Fjordson

This user has not updated recently.

2435 430 30 115
Forum Posts Wiki Points Following Followers

Fjordson's forum posts

#1 Posted by Fjordson (2435 posts) - 4 months, 15 days ago
  1. Grand Theft Auto V
  2. Bioshock Infinite
  3. Shadowrun Returns
  4. Wasteland 2
  5. Metal Gear Solid: Ground Zeroes

Cautiously optimistic about Last of Us and Watch_Dogs, but need to see more of both of these. Last of Us because I've never been a big fan of Naughty Dog's previous games, and Watch_Dogs because we still don't know much about it.

#2 Posted by Fjordson (2435 posts) - 4 months, 15 days ago

You're certainly not a douche bag, though I think there's enough time between now and GTA V to keep you from getting burnt out on open-world games.

That being said, you aren't really missing much. I thought Sleeping Dogs was mediocre (and hold both Red Dead Redemption and GTA IV in much higher regard) and I'll be shocked if GTA V isn't 10 times better.

#3 Posted by Fjordson (2435 posts) - 4 months, 15 days ago

Original ending was garbage, EC wasn't much better.

#4 Posted by Fjordson (2435 posts) - 4 months, 15 days ago

Django is way too low.

#5 Posted by Fjordson (2435 posts) - 4 months, 22 days ago

Hell of a year for downloadable games. Only one game on my list is currently available on a disc.

#6 Posted by Fjordson (2435 posts) - 4 months, 23 days ago

@Lazyaza: I believe the majority of the teams at each R* studio are separate, but every R* game since GTA III has had pretty much the same core group of people at the helm (namely Leslie Benzies and the Houser brothers) and every game from them since Table Tennis has been on the RAGE engine using Euphoria physics. Traditionally you're spot on of course with all of the shuffling around and turnover in the industry, but there is an element of continuation when it comes to R* games I think because of the aforementioned elements.

This is sort of separate to what you're talking about, but Dan Houser's also said that they're bringing in some leads from the Midnight Club LA to help develop the driving system with them. Pretty neat I think, hopefully it turns out well.

#7 Posted by Fjordson (2435 posts) - 4 months, 23 days ago

Fucking awesome. Love the submarine, and I love the last screen. The night time lighting, Trevor's jacket. Boss.

#8 Posted by Fjordson (2435 posts) - 4 months, 29 days ago

No. There are movies and television shows that are far more graphic than any video game. If people want to have a discussion on media as a whole being too violent, then that's something that could be discussed (though I'd still stay no) but it doesn't make sense to single out video games.

#9 Posted by Fjordson (2435 posts) - 5 months, 27 days ago

Y'all are freaking out about nothing. Anyone who actually believes that GTA V won't be on PC sometime next year is a crazy person.

#10 Edited by Fjordson (2435 posts) - 5 months, 27 days ago

It'd be neat, but at the same time, we wouldn't get to play this until like 2015 at the earliest. With what R* puts into their open-world games, they're looking for a pretty big return. 20 million in sales at least. With 360 and PS3, they have over a 120 million potential consoles to sell to. Consoles that they've had tremendous success on multiple times this generation.

With a new platform, it's never guaranteed if it'll catch on quickly and develop a large userbase. Plus they've talked in the past how they had some struggles mastering the HD consoles for GTA IV. The fact that they have such a good grasp of them now allows them to really go all out with what they're trying to do for GTA V.

Use your keyboard!

  • ESC