The L makes the same sound in laser and light. It's still an L sound. Well, what else sound can an L make? What sound the letter makes in the acronym isn't relevant to how it is in the word, sure. But now that I've thought of the Giraffics, I don't think I can ever use the jif pronunciation in any seriousness even if I wanted to.
Fozimuth's forum posts
I thought the combat system never really came together (are you seriously suppose to keep track of everyone's ridiculous matching games, and still manage to dodge and attack with Neku? and the boss fights are a pain). And the plot leaving out huge details, then needing to find ridiculous secret reports to learn more.
I can appreciate it to some extent and getting a sequel would be good news, but I don't think it's a genuinely fantastic game.
I'm playing a character who uses heavy armor, and even of the helmets I've found, these outclass everything. Good base armor stats (23) and awesome bonuses? And you don't even need smithing skill or a high level to get them, they're just loot on bosses.
Really tough pump action shotgun/ double barrel shotgun + good ragdoll physics.
I don't understand why we seem to be seeing more canned death animations, when HL2 already had such fantastic physics for every action, especially shootin' dudes, over 7 years ago.
Aside from the franchise fatigue, Call of Duty has gotten worse since 4. It had a fairly customizable multiplayer system with plenty of decently-balanced guns. Then MW2 said "fuck that," and added overpowered guns that take minimal skill and amazingly overpowered killstreaks functioning on a broken system. People joke that MW2 is "balanced, because every gun is overpowered." If you ever had akimbo Glocks, you would know just how bad it had become. From a series that once put so much emphasis on 3 stances and aiming down your sights to encouraging sprinting around, holding down the fire button and not even HAVING iron sights. That was enough for me. It wasn't just the sameness, it was the complete abandonment of balance for the sake of having "badass" bullshit like throwing knives and AC-130 killstreaks. It was stuck between "OMG SO COOOOOL" and trying to be a shooter grounded in reality, and so couldn't stand as a serious shooter using real guns, nor did it use its outlandish elements to make something fun and unique that also adds depth, like TF2 manages to do every couple months.
Also the plot was shit. Remember that at the time CoD4 came out, it was considered a step forward for stories in FPS. You could have a cool story and good gameplay without needing cutscenes or being HL2. But again, MW2 says "fuuuuuck that, guys!" and tries to be badass, but comes off as pretentious (everything Shephard and Price said was painfully overdone), childish, and completely full of holes.