flakmunkey's forum posts
Totally left out my page (facepalm) http://www.extra-life.org/index.cfm?fuseaction=donordrive.participant&participantID=50261
I will be streaming Diablo 3 on the PS3. Heres a Link to my page. Also @alexisg I live in RI, like 30 mins from the CT border. You're more than welcome to come crash our stream if you feel like coming out to Providence.
I love the ending as is. Macabre and morally ambiguous is far more entertaining to me than a morally positive ending. Every story has morals, and usually the moralistic center of a story goes against my own personal morals in one way or another, not the case with Joel. From his perspective (which is what matters as I am him when I'm playing) every decision he made was 100% correct. Despite what many want to think they would do in the same situation, I think Joel's reactions are far more realistic. I would save Ellie and lie to her face without hesitation. So what if shes a cure, not getting infected wont stop you from dying as a cordy rips your face off, the damage has been done, its time to live for yourself and seek any small bit of hapiness you can find. I think Ellie will be far more productive as a member of Tommy's camp than she would be as a "cure". Did you see that hospital? They weren't curing shit.
Yeah those "strange" techniques mentioned above are how ND is able to push the fantastic graphics they do on the very RAM-limited PS3. I was actually very impressed with some of the techniques they figured out while playing The Last of Us such as lowering resolution whenever a post-process effect is happening on screen. A great example is the gas station explosion at the very beginning, It looks beautiful and the only way its possible was by adding the motion blur effect to mask the fact that the game is running at a lower res(texture wise at least)/framerate while all those particles are flying. Alternatively, you would have to either reduce the effects and lessen immersion of the game or deal with stuttering/choppiness. Another thing I noticed was that the textures on your character are lower when your moving than they are when standing still. Overall I'm very impressed with how ND is able to get past the limitations of the console and create something truly beautiful. (OMG when your outside the State House in Boston, so pretty).