FoxMulder

This user has not updated recently.

1349 83 11 29
Forum Posts Wiki Points Following Followers

FoxMulder's forum posts

#1 Posted by FoxMulder (1349 posts) - 23 days, 13 hours ago

Ah well...I forsee this not selling well and being $20 by the end of the year. I dont havea 360 so I want to atleast play a little bit of it. And who knows, maybe patches will be forthcoming...though I'd guess probably not!

#2 Edited by FoxMulder (1349 posts) - 28 days, 13 hours ago

Awwww....I hope we still get the random Dave every once and a while!

#3 Posted by FoxMulder (1349 posts) - 1 month, 8 days ago

Re-playing the original Bioshock and planning on playing Infinite again on 1999 mode after I finish 1!

#4 Posted by FoxMulder (1349 posts) - 1 month, 16 days ago

I liked how the gameplay felt as it didn't 100% feel like every other CoD or FPS game. I really didn't like many of the weapons and mostly stuck with the Carbine and either shotgun or machine gun as my secondary close or range weapon. I was looking forward to the three-burst shot one, but when it had a scope instead of iron sights I never used it after then. I love carbine rifles in FPS games, but all other games always have them so underpowered or have exceptionally small clips. So I was glad when the carbine in this game kicked ass. I just loved the feeling of getting some dudes in my ironsights and going BLAT BLAT BLAT BLAT.

I guess the only part that I didn't care for were the vigor powers. I only used the grenade like one and the water one every so often. All the others seemed pretty useless to me...although I hear the shield one is a necessity in 1999 mode. The optional tear objects were a really neat addition I didn't even know about and enjoyed. As this game isn't a CoD or Battlefield type game, I was glad that the gunplay didn't feel like them at all. That kind of FPS shooting just wouldn't feel right in a story and atmosphere game like this.

#5 Posted by FoxMulder (1349 posts) - 1 month, 16 days ago

I kind of had the idea that Booker and Comstock were the same person on the backburner, but the more I played of it I figured it wasn't going to be that. I even tried listening to Comstock's voice to see if it was just Troy Baker making a voice, but Irrational was smarter than to make it that obvious! I was still suprised up until the very end as I had pretty much ruled it out of the possible endings. Still loved the hell out of the game and the story despite kind of guessing it part way through.

#6 Posted by FoxMulder (1349 posts) - 1 month, 16 days ago

When playing the second part of the 'Hall of Heroes' level I had a pretty big (almost) game breaking bug happen. It happened the first time I played the section and when I got to the end of it, I was really confused whether it was what was supposed to happen.

Pretty much the part when Slate is using the Shock Jockey and throwing the traps down in the courtyard like area, and there after, his character model was just non existent! I heard his voice and just figured it was coming from some unknown area, but I could see the shock attacks coming from the balcony. Then immediately after he finished talking, I walked down the hall of the one door he accidentally opened with the shock. Then simply walked with no enemies whatsoever to the room he was in, and then proceded to put the gun up to the head of an invisible nothing! I got super confused and thought maybe he had gotten an invisiblity vigor too. So I replayed it and found that since he wasn't there at all during that first play through, he didn't trigger ANY of the enemies too! You fight a few waves of enemies each time in the courtyard before he accidentally opens the door, and then you fight a Patriot in the hall too! It was really a bizzare experience, though I don't think it would actually break the game as Slate only appears once more if you don't kill him.

It just kind of reminded me of the bug Jeff found in the first game that no one else seemed to experience. Did anyone else have this happen to them and make them second guess if it was what was supposed to happen??

#7 Posted by FoxMulder (1349 posts) - 1 month, 18 days ago

If any of this ends up being true I think Microsoft should kiss their video games division goodbye. Though now due to all of this bad press and examples like Sim City and Diablo 3, there is no way in hell they'd go through with it. But I could still corporate execs who don't know shit about games loving the idea enough to go through with it anyways!

#8 Edited by FoxMulder (1349 posts) - 2 months, 5 days ago

I love the idea of VGCW, but I mostly keep it on in the background and pay attention occasionally. The Bowser and Ganondorf one felt like 2 hours of the same moves over and over. Still a pretty awesome concept!

#9 Posted by FoxMulder (1349 posts) - 2 months, 10 days ago

Meh...I honestly haven't enjoyed any of his games since his Lucasarts years.

#10 Posted by FoxMulder (1349 posts) - 2 months, 11 days ago

Looks like it's set to come out this week after many delays. I love this game, but $5 DLC coming out 2 years after it's release that only adds online and another character is a bit much. I bought the Knives Chau pack and was dissapointed with the other game modes. A game like this still gettng support this long after is cool, but the add-on is really only incentive for people buying it new now as all the DLC comes with a purchase of the full game!

I'll probably play this sometime again, but it was most fun sitting in a room and playing it with my brother like we used to do in the SNES years!

Use your keyboard!

  • ESC