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FinalDasa

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FinalDasa

3862

Forum Posts

9965

Wiki Points

91

Followers

Reviews: 9

User Lists: 16

#1 FinalDasa  Moderator

Musking sounds like a very specific kink.

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FinalDasa

3862

Forum Posts

9965

Wiki Points

91

Followers

Reviews: 9

User Lists: 16

#2 FinalDasa  Moderator

I don't agree with your piece entirely, but I think this gives little credence to how difficult game development is.

Double Fine is painfully honest with their development. They announce games when they start development cycles whereas most major studios don't. We don't know their funding failures, or their development hells, we only know a few here and there from what did get announced or leaked.

And it also brings up the question of what is success. Is it a big game that meets expectations and sales? Or is it running a development studio that limits layoffs as best it can while fostering a welcoming and stable environment?

I don't think you're entirely off. I just think you're not giving some credit where it might be due. Yes, Tim is worthy of plenty of criticism. You don't become the head of a game studio without a lot of ire headed your way. Especially when it comes to crowdfunding and Fig. However, in a world of constant bullshit it's hard to convince me that the criticism leveled at Schafer is worthy of calling him a bad boss.

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FinalDasa

3862

Forum Posts

9965

Wiki Points

91

Followers

Reviews: 9

User Lists: 16

#3 FinalDasa  Moderator

Sonic is too sexy and they're all jealous.

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FinalDasa

3862

Forum Posts

9965

Wiki Points

91

Followers

Reviews: 9

User Lists: 16

#4 FinalDasa  Moderator

@xolotl: Who is this Mike? (I believe Dan Ryckert is to blame)

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FinalDasa

3862

Forum Posts

9965

Wiki Points

91

Followers

Reviews: 9

User Lists: 16

#5 FinalDasa  Moderator

I can understand being upset but boy am I tired of seeing "this isn't what GB stands for" wielded as some devout weapon.

GB's main trait has been to evolve and change. Subscriptions, podcast ads, premium streams, and chats. I think GB will continue to change and grow as best it can while maintaining that fun, independent spirit as best it can.

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FinalDasa

3862

Forum Posts

9965

Wiki Points

91

Followers

Reviews: 9

User Lists: 16

#6 FinalDasa  Moderator

I did not expect this thread to take this turn but I am here for it.

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FinalDasa

3862

Forum Posts

9965

Wiki Points

91

Followers

Reviews: 9

User Lists: 16

#7 FinalDasa  Moderator

Well with almost no context in your OP why not wildly speculate?

It's a shame for RV to catch wind that Jeff wanted to leave and fire him, real shitty but typical corporate move.

I think it's pretty apparent that as time goes on the grind of games coverage sucks. Fans suck, companies suck, and even when you do everything right someone from another publication with a pip-boy on their wrist implies you're elitist.

Jeff wants that pure coverage feel and I'm glad he's doing it and doing it well. Corporations, as always, fucking blow.

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FinalDasa

3862

Forum Posts

9965

Wiki Points

91

Followers

Reviews: 9

User Lists: 16

#8 FinalDasa  Moderator

Really wish to be the fly in the room when someone who has dedicated years and years of his life to VR like Carmack discusses the Quest with anyone else at Facebook/Meta.

Quest and Meta just don't have clear visions. Everything is a concept and all their concepts are selling me...VR chat? PS Home?

At least Carmack is thinking about usability issues and getting more people into headsets more routinely.

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FinalDasa

3862

Forum Posts

9965

Wiki Points

91

Followers

Reviews: 9

User Lists: 16

#9 FinalDasa  Moderator

I didn't drive for a while either and as someone with an unhealthy dose of anxiety here are a few things I did that have helped.

1. Look up your route ahead of time. Whether it's a routine trip to a grocery store or a long drive to someplace new, I used to use Google maps to plan my route ahead of time. From which streets I'd be turning onto, to how many lights along the way, to turning on the satellite view to see which lanes I needed to be in. This gave me some peace when I knew I was already in the correct lane and just needed to maintain my speed until my next turn.

2. Practice. Small trips make the habit of driving easier. Small things like checking your mirrors, looking behind you when you reverse, and getting used to the area directly around where you live can really help.

3. Don't be afraid to avoid busier areas at first. For a while, and still to this day, I'll just skip interstates or major highways if I can without too much of an inconvenience. I see no reason to battle it out with people going 20 over the speed limit to make it somewhere 5 minutes quicker. Trekking over familiar roads makes some trips more routine and less scary.

Overall you can do this. I know a lot of people who are scared of driving. But over time the anxiety will lessen and you'll be hopping in the car like it's nothing.

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FinalDasa

3862

Forum Posts

9965

Wiki Points

91

Followers

Reviews: 9

User Lists: 16

#10 FinalDasa  Moderator

Both. It depends.

It depends on the game and depends on what's been happening. I like to think that I play games for fun and to experience new things but sometimes I find myself clinging to a game or two to get through the day.