By FlamingHobo 23 Comments
So, with the first half of 2010 coming to a close I took a moment to reflect on some of my favourite games which have really made gaming worthwhile during these first sixth months of what could be a very succesful year.
In Fourth Place...
It was all there:
- Two of the greatest Sci-Fi franchaises, ever.
- Two of the greatest Sci-Fi creatures, ever.
- A studio returning to a franchaise who had already made one succesful installment.
Well, personally, I didn't enjoy the original Aliens Versus Predator (PC) and massively preferred Monolith's sequel. However, from the trailers that were being shot out to promote the game I had some hope at least. (This was despite the fact that I knew that Rebellion released the train wreck of a game Rogue Warrior recently.)
There are many reasons why the game was nowhere near as good as it could have been. The main reason for me personally, was that Rebellion didn't take full advantage of what each of the Alien and Predator franchaises had to offer. In both the Alien and Predator franchaises there are interesting characters that we grow to care about as well as becoming interested in the xenomorph enemies. The game offered none of that and didn't take full advantage of what each of the franchaises had to offer. I never really saw the interesting characteristics of the Predator or the fear factor of the Alien come into play during any of the campaigns, which were all far too short.
I could go into huge detail about everything that was wrong with Aliens Vs Predator but there are a couple of reasons that I have included it in this list.
I love both the Alien and Predator film franchaises, (except Ressurection, that was just awful), and in turn loved Aliens Versus Predator 2. And whilst Rebellion could've done a massively better job in terms of taking advantage of all of the characters it was still very cool to sneak up behind an unsuspecting Marine and rip out his spine... and then stroke it.
In Thrid Place...
I was, and still am a long time fan of the original BioShock. BioShock was so unique of a title that I couldn't possibly have not fallen in love with it. The unique setting and interesting characters really drew me into the world of Rapture, as well as its well told story. Whils it might not have been the game that Ken Levine promised me it was still a blast to play through. (So much so, that I went back and immediately played it again after finishing it.)
So, when BioShock 2 was announced, like the majority of the community, I was sceptical. I just didn't see a need for there to be a sequel for BioShock and that if there were to be a sequel it would only tarnish the sparkling goodness of the original or fall short of its predecessor. Then, when I heard there would be multiplayer (which was being developed by Digital Extremes) I thought that all hope was lost.
Thankfully, I was proven wrong, for the most part. Whilst BioShock 2 inevitably fell short compared to BioShock it was still a good game in its own right. 2K Marin had successfully expanded on what made the original BioShock so good whilst introducing new mechanics to the gameplay at the same time. Though I do believe that they could've done a few things better, (I really didn't find Sophia Lamb a particularly interesting villian), they could've done many things a lot worse.
Part 2 coming soon!