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finmon

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finmon

141

Forum Posts

1725

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7

Followers

Reviews: 4

User Lists: 3

#1  Edited By finmon
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finmon

141

Forum Posts

1725

Wiki Points

7

Followers

Reviews: 4

User Lists: 3

#2  Edited By finmon

I wonder if its lighter than the original...

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finmon

141

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1725

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Reviews: 4

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#3  Edited By finmon
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finmon

141

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#4  Edited By finmon

I thoroughly recommend digging around the BBFC site. Completely serious explanations of how injury detail, jiggling breasts and 'ragdolling' of bodies pushes the age cert up. 
They also seem to have a fixation on whether or not you can do post-mortem damage to bodies. Is that worse than doing injury to a live person!?

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finmon

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#5  Edited By finmon

Not reviews as such, but the British Board of Film Classification reports written when deciding age classification are oddly insightful:  
 

"Considerable Ragdollling"

GTA IV: Episodes from Liberty City

 

 There are blood spurts as people are shot and stabbed etc. and pools of blood form on the ground. However, there is never any discernible injury detail and it is not possible to inflict post-mortem injuries, although there is considerable ragdolling as dead bodies are shot. The characters controlled by the player are able to attack and kill any other character in the game, including innocent bystanders.

The game includes some sex scenes. The sex is quite strong, but always masked and the characters concerned are invariably fully clothed (no nudity). In cut scenes the Luis Lopez character is seen to be on the receiving end of oral sex (slumped on a chair with a woman's head buried in his lap). The same character engages in sexual intercourse on at least two different occasions. For example he stands between a woman's raised legs and thrusts into her and he also bends a woman over a desk and thrusts into her from the rear. The game also contains strong verbal sex references throughout and there is one scene of full frontal male nudity (without a sexual context). 


 

"A clearly unrealistic universe"

 

Bayonetta


 

In BAYONETTA, the bloody violence is frequent and consists of clouds of blood, arterial spurts and flying limbs during combat, as well as 'torture' moves in which Bayonetta puts her enemies on a rack, into a spiked cabinet and so on. Such sequences are not presented in a realistic manner - one involves pulling a female monster to a rack and tightening a chain - with resulting breast jiggling - before the victim explodes in a puff of blood and body parts. Throughout the game, Bayonetta's enemies are fantastical rather than realistic in appearance, and the levels are mostly set within a clearly unrealistic universe. There is no opportunity to further damage bodies post-mortem, and none of the corpses stay in the environment for more than a few seconds.

The game also contains some moderate sex references, with numerous camera angles focusing on the female characters' bodies and costumes throughout.

 
 

"Pantomime"

 

WWE Smackdown v Raw 2009

 

The fighting features punches, kicks and various wrestling moves, with some matches involving the use of weapons such as chairs, ladders, dustbins, sticks, clubs wrapped in barbed wire and sledgehammers. The blows delivered with these weapons do not have a realistic impact and their use in any single encounter cannot be sustained for an unduly long period of time. The bloody injury resulting from any fighting action is equally unrealistic and it is not possible for fights to turn into ‘bloodbaths’.

More extreme types of matches see, for example, a defeated fighter being pushed into flames that surround the ring. The flames on his body are quickly extinguished and there is no detail of burn injuries. The theatrical presentation of such a fight is quite characteristic of the ‘pantomime’ nature of WWF and WWE wrestling, which is seen elsewhere in the game as, backstage, fighters play out various grudges and conspiracies as part of their storylines. This lends the work an element of fantasy which plays a part in removing the violence on display from a real-world setting. 

 

 
 
 

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finmon

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#6  Edited By finmon

Ok, looking to add to my RSS and twitter feeds.  
 
Can anyone recommend some good ones for actual games industry people or companies?  (as opposed to news sites)
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finmon

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#7  Edited By finmon
@Meowayne:

They arent the most difficult games in the world alright.   

I just find it odd that people never dismissed Sam and Max or the Monkey Island games in the same way many are keen to trash the Ace Attorney games.   

The old point and clicks largely consisted of picking up items, then combining them with other items or using them on something in the game world. At least the solutions in the AA games broadly make sense: I remember being reduced to randomly throwing items at eachother in some of the more non-sensical 'classic' point-and-clickers  
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finmon

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#8  Edited By finmon
@Meowayne:
OBJECTION!  
The Ace Attorney games are far more involved than virtually any of the 'classic' PC point-and-click adventure games!
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finmon

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#9  Edited By finmon
@nintendoeats said:
" Wait, it isn't a blank piece of paper with HEavy Rain. It has fold lines, blood and writing on it. It looks liek the origami on the cover.  
@ZeForgotten said:
... And the paper in the box of Heavy Rain isn't a pre-order only "bonus" so tha shouldn't even be on the list o.O 
 
Fair enough, I didnt realize it was slightly more elaborate than a mere unadorned piece of paper. 
Regardless, its still junk they stuff in the box to convince you to buy it, so i think its fair to throw it in the list with the others.
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finmon

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#10  Edited By finmon

 Just finished up the second case in Ace Attorney Investigations: Miles Edgeworth. I am definitely digging it so far.

The changes are more than just cosmetic and really freshen up the old Ace Attorney format (I love the games, but at No. 5, its time to innovate a little). More than that though, playing Edgeworth gives the game a very different feel. While Nick always had the world against him and had to fight tooth and nail to ‘turnabout’ the situation, Edgeworth is leading criminal investigations, hunting his prey, trying to corner the culprit: You really are looking at the world from a new angle.

I’ll write more in a review once I finish the game. In the meantime, enjoy this little gem: The Edgeworth intro song from Ace Attorney the Musical!