Yeah this bug is seeming less like a bug now if it's on both systems. So just so I'm clear, arcade mode, slightly broken, online matchmaking mostly non-existant? Yep sounds like street fighter.
Fracture's forum posts
I guess the difference here is I never really wanted to be EVO good or even close to that. Back in the day it was all about just being better than the group of people you played with and over time you would get better from playing a lot. Playing random games online isn't quite the same and there's no camaraderie to make up for the fact that you just got your ass handed to you.
and the whole frame advantage stuff just seems way too meta for me.
I know this will probably just show off my newbishness but Parrying escapes me entirely. I can see how people who can master it will be better than others, but I can't see that I'll ever get there. Just as 2 button throws in SF4 (and this game) are so much different to me than the SF2/SFA 1 button throws, holding forward instead of backwards to deal with incoming attacks just seems too alien.
When I was younger (and even when I was older) I played a LOT of SF games. I was never a bad ass at it but I enjoyed it for what it was and got used to it. I played it so dang much that a lot of what goes on in the game became second nature to me and changes like this are hard to even get my muscle memory to even deal with.
Stuff like parrying and cancels are so split second based that I feel I'll never get to that level of play and it's a bit disappointing. Ahh well getting old I guess. How exactly do people get good at this stuff anyhow. I just always feel like I'm a full 2 seconds slower than everyone in this regard.
Lastly (and off topic) having an end boss that full heals when you kill it is pretty terrible and leads to games where I have to kill in the first round, Kill in the seond round and watch him rez, then die, and kill in the 3rd round, and that's a bit nutso.
For the life of me I can't understand why Capcom fails at this with every release of these games. It's been terrible ever since the Dreamcast and has never gotten better. I understand that a lot of the issues stem from users being impatient and starting and quitting games faster than their stuff can keep up with but for it to chug as much as it does looking for someone, then failing and booting me to a menu just seems like early PC days of matchmaking to the point of absurdity.
If your paitent and don't mind waiting you can find games but it takes time.
Lastly, I don't understand why the matchmaking seems completely different in each release. SF4's method of getting you a game while you play single player was about as good as it got, so why ditch that for this release? Moreover, the party mode is really clunky and doesn't really make any sense when it first starts. After each match is it really necessary to exit the game and go back to a lobby every time?
- 1 fracturedorb
- 2 2
- 3 Right now Ken is the only caracter I feel comfortable with with RyU and Akuma close seconds (for obvious reasons)
- 4 Ohio, EST -5GMT
- 5 I have a crappy headset
are they alluding to Desmond just being another animus construct that someone else in the future is re-living?
I loved the first and second Beast games but never got to play the 3rd. I played them on my old Amiga 500 and loved the hell out of them. I'm really surprised no one has ever tried to re-make these games in some way. I just want to hear remixed versions of the themes again.
I played Street Fighter 2 a lot when it was in the arcades way back in the late 80's early 90's (I forget exactly). I wasn't the best in the world but the game made sense to me back then. I was pretty good and enjoyed the game immensely. I never really played Street Fighter 3 as I was in college at the time and the place I was at didn't really have a copy of the game nearby so I just skipped it. I played it a little on the Dreamcast, but offline and vs the AI.