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firecracker22

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firecracker22

750

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Man, I think Uncharted 4 was so good that it made me look at the previous three in a different light. I wound appreciating Drake's Deception moreso, too, because of how they set up Nate's tragic past and even set up the themes of mother and sons that were really well done in U4. Using Sam as a stand in for Nate in U4, and giving Nate the position and credence in this story to look at him and himself as an obsessed man, an addict really, who needs to let some stuff go, was just amazing. I mean, in the same ways I feel that The Witcher 3 has masterful storytelling...this does too, but even great storytelling won't appeal to everyone if they don't like certain things. If there needs to be X and Y, or you don't like a genre (like fantasy settings, or action movie settings where there's a different kind of rule set for death and violence) then I get it, I mean it won't be everyone's thing.

But, I do think if we're talking about storytelling...it's hands down the greatest one in the Uncharted series Everything else felt in line for me with what I want from the series, too. I mean, that entire Madagascar section was as great and bombastic as I want Uncharted to be.

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firecracker22

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I think petitions might have had something to do with how Bioware caved on the Mass Effect 3 redux ending. Wasn't only that, though.

But, might say more about EA and Bioware.

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firecracker22

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I don't know, maybe once we breakdown any game's process of having the decision lock into place for whatever ending you end up getting, maybe they all look flawed. But, I did like how the ending comes about through Ciri's actions, and her actions are informed by (more or less) what kind of father you were in the amount of time you spent with her before her final showdown.

It all fits into The Witcher as a franchise, both games and novels, basically subverting the trope of you (in the novels the star) not being the chosen one, but being the man standing behind the chosen one and serving as leading voice with where the chosen one may go, or do.

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firecracker22

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I'm very much down for a decent open world game with Mad Max. I don't need it to be a GOTY contender, there's room for a fun podcast game in my library once it's down in price.

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firecracker22

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I'm definitely interested in the game. Even a decent Mad Max game could be awesome enough to me to play it through. I've been on the Mad Max bandwagon for years, and not just because Fury Road was finally unleashed.

But man, releasing it on the same day as the final Hideo Kojima Metal Gear Solid game? That's a tall fucking order. Really seems like it's being set up for failure, unless they keep expectations in sales in perspective and don't somehow expect the thing to sell like gangbusters.

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firecracker22

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I think it's fucked up. My earliest memory of playing the OG Xbox was playing through the Halo campaign with my brother on Split-Screen CO-Op. Even arguing with eachother after getting lost in the goddamn Library for an hour or something is now a fond memory to look back on.

It's seems like a really weird thing to do.

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firecracker22

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I'd love a spiritual successor to Snatcher. Never got to play it, and Kojima doing a cyberpunk game sounds like something I'd love to see.

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firecracker22

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I really had fun with MGO before it had been shut down after the MGS4 Trophy Patch. I enjoyed it, and I don't usually play much multiplayer to begin with. But, with that said...it was a fucking nightmare to even get through the door. The loopholes you needed to jump through just to be able to play the thing, having to have two or three different usernames and passwords or something seemed to push most people who didn't love MGS away, and probably still pushed away enough of the ones that did.

It really can't be much worse than how they handled that one. I think I'm confident enough in the controls, and liked the modes and structure we had in the previous MGO, that I expect it to be atleast a little fun. Enough to play around with for a while, even if I wind up dropping. But, as long as they don't have the strange loopholes they had in the previous one at the beginning, it should be a better experience.

Though, let's not get it twisted. The single player is where the juice is. Much like MGS4, MGO there felt like a really cool and fun multiplayer that didn't affect or change anything about where all my attention really was, which was the single player. I'm expecting the same here.

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firecracker22

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Pretty cool to see and hear the minute details that went into it, creating an interesting diversity of culture that might go completely over the head of an American like me. We don't often get those kinds of dialects, or even blending of European cultures, in our forms of media. Really cool to see, and learn about alot of that stuff.

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firecracker22

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Jeez, I'm a snail. I've clocked in around 120 hours...and haven't even made it to Skellige, yet.