I don't have Forza 5, but most simulation racing games are very similar when it comes to taming an unruly beast of a car, (e.g. a fully upgraded ((stock)) Corvette / Viper..etc) I believe @wildhamster gave the best advice. It's easy in and smoothly accelerating out of corners. You need to know how to trade break and gas power to make the most of your turns, and not losing power while coming out of corners. It's a dance. You need to hold onto the edge of your seat and master it.
FesteringNeon's forum posts
I'm glad to see even just a few more people interested in giving it a try. Remember it has some rough edges, but still a fun experience like the OP had mentioned. If you haven't played a good action RPG in awhile, this is a great time to get into one, especially if you're a PS+ member at took advantage of the $30 membership deal yesterday.
@zeik: Ok I went into the options and turned on map rotation and that seems a bit better for sure. I also turned down voice dialogue and turned on subtitles, so it won't be totally gone, but should soften the blow a bit .
I know you can program your follower pawns to react a certain way, and they're really not the issue, but the people I'm escorting are.. is there any way to control them better and just have them stand back? It's really not an issue for most enemies, but during drake battles for example, they tend to get in the way.
I'll definitely be on the lookout for the Sinew Augment as well. Thanks for the tip!
EDIT: Ok turns out I have the Sinew Augment. Evidently I too am a hoarder even after depositing most crafting materials. Dark Souls spoiled me with that logic :D
After sinking about 60 hours or so I'm guessing into it.. I'm enjoying it as well. Coming from the Soul Series at about 350 hours total between the two, lockon and shield riposte and parry really took some getting used to not having. I do also really like the character customization part. Hot girls aren't hard to make, which is nice. The photo feature is a brilliant idea (grabbing some cattle and riding it in awkward positions, grabbing your party and kicking them..etc) but what the hell is up with that output resolution, and the positioning options of the camera could be alot better.. this is nitpicking of course..
Bear with me now, I don't want to wreck your day and these are just my opinions. I will hide them, but in short I like the ideas they have, but I'd like to see improvements to the following before I can really enjoy it and put it atop along with some of my favorite series:
My main gripe(s) about the game, is the repetitive dialog "there IS fucking aught around here" "EVEN IN NUMBERS..." I know. I get it.
How can i get my party, or escort, to stay put? Goddamnit. I don't want to babysit the whole fight, and I don't want to fail the quest because even though they call me Captain, they don't give a shit about gameplanning anyways. Yes there's "help", "follow" and "go" but that's really about it.
Also, the map system is pretty poor imo. I'll find myself having to flip back and forth a bunch to make sure I'm not going off path, repeatedly. There just isn't enough variances in the open to remember exactly where you've been until you reach a landmark, even though the times of day are beautiful and the scenery is gorgeous at times.
The loot management system is fun, but damnit if I'm not spending a ton of time managing everyone's loot wayy too much. I like the idea of setting a junk option for anything below the type of armor/ weapons I'm already wearing, or not counting resources toward your encumbrance. I like crafting, but don't penalize me for collecting. That was a huge improvement in DS1 over Demon's Souls.. even if they could have added a quick trash option and faster way to use souls / humanity.
Anyhoo.. I know these are alot of complaints, but I know with adjustments this game could really be even more special. It's something I too was comparing to the Souls series, but couldn't have been more wrong. It's special in it's own way, and can't wait to see the next one.
I didn't get why ME2 was so revered. While it was a good game, it bored me and don't remember if I even finished it. ME1 for me was the better game, and I had a blast playing it.
Fallout 3 was fucking amazing at the time, and kept me coming back time and time again.
Because the poll isn't between ME1 and Fallout3, this makes my decision much easier. Fallout 3 by a V.A.T. exploding headshot.
Oh man this is the most difficult one for me to judge. RDR was an amazing experience. I had a very enjoyable time with it as it was a scene that hadn't been played out.. the landscape really had me appreciating the old west, and I felt like I was part of that world.
I must say though, Dark Souls has just the mystical fear I crave. Everytime I try to put it down, it keeps luring me back in.. To think I almost gave up on it though. I didn't quite grasp the concepts coming from Demon's Souls, like I thought I would. Even though I think Demon's Souls is a better game, Thanks to Vinny, I gave Dark Souls another go, and am glad I did.
Dark Souls by an inch.
Artorias as the best fight (i agree with the majority here) , and Quelaag because I was really underpowered, and stuck for 2 years at the bonfire across from her which made me want to give up. After seeing Vinny push on, I had to give it another go.. I beat that bitch and finally the game (almost twice now).
I remember a similar feeling back in 3-2 Demon's Souls when I finally beat the two maneaters as an underpowered mage in my first playthrough. Goddamn did that fight piss me off.