire.
5th Cell has been very reasurring that pretty much anything you can come up with will be in the game. Elephant, barn, beaver, mermaid, bank, you name it!
Ah... the return of Banjo Kazooie. Boy, doesn't it feel nice? After being completely forgotten about for a whole generation, Banjo Kazooie is finally back, and it's great! I've been playing Nuts and Bolts and I'm REALLY enjoying it. I wasn't sure how well the vehicle aspect of the game would work, but RARE worked their magic once again. It's fun, addictive, and hillarious! I really recommend that you buy the game (plus, I got the Banjo Kazooie XBLA code).
One of the biggest surprises of the year for me. This game is so enjoyable and beautiful. If you don't know, a Mother 3 translation has been completed by fans, and the patch is available completely free. So much time and work has gone into this, and it definitely shows. Not only is the game beautiful on its own, the localization has been done really well.
Well, I've been having a really good time with it. I've never played any game in the Mother/Earthbound series. I barely even know anything about this franchise. I never really play RPG's at all, really. The story is great, and the sprites have been really well done. And the music... don't even get me started on how well done it is!
If you can't tell already, I'm loving the game, and I want to sincerely thank everyone involved in the translation of the game. I know a lot of people have been looking forward to it, unfortunately I haven't really been one of these people since I never played the game. Even if you know nothing about the game, I think you should check it out. By the way, I'm playing this on my DS. :D
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I preordered it about a month ago, and I definitely don't regret it (especially considering it was only $30 and included the BK XBLA code). I would be lying if I said I wasn't worried about the direction it was going in though. I'm a huge fan of Banjo Kazooie, having bought the original when it came out on the N64. The previews have been extremely positive, and I'm not worried about the game being bad, I'm just worried about the difference. I'm happy they are willing to change the gameplay, but I still do want a traditional platformer. If the next game is based around the same concept I'll be extremely disappointed.
Hopefully I play it and it completely enthralls me like the original game is. I like what I've seen, but again, I'm still a bit disappointed that it isn't a traditional platformer. Either way, it is Banjo Kazooie, so it can't be too bad can it? The preview from Giant Bomb did look pretty good, and the graphics certainly are fantastic.
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Seriously, it's really good! It's a big surprise to me. I thought I would enjoy it, but I thought the game would get stale after a while. I was so wrong. It's really addictive and just all around a great game. The graphics are some of the best on Wii, the gameplay is fresh and fun, the story is simple but excecuted well with the cutscenes, and the music is awesome.
If you don't know de Blob is a platformer where you must restore color to a city where the color has been sucked out of it. You recolor the town by just touching buildings, landmarks, and landscapes because you are made out of paint. There are also a ton of missions to complete and extra stuff. It's really enjoyable.
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So I've been sending a few friend requests to people, and I accepted some friend requests to myself, but apparently there is a bug in the networking system where I basically can't add friends. Technically, I guess I'm adding them, but they aren't showing up as my friends even though I show up on their list. Oh well, I'm sure the great guys working with GB will have this fixed soon.