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Fracture

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Fracture

276

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5

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10

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After looking at Austin turn a bunch in the quicklook it looks like it's jumping there too... I guess maybe I'm more sensitive to this sort of thing than others are. Or I'm just more used to playing 3d games on a PC than on a console.

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Fracture

276

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Whenever I turn it feels like watching a blurry slideshow, not a normal turn.. .again lowering my turn speed has helped this but it still feels blurry. Also lowering the turn speed makes the game feel sluggish. The blur is mildly frustrating and just makes the game look poor to me. I'm not 100% certain it's dropping frames. Essentially the way it seems to handle "faster turning" seems off.. Instead of turning faster it just jumps to a different point in the turn...

Example. Imagine looking forward is 0 percent and looking right is 90 percent of a full 360 turn. If slow turning is on it will take 3 seconds to show you that full 90 degree turn. during that you don't see all 90 degrees of the turn but you see enough for it to be ok.. If you turn on fast turning, it takes less time and you see even less of those 90 degrees. Enough that it looks like it's dropping frames as it's really just showing you parts of that turn and not the full turn. Hopefully that makes sense?

I've played other games that let you change the camera sensitivity but it never really felt like it was showing you less of the turn and just a faster turn.

I haven't compared it to the quicklook yet.

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Fracture

276

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It's on the internal meory. I re-set it back to defaults and it runs better but stuff in the distance looks blurry when you turn. Maybe that's how it's supposed to run but after years of games like WoW, Guild Wars, and the like I never had this kind of problem on the PC.

In general the performance feels like if I was running a PC game on the minimum required specs.

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Fracture

276

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I just got used to having my remote handy and muting the audio after every talking cut-scene when I'm in town.. It's frustrating for sure.

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Fracture

276

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Reviews: 2

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I'm still in the first few hours and watching a lot of chatter so really looking forward to actually playing it and not watching people talk as much.

Mostly though I just find myself wishing you could turn certain music tracks off. Not a fan of the butt-rock that plays in New LA or the Country/Rap that plays there either (or whatever that "yeah, uh, huh, come on" nonsense is). The traditional RPG music's good, so if I could listen to that instead it would be better.

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Fracture

276

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Reviews: 2

User Lists: 4

I had the camera set high so it wasn't 1st person but my character was way down at the bottom of the screen. In general after slowing down the camera turn speed the game's better but still feels off, but no where near as bad as it was earlier.

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Fracture

276

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Reviews: 2

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I got the download version. So here's the end of it all... games running OK now but I still wouldn't call it good... what I was seeing earlier was this: (excuse my dumb angry rambling)

https://www.youtube.com/watch?v=wNjGHwqg_0M

So it was skipping a lot of frames when you pushed the right stick slightly in a direction. The camera didn't smoothly rotate. It kind of jumped as if you are looking at bad GIF of a game and not a game.

SO I turned off my Wii-U and waited for the controller to fully recharge and tried again. It's better. It's now like a bad gif that at least has all the frames it should. SO when rotating it still feels like you are losing frames of animation or like you are playing old FPS games on a PC and using the keyboard to control the panning of the camera... So it's more tolerable now but I still wouldn't call this good.

As a heads up, other than Nintendo games on the Wii-U I'm more accustomed to playing games on the PC where even when It's 30 or less FPS at least didn't have this odd jumping that was a little sickening.

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Fracture

276

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#8  Edited By Fracture

I really wanted a game for my Wii U that ran well and thought this would be the game so I picked it up.

After buying it and taking forever to download I played WoW on my PC... after several hours of downloading I finally got to play it and nearly threw up. Not talking about the graphical quality because it's what I expected but turning the camera, oh my god turning the camera..... It made me sick and made it hard to play. The amount of just laggy dropped frames turning the camera everywhere is near intolerable. And to clarify it's just when turning the camera. Moving forward is fine, Turning is vomit inducing.

Am I alone here or does this game stutter like crazy when compared to a PC game? Mario maker and bayonetta didn't stutter like this (my only Wii-U comparisons). I want to love this game but I haven't gotten past the first level's worth of content and can barely stand it.

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Fracture

276

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Just got the game this week and here's some of the levels I've made so far (They aren't terribly hard but peopel seem to bail after 1 fail as that seems to be how people do the 100 Mario challenges I guess. (Put it this way, I'm terrible at this game and I had to beat them to put them up.)

World 1-1? (Original SMB Overworld and Underground Theme - It's 1-1 with some hidden stuff, mainly my practice level)
4EEE-0000-0084-79FE

UnderDark (SMW Overworld and Underworld Theme)
046E-0000-0083-4388

Adventure (SMB3 Ghost Castle)
AFB3-0000-0081-0721

Airship Adventure (SMBU Airship and Castle)
DC74-0000-0082-633B

Worm Race (SMBU Underground - Short level but a triple Bowser boss battle lies within)
CF43-0000-0080-A9AF

Don't Panic! (Original SMB Underground and Overworld - This was my first attempt at a level and it's hard in spots, lots of Wiggler rides)
C5F4-0000-0080-5CB2

Hopefully people like them, if you do let me know. :)

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Fracture

276

Forum Posts

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Reviews: 2

User Lists: 4

Seems like that 3d touch would be a good way to break your screen eventually. I know the idea is that people won't press so hard as to break it on purpose but I can see accidents happening and wonder what will happen to your device over time from such pressing.... Also this isn't the way I'd want to play a 3d game anyhow.