A stunning work of interactive storytelling blended with easy to understand (and fun to use) gameplay mechanics. If you find yourself in just the right frame of mind whilst you're playing this marvellous construction, you will join me in the revelation of the beauty that this video game has to offer.
More of the same great taste that we were used to with the last iteration, but with a couple of 99 flakes popped in there for extra style.
A damn good bunch of fun, complete with a story that isn't completely lame and dour and uninteresting, draped across solid gun play and stealth mechanics. Oh, and it looks astounding too.
The only MMO since Anarchy Online that I've stuck with for more than a month or two. So that must count for something, right? Well, to try and back up its position on this hallowed list I will add: The game looks and sounds lovely, the rolling, always questing, 'everyone's in a big world at the same time' thing that they pull off in this game is fantastic. Scale and scope and art and quests are all top notch, and I never feel guilty for leaving the game alone for a while, and therefore I experience none of that "I have to play to get my sub's worth". All due to that low low monthly fee of...NOTHING!
The third greatest Mass Effect video game, ever. Which is high praise indeed, considering the company it keeps.
A handful of simple mechanics honed and chiselled to a razor sharp point. A dark and seedy backdrop upon which the bight neon lights of this 1989 crime saga are cast upon. A small game with a lot of depth. And THAT soundtrack, damn.
Released, finally, on the PSN here in the UK.
I'm talking about the V4 beta client in this instance. Yes it counts. Brad Muir said so.