Probably not. The combat in DS2 is awfully balanced. They throw too many enemies at you, which was fine in DS1, but the problem is that Death is very weak and not as mobile in a fight as War. There's almost no hitstun in your attacks and you can't interrupt enemies, if you see an enemy winding up for an attack just get away, while enemies even the smallest ones will easily interrupt you and break you attack strings.
The weak combat is probably a by product of the loot system and it devolves to exploiting that system, if you know what you're doing you can build the ultimate weapon that has something like 50% crit chance, health on crit, health on hit, and then mash to win. If you don't have health regenerating weapons then just hit and run, get a couple of hits in then dodge away and only use the lock on on single foes since the camera gets in too close and you can't see around you.
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