@r3dt1d3 said:
Why is everyone blaming Ken for the studio closing? Has no one stopped to think that Irrational without Ken Levine and his top 15 isn't worth 2Ks money? I highly doubt the rest of the studio is capable of delivering AAA profits without their top people.
There's plenty of creative people around, I guess there also a bunch in the irrational. It's just that sometimes this super designers get a bit over their head of what they are, to name a few, Peter Molyneux, John Romero, Cliff Bleszinski, David Jaffe. Don't get me wrong their games were good, but they all get the: "it's all about me, my imagination, my story, my direction syndrome" - until they realize their latest product was in works for way too long and it turned out mediocre, and they don't want to deal with that any more, they are burned out, and want to do small things and not deal with AAA games that require millions over millions of dollars do make. And that basically happened to all of the above mentioned people.
Egomaniacs who think that the studio can't work without their input, when in fact they are just dragging it down. Some notice that sooner some later, but at the end they all leave and focus their life on something else, some are just decent enough not to drag 200 other people with them, weather or not it's directly their fault or not.
@tourgen said:
game dev industry seems pretty ruthless and uncaring to the people putting in the hours. It seems like a good industry to avoid if you want stability and reasonable pay for your skills.
the IT business in general is, especially in the US. nobody expects pool tables, free food, tennis courts, beach volley, smoking lounges, pools, arcade machines, flexible working hours, etc. etc. and a $5000 check at the end of the month over here in Europe. People do their stuff for a normal wage in a normal office, but over in the US being a game developer is considered being special.
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