FluxWaveZ's forum posts

#1 Posted by FluxWaveZ (19388 posts) -

So it isn't about the death threat? It's about a character flaw?

Don't twist my words. You stated the following: "I feel that looking at these worthless tweets doesn't come close to giving me a good impression of who Maulbeck is", and that is what I am objecting to, because we obviously have a pretty good idea, past the tweet that started it all, of what this person's character is like.

#2 Edited by FluxWaveZ (19388 posts) -

@superkenon said:

@spraynardtatum said:

This guy is now blacklisted for a dumb tweet and that seems to be what a majority of people think is the correct decision. I disagree. I feel that looking at these worthless tweets doesn't come close to giving me a good impression of who Maulbeck is and should not be a defining factor of if this developer is allowed to participate in the workforce. He's passionate and wants the best for his creation. I find that to be an enviable quality in a co-worker. I would work with someone who would say something like this on the internet.

I applaud you for not letting this one unfortunate exposure to this man be your first and final judgement of him. People are definitely more than the mistakes they make. He's very likely a decent guy who just said something supremely dumb.

http://www.neogaf.com/forum/showpost.php?p=135296515&postcount=1559

The archive of the public Steam conversation he had with the dev. in question. Mike Maulbeck: "ill get back to you when im done counting my stacks of money"

His "apology", referring to whatever other corporation he would be working for as "shitty."

It's not just about his one inflammatory tweet. The guy's an asshole, straight up.

#3 Posted by FluxWaveZ (19388 posts) -

So the official release date for North America has been announced and both the PS3 and PS4 versions of the game will be released on December 16th, only 12 days after the Japanese console release.

Also a reminder: The PS3 and PS4 versions of GG Xrd will have cross-play, so the communities won't be split by being released on both consoles.

#4 Edited by FluxWaveZ (19388 posts) -

@dragon_puncher: Really wouldn't be surprised if it's just completely dead.

Astounding that they didn't give the PS4 version for free for those that already bought the PS3 version.

#5 Posted by FluxWaveZ (19388 posts) -

December 9th in North America.

#6 Posted by FluxWaveZ (19388 posts) -

@mrfluke said:

i see what your saying, but that endurance run of Persona 4 was in my opinion the breakout hit for the site during the early days, and Jeff liked the first Persona 4 Arena mainly for how it continued the story for those characters.

i mean it is what it is. its still a great game thats a great sendoff for those characters without their coverage, but im just surprised there's 0 mention of the game on the site.

For the former, even more reason for them to avoid it. Jeff's said several times in the past that he doesn't want GB to become "that Persona site." Sounded a weird note to me back then, but that's still a thing.

It's one of my favorite games of the year for sure but, yeah, it's still an anime fighting game that they might not feel the need to cover. Not that I expected there to be no mention of it, but hey. It's still a game that's getting critically well received and all, so there's that.

#7 Posted by FluxWaveZ (19388 posts) -

@mrfluke said:

Man, a week went and pass and nothing from either GB offices on this game. quite surprised.

It might not be a relatively big enough or noteworthy release for them to pay attention to.

#8 Posted by FluxWaveZ (19388 posts) -

I'm fine either way. Catherine looks fantastic and its scenes were directed magnificently. If Persona 5 had no portraits to opt for that style, I'd be okay with it.

#9 Posted by FluxWaveZ (19388 posts) -

@hermes said:

I think the crew may see it as a game too similar to is predecessor to cover...

Didn't they cover Ultra Street Fighter IV, which is much more similar to its predecessor?

#10 Posted by FluxWaveZ (19388 posts) -

I think the last BlazBlue did this as well. It didn't look quite as good but there were more arcade cabinets.

I believe they reduced the number of cabinets in a given room to reduce the lag, which seemed to be an issue in BlazBlue.